コード例 #1
0
ファイル: RioTcpListener.cs プロジェクト: cube3power/RioSharp
        public void Listen(IPEndPoint localEP, int backlog)
        {
            in_addr inAddress = new in_addr();
            inAddress.s_b1 = localEP.Address.GetAddressBytes()[0];
            inAddress.s_b2 = localEP.Address.GetAddressBytes()[1];
            inAddress.s_b3 = localEP.Address.GetAddressBytes()[2];
            inAddress.s_b4 = localEP.Address.GetAddressBytes()[3];

            sockaddr_in sa = new sockaddr_in();
            sa.sin_family = ADDRESS_FAMILIES.AF_INET;
            sa.sin_port = WinSock.htons((ushort)localEP.Port);
            //Imports.ThrowLastWSAError();
            sa.sin_addr = inAddress;

            unsafe
            {
                if (WinSock.bind(_listenerSocket, ref sa, sizeof(sockaddr_in)) == WinSock.SOCKET_ERROR)
                    WinSock.ThrowLastWSAError();
            }

            if (WinSock.listen(_listenerSocket, backlog) == WinSock.SOCKET_ERROR)
                WinSock.ThrowLastWSAError();

            foreach (var s in allSockets)
                BeginAccept(s);
        }
コード例 #2
0
        public unsafe Task<RioConnectionOrientedSocket> Connect(Uri adress)
        {
            var adr = Dns.GetHostAddressesAsync(adress.Host).Result.First(i => i.AddressFamily == AddressFamily.InterNetwork);

            in_addr inAddress = new in_addr();
            inAddress.s_b1 = adr.GetAddressBytes()[0];
            inAddress.s_b2 = adr.GetAddressBytes()[1];
            inAddress.s_b3 = adr.GetAddressBytes()[2];
            inAddress.s_b4 = adr.GetAddressBytes()[3];

            sockaddr_in sa = new sockaddr_in();
            sa.sin_family = ADDRESS_FAMILIES.AF_INET;
            sa.sin_port = WinSock.htons((ushort)adress.Port);
            //Imports.ThrowLastWSAError();
            sa.sin_addr = inAddress;

            RioConnectionOrientedSocket s;
            _freeSockets.TryDequeue(out s);
            var tcs = new TaskCompletionSource<RioConnectionOrientedSocket>();
            _ongoingConnections.TryAdd(s, tcs);

            uint gurka;

            unsafe
            {
                s.ResetOverlapped();
                s._overlapped->Status = 2;
                if (!RioStatic.ConnectEx(s.Socket, sa, sizeof(sockaddr_in), IntPtr.Zero, 0, out gurka, s._overlapped))
                    if (WinSock.WSAGetLastError() != 997) // error_io_pending
                        WinSock.ThrowLastWSAError();
            }

            return tcs.Task;
        }
コード例 #3
0
        public RioTcpClientPool(RioFixedBufferPool sendPool, RioFixedBufferPool revicePool, uint socketCount,
            uint maxOutstandingReceive = 1024, uint maxOutstandingSend = 1024)
            : base(sendPool, revicePool, socketCount, maxOutstandingReceive, maxOutstandingSend, (maxOutstandingReceive + maxOutstandingSend) * socketCount)
        {
            foreach (var s in allSockets)
            {
                _freeSockets.Enqueue(s);

                in_addr inAddress = new in_addr();
                inAddress.s_b1 = 0;
                inAddress.s_b2 = 0;
                inAddress.s_b3 = 0;
                inAddress.s_b4 = 0;

                sockaddr_in sa = new sockaddr_in();
                sa.sin_family = ADDRESS_FAMILIES.AF_INET;
                sa.sin_port = 0;
                //Imports.ThrowLastWSAError();
                sa.sin_addr = inAddress;

                unsafe
                {
                    if (WinSock.bind(s.Socket, ref sa, sizeof(sockaddr_in)) == WinSock.SOCKET_ERROR)
                        WinSock.ThrowLastWSAError();
                }
            }
        }
コード例 #4
0
ファイル: RioTcpClientPool.cs プロジェクト: aL3891/RioSharp
        internal override void InitializeSocket(RioConnectionOrientedSocket socket)
        {
            socket.SetLoopbackFastPath(true);
            socket.SetTcpNoDelay(true);
            sockaddr_in sa = new sockaddr_in();
            sa.sin_family = adressFam;

            unsafe
            {
                if (WinSock.bind(socket.Socket, ref sa, sizeof(sockaddr_in)) == WinSock.SOCKET_ERROR)
                    WinSock.ThrowLastWSAError();
            }
        }
コード例 #5
0
        /// <summary>
        /// Binds a socket to a local ip and port, 
        /// for multicast applications sending to a destinations on the same machine, use port 0
        /// </summary>
        /// <param name="localEP"></param>
        /// <returns></returns>
        public unsafe RioConnectionlessSocket Bind(IPEndPoint localEP)
        {
            var socket = new RioConnectionlessSocket(this, SendBufferPool, ReceiveBufferPool, adressBufferPool, MaxOutstandingReceive, MaxOutstandingSend, SendCompletionQueue, ReceiveCompletionQueue, adressFam, sockType, protocol);

            sockaddr_in sa = new sockaddr_in();
            sa.sin_family = ADDRESS_FAMILIES.AF_INET;
            sa.sin_port = WinSock.htons((ushort)localEP.Port);
            var ipBytes = localEP.Address.GetAddressBytes();
            fixed (byte* a = ipBytes)
                Unsafe.CopyBlock(sa.sin_addr.Address, a, (uint)ipBytes.Length);

            unsafe
            {
                if (WinSock.bind(socket.Socket, ref sa, sizeof(sockaddr_in)) == WinSock.SOCKET_ERROR)
                    WinSock.ThrowLastWSAError();
            }

            socket.SetInUse(true);
            return socket;
        }
コード例 #6
0
ファイル: RioTcpClientPool.cs プロジェクト: aL3891/RioSharp
        public async Task<RioSocket> Connect(Uri adress)
        {
            var ip = (await Dns.GetHostAddressesAsync(adress.Host)).First(i => i.AddressFamily == AddressFamily.InterNetwork);

            sockaddr_in sa = new sockaddr_in();
            sa.sin_family = adressFam;
            sa.sin_port = WinSock.htons((ushort)adress.Port);

            var ipBytes = ip.GetAddressBytes();

            unsafe
            {
                fixed (byte* a = ipBytes)
                    Unsafe.CopyBlock(sa.sin_addr.Address, a, (uint)ipBytes.Length);
            }

            RioConnectionOrientedSocket s;
            if (_freeSockets.TryDequeue(out s))
            {
                s.SetInUse(true);
                var tcs = new TaskCompletionSource<RioSocket>();
                _ongoingConnections.TryAdd(s, tcs);
                uint bytesSent;
                unsafe
                {
                    s.ResetOverlapped();
                    s._overlapped->Status = 2;
                    if (!RioStatic.ConnectEx(s.Socket, sa, sizeof(sockaddr_in), IntPtr.Zero, 0, out bytesSent, s._overlapped))
                        WinSock.ThrowLastWSAError();
                }

                return await tcs.Task;
            }
            else
                return await Task.FromException<RioConnectionOrientedSocket>(new ArgumentException("No sockets available in pool"));

        }
コード例 #7
0
ファイル: WinSock.cs プロジェクト: SmartFire/RioSharp
 internal static extern int bind(IntPtr s, ref sockaddr_in name, int namelen);
コード例 #8
0
ファイル: WinSock.cs プロジェクト: SmartFire/RioSharp
 internal static extern IntPtr accept(IntPtr s, ref sockaddr_in addr, ref int addrlen);