コード例 #1
0
 internal RioConnectionlessSocket(RioSocketPool pool, RioFixedBufferPool sendBufferPool, RioFixedBufferPool receiveBufferPool,
     uint maxOutstandingReceive, uint maxOutstandingSend, IntPtr SendCompletionQueue, IntPtr ReceiveCompletionQueue)
     : base(sendBufferPool, receiveBufferPool, maxOutstandingReceive, maxOutstandingSend,
         SendCompletionQueue, ReceiveCompletionQueue,
         ADDRESS_FAMILIES.AF_INET, SOCKET_TYPE.SOCK_DGRAM, PROTOCOL.IPPROTO_UDP)
 {
 }
コード例 #2
0
ファイル: Program.cs プロジェクト: cube3power/RioSharp
        static void Main(string[] args)
        {
            pipeLineDeph = int.Parse(args.FirstOrDefault(f => f.StartsWith("-p"))?.Substring(2) ?? "16");
            int connections = int.Parse(args.FirstOrDefault(f => f.StartsWith("-c"))?.Substring(2) ?? "1024");

            Console.WriteLine("RioSharp http server");
            Console.WriteLine("Optimizing for " + connections + " connections");
            Console.WriteLine("Optimizing for pipeline depth of: " + pipeLineDeph);

            sendPool = new RioFixedBufferPool(10 * connections, 256 * pipeLineDeph);
            recivePool = new RioFixedBufferPool(10 * connections, 256 * pipeLineDeph);

            listener = new RioTcpListener(sendPool, recivePool, (uint)connections);
            currentSegment = listener.PreAllocateWrite(GetResponse());
            responseBytes = GetResponse();
            //Task.Run(async () =>
            //{
            //    while (true)
            //    {
            //        UpdateResponse();
            //        await Task.Delay(60000);
            //    }
            //});

            listener.OnAccepted = new Action<RioSocket>(s => ThreadPool.QueueUserWorkItem(o => Servebuff((RioSocket)o), s));
            listener.Listen(new IPEndPoint(new IPAddress(new byte[] { 0, 0, 0, 0 }), 5000), 1024 * connections);
            Console.WriteLine("Listening on : http://localhost:5000");
            Console.WriteLine("Press enter to exit");
            Console.ReadLine();

            listener.Dispose();

            
        }
コード例 #3
0
ファイル: RioTcpClientPool.cs プロジェクト: thinhils/Teach
        public RioTcpClientPool(RioFixedBufferPool sendPool, RioFixedBufferPool revicePool, uint socketCount,
                                uint maxOutstandingReceive = 1024, uint maxOutstandingSend = 1024)
            : base(sendPool, revicePool, socketCount, ADDRESS_FAMILIES.AF_INET, SOCKET_TYPE.SOCK_STREAM, PROTOCOL.IPPROTO_TCP, maxOutstandingReceive, maxOutstandingSend, (maxOutstandingReceive + maxOutstandingSend) * socketCount)
        {
            foreach (var s in allSockets)
            {
                _freeSockets.Enqueue(s);

                in_addr inAddress = new in_addr();
                inAddress.s_b1 = 0;
                inAddress.s_b2 = 0;
                inAddress.s_b3 = 0;
                inAddress.s_b4 = 0;

                sockaddr_in sa = new sockaddr_in();
                sa.sin_family = adressFam;
                sa.sin_port   = 0;
                //Imports.ThrowLastWSAError();
                sa.sin_addr = inAddress;

                unsafe
                {
                    if (WinSock.bind(s.Socket, ref sa, sizeof(sockaddr_in)) == WinSock.SOCKET_ERROR)
                    {
                        WinSock.ThrowLastWSAError();
                    }
                }
            }
        }
コード例 #4
0
        internal RioSocket(RioFixedBufferPool sendBufferPool, RioFixedBufferPool receiveBufferPool,
                           uint maxOutstandingReceive, uint maxOutstandingSend, IntPtr SendCompletionQueue, IntPtr ReceiveCompletionQueue,
                           ADDRESS_FAMILIES adressFam, SOCKET_TYPE sockType, PROTOCOL protocol)
        {
            if ((Socket = WinSock.WSASocket(adressFam, sockType, protocol, IntPtr.Zero, 0, SOCKET_FLAGS.REGISTERED_IO | SOCKET_FLAGS.WSA_FLAG_OVERLAPPED)) == IntPtr.Zero)
            {
                WinSock.ThrowLastWSAError();
            }

            SendBufferPool    = sendBufferPool;
            ReceiveBufferPool = receiveBufferPool;

            _requestQueue = RioStatic.CreateRequestQueue(Socket, maxOutstandingReceive, 1, maxOutstandingSend, 1, ReceiveCompletionQueue, SendCompletionQueue, GetHashCode());
            WinSock.ThrowLastWSAError();

            onIncommingSegmentWrapper = (socket, segment) =>
            {
                onIncommingSegmentSafe(segment);
                if (segment.CurrentContentLength > 0)
                {
                    socket.BeginReceive();
                }
                else
                {
                    socket.Dispose();
                }
                segment.Dispose();
            };
        }
コード例 #5
0
        public unsafe RioConnectionOrientedSocketPool(RioFixedBufferPool sendPool, RioFixedBufferPool revicePool, uint socketCount, ADDRESS_FAMILIES adressFam, SOCKET_TYPE sockType, PROTOCOL protocol,
                                                      uint maxOutstandingReceive = 1024, uint maxOutstandingSend = 1024, uint maxConnections = 1024)
            : base(sendPool, revicePool, adressFam, sockType, protocol, maxOutstandingReceive, maxOutstandingSend, maxConnections)
        {
            var adrSize      = (sizeof(sockaddr_in) + 16) * 2;
            var overlapped   = Marshal.AllocHGlobal(new IntPtr(socketCount * Marshal.SizeOf <RioNativeOverlapped>()));
            var adressBuffer = Marshal.AllocHGlobal(new IntPtr(socketCount * adrSize));

            allSockets = new RioConnectionOrientedSocket[socketCount];

            for (int i = 0; i < socketCount; i++)
            {
                allSockets[i] = new RioConnectionOrientedSocket(overlapped + (i * Marshal.SizeOf <RioNativeOverlapped>()), adressBuffer + (i * adrSize), this, SendBufferPool, ReceiveBufferPool, maxOutstandingReceive, maxOutstandingSend, SendCompletionQueue, ReceiveCompletionQueue, adressFam, sockType, protocol);
                allSockets[i]._overlapped->SocketIndex = i;
            }

            if ((socketIocp = Kernel32.CreateIoCompletionPort((IntPtr)(-1), IntPtr.Zero, 0, 1)) == IntPtr.Zero)
            {
                Kernel32.ThrowLastError();
            }

            foreach (var s in allSockets)
            {
                if ((Kernel32.CreateIoCompletionPort(s.Socket, socketIocp, 0, 1)) == IntPtr.Zero)
                {
                    Kernel32.ThrowLastError();
                }
            }

            Thread SocketIocpThread = new Thread(SocketIocpComplete);

            SocketIocpThread.IsBackground = true;
            SocketIocpThread.Start();
        }
コード例 #6
0
        public unsafe RioTcpListener(RioFixedBufferPool sendPool, RioFixedBufferPool revicePool, uint socketCount, uint maxOutstandingReceive = 2048, uint maxOutstandingSend = 2048)
            : base(sendPool, revicePool, socketCount, ADDRESS_FAMILIES.AF_INET, SOCKET_TYPE.SOCK_STREAM, PROTOCOL.IPPROTO_TCP, maxOutstandingReceive, maxOutstandingSend)
        {
            if ((_listenerSocket = WinSock.WSASocket(adressFam, sockType, protocol, IntPtr.Zero, 0, SOCKET_FLAGS.REGISTERED_IO | SOCKET_FLAGS.WSA_FLAG_OVERLAPPED)) == IntPtr.Zero)
            {
                WinSock.ThrowLastWSAError();
            }

            int  True    = 1;
            uint dwBytes = 0;

            if (WinSock.WSAIoctlGeneral2(_listenerSocket, WinSock.SIO_LOOPBACK_FAST_PATH, &True, sizeof(int), (void *)0, 0, out dwBytes, IntPtr.Zero, IntPtr.Zero) != 0)
            {
                WinSock.ThrowLastWSAError();
            }
            if (WinSock.setsockopt(_listenerSocket, WinSock.IPPROTO_TCP, WinSock.TCP_NODELAY, &True, 4) != 0)
            {
                WinSock.ThrowLastWSAError();
            }

            if ((_listenIocp = Kernel32.CreateIoCompletionPort(_listenerSocket, _listenIocp, 0, 1)) == IntPtr.Zero)
            {
                Kernel32.ThrowLastError();
            }

            Thread AcceptIocpThread = new Thread(AcceptIocpComplete);

            AcceptIocpThread.IsBackground = true;
            AcceptIocpThread.Start();
        }
コード例 #7
0
ファイル: Program.cs プロジェクト: aL3891/RioSharp
        public static unsafe void Main(string[] args)
        {
            var sendPool = new RioFixedBufferPool(10, 256);
            var recivePool = new RioFixedBufferPool(10, 256);
            var pool = new RioConnectionlessSocketPool(sendPool, recivePool, ADDRESS_FAMILIES.AF_INET, SOCKET_TYPE.SOCK_DGRAM, PROTOCOL.IPPROTO_UDP);
            RioConnectionlessSocket sock = null;

            var multicastAdress = IPAddress.Parse("238.0.3.15");

            try
            {
                sock = pool.Bind(new IPEndPoint(new IPAddress(new byte[] { 0, 0, 0, 0 }), 3000));
            }
            catch (Exception)
            {
                sock = pool.Bind();
            }

            var nics = NetworkInterface.GetAllNetworkInterfaces()
                .Where(n => n.Supports(NetworkInterfaceComponent.IPv4))
                .Select(n => new { n.GetIPProperties().GetIPv4Properties().Index });

            sock.JoinMulticastGroup(multicastAdress, 0);

            RioSegmentReader r = new RioSegmentReader(sock);
            r.OnIncommingSegment = segment => Console.WriteLine(Encoding.ASCII.GetString(segment.DataPointer, segment.CurrentContentLength));
            r.Start();

            while (true)
            {
                sock.Send(Encoding.ASCII.GetBytes("Hello, i'm process " + Process.GetCurrentProcess().Id), new IPEndPoint(multicastAdress, 3000));
                Thread.Sleep(1000);
            }
        }
コード例 #8
0
        public RioTcpClientPool(RioFixedBufferPool sendPool, RioFixedBufferPool revicePool, uint socketCount,
            uint maxOutstandingReceive = 1024, uint maxOutstandingSend = 1024)
            : base(sendPool, revicePool, socketCount, maxOutstandingReceive, maxOutstandingSend, (maxOutstandingReceive + maxOutstandingSend) * socketCount)
        {
            foreach (var s in allSockets)
            {
                _freeSockets.Enqueue(s);

                in_addr inAddress = new in_addr();
                inAddress.s_b1 = 0;
                inAddress.s_b2 = 0;
                inAddress.s_b3 = 0;
                inAddress.s_b4 = 0;

                sockaddr_in sa = new sockaddr_in();
                sa.sin_family = ADDRESS_FAMILIES.AF_INET;
                sa.sin_port = 0;
                //Imports.ThrowLastWSAError();
                sa.sin_addr = inAddress;

                unsafe
                {
                    if (WinSock.bind(s.Socket, ref sa, sizeof(sockaddr_in)) == WinSock.SOCKET_ERROR)
                        WinSock.ThrowLastWSAError();
                }
            }
        }
コード例 #9
0
        public unsafe RioConnectionOrientedSocketPool(RioFixedBufferPool sendPool, RioFixedBufferPool revicePool, uint socketCount, ADDRESS_FAMILIES adressFam, SOCKET_TYPE sockType, PROTOCOL protocol,
            uint maxOutstandingReceive = 1024, uint maxOutstandingSend = 1024, uint maxConnections = 1024)
            : base(sendPool, revicePool, adressFam, sockType, protocol, maxOutstandingReceive, maxOutstandingSend, maxConnections)
        {
            var adrSize = (sizeof(sockaddr_in) + 16) * 2;
            var overlapped = Marshal.AllocHGlobal(new IntPtr(socketCount * Marshal.SizeOf<RioNativeOverlapped>()));
            var adressBuffer = Marshal.AllocHGlobal(new IntPtr(socketCount * adrSize));

            allSockets = new RioConnectionOrientedSocket[socketCount];

            for (int i = 0; i < socketCount; i++)
            {
                allSockets[i] = new RioConnectionOrientedSocket(overlapped + (i * Marshal.SizeOf<RioNativeOverlapped>()), adressBuffer + (i * adrSize), this, SendBufferPool, ReceiveBufferPool, maxOutstandingReceive, maxOutstandingSend, SendCompletionQueue, ReceiveCompletionQueue, adressFam, sockType, protocol);
                allSockets[i]._overlapped->SocketIndex = i;
            }

            if ((socketIocp = Kernel32.CreateIoCompletionPort((IntPtr)(-1), IntPtr.Zero, 0, 1)) == IntPtr.Zero)
                Kernel32.ThrowLastError();

            foreach (var s in allSockets)
            {
                if ((Kernel32.CreateIoCompletionPort(s.Socket, socketIocp, 0, 1)) == IntPtr.Zero)
                    Kernel32.ThrowLastError();
            }

            Thread SocketIocpThread = new Thread(SocketIocpComplete);
            SocketIocpThread.IsBackground = true;
            SocketIocpThread.Start();
        }
コード例 #10
0
 //ADDRESS_FAMILIES.AF_INET, SOCKET_TYPE.SOCK_DGRAM, PROTOCOL.IPPROTO_UDP
 internal RioConnectionlessSocket(RioSocketPool pool, RioFixedBufferPool sendBufferPool, RioFixedBufferPool receiveBufferPool, RioFixedBufferPool adressBufferPool,
     uint maxOutstandingReceive, uint maxOutstandingSend, IntPtr SendCompletionQueue, IntPtr ReceiveCompletionQueue,
     ADDRESS_FAMILIES adressFam, SOCKET_TYPE sockType, PROTOCOL protocol)
     : base(sendBufferPool, receiveBufferPool, adressBufferPool, maxOutstandingReceive, maxOutstandingSend,
         SendCompletionQueue, ReceiveCompletionQueue,
         adressFam, sockType, protocol)
 {
 }
コード例 #11
0
 internal RioConnectionlessSocket(RioSocketPool pool, RioFixedBufferPool sendBufferPool, RioFixedBufferPool receiveBufferPool,
                                  uint maxOutstandingReceive, uint maxOutstandingSend, IntPtr SendCompletionQueue, IntPtr ReceiveCompletionQueue,
                                  ADDRESS_FAMILIES adressFam, SOCKET_TYPE sockType, PROTOCOL protocol) :
     base(sendBufferPool, receiveBufferPool, maxOutstandingReceive, maxOutstandingSend,
          SendCompletionQueue, ReceiveCompletionQueue,
          adressFam, sockType, protocol) //ADDRESS_FAMILIES.AF_INET, SOCKET_TYPE.SOCK_DGRAM, PROTOCOL.IPPROTO_UDP
 {
 }
コード例 #12
0
ファイル: RioTcpClientPool.cs プロジェクト: aL3891/RioSharp
 public RioTcpClientPool(RioFixedBufferPool sendPool, RioFixedBufferPool revicePool, uint socketCount,
     uint maxOutstandingReceive = 1024, uint maxOutstandingSend = 1024)
     : base(sendPool, revicePool, socketCount, ADDRESS_FAMILIES.AF_INET, SOCKET_TYPE.SOCK_STREAM, PROTOCOL.IPPROTO_TCP, maxOutstandingReceive, maxOutstandingSend)
 {
     foreach (var s in allSockets)
     {
         InitializeSocket(s);
         _freeSockets.Enqueue(s);
     }
 }
コード例 #13
0
 public RioTcpClientPool(RioFixedBufferPool sendPool, RioFixedBufferPool revicePool, uint socketCount,
                         uint maxOutstandingReceive = 1024, uint maxOutstandingSend = 1024)
     : base(sendPool, revicePool, socketCount, ADDRESS_FAMILIES.AF_INET, SOCKET_TYPE.SOCK_STREAM, PROTOCOL.IPPROTO_TCP, maxOutstandingReceive, maxOutstandingSend)
 {
     foreach (var s in allSockets)
     {
         InitializeSocket(s);
         _freeSockets.Enqueue(s);
     }
 }
コード例 #14
0
ファイル: RioSocketBase.cs プロジェクト: SmartFire/RioSharp
        internal RioSocketBase(RioFixedBufferPool sendBufferPool, RioFixedBufferPool receiveBufferPool,
            uint maxOutstandingReceive, uint maxOutstandingSend, IntPtr SendCompletionQueue, IntPtr ReceiveCompletionQueue,
            ADDRESS_FAMILIES adressFam, SOCKET_TYPE sockType, PROTOCOL protocol)
        {
            if ((Socket = WinSock.WSASocket(adressFam, sockType, protocol, IntPtr.Zero, 0, SOCKET_FLAGS.REGISTERED_IO | SOCKET_FLAGS.WSA_FLAG_OVERLAPPED)) == IntPtr.Zero)
                WinSock.ThrowLastWSAError();

            SendBufferPool = sendBufferPool;
            ReceiveBufferPool = receiveBufferPool;

            _requestQueue = RioStatic.CreateRequestQueue(Socket, maxOutstandingReceive, 1, maxOutstandingSend, 1, ReceiveCompletionQueue, SendCompletionQueue, GetHashCode());
            WinSock.ThrowLastWSAError();
        }
コード例 #15
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 internal RioConnectionOrientedSocket(IntPtr overlapped, IntPtr adressBuffer, RioConnectionOrientedSocketPool pool, RioFixedBufferPool sendBufferPool, RioFixedBufferPool receiveBufferPool,
     uint maxOutstandingReceive, uint maxOutstandingSend, IntPtr SendCompletionQueue, IntPtr ReceiveCompletionQueue)
     : base(sendBufferPool, receiveBufferPool, maxOutstandingReceive, maxOutstandingSend, SendCompletionQueue, ReceiveCompletionQueue,
         ADDRESS_FAMILIES.AF_INET, SOCKET_TYPE.SOCK_STREAM, PROTOCOL.IPPROTO_TCP)
 {
     _overlapped = (RioNativeOverlapped*)overlapped.ToPointer();
     _eventHandle = Kernel32.CreateEvent(IntPtr.Zero, false, false, null);
     _adressBuffer = adressBuffer;
     _pool = pool;
     unsafe
     {
         var n = (NativeOverlapped*)overlapped.ToPointer();
         n->EventHandle = _eventHandle;
     }
 }
コード例 #16
0
ファイル: RioSocket.cs プロジェクト: cube3power/RioSharp
        internal RioSocket(RioFixedBufferPool sendBufferPool, RioFixedBufferPool receiveBufferPool,
                           uint maxOutstandingReceive, uint maxOutstandingSend, IntPtr SendCompletionQueue, IntPtr ReceiveCompletionQueue,
                           ADDRESS_FAMILIES adressFam, SOCKET_TYPE sockType, PROTOCOL protocol)
        {
            if ((Socket = WinSock.WSASocket(adressFam, sockType, protocol, IntPtr.Zero, 0, SOCKET_FLAGS.REGISTERED_IO | SOCKET_FLAGS.WSA_FLAG_OVERLAPPED)) == IntPtr.Zero)
            {
                WinSock.ThrowLastWSAError();
            }

            SendBufferPool    = sendBufferPool;
            ReceiveBufferPool = receiveBufferPool;

            _requestQueue = RioStatic.CreateRequestQueue(Socket, maxOutstandingReceive, 1, maxOutstandingSend, 1, ReceiveCompletionQueue, SendCompletionQueue, GetHashCode());
            WinSock.ThrowLastWSAError();
        }
コード例 #17
0
        internal RioBufferSegment(RioFixedBufferPool pool, IntPtr bufferStartPointer, IntPtr segmentStartPointer, int index, int Length)
        {
            Index = index;
            TotalLength = Length;
            _pool = pool;
            AutoFree = true;

            var offset = index * Length;
            RawPointer = (byte*)(bufferStartPointer + offset).ToPointer();
            SegmentPointer = (RIO_BUFSEGMENT*)(segmentStartPointer + index * Marshal.SizeOf<RIO_BUFSEGMENT>()).ToPointer();

            SegmentPointer->BufferId = IntPtr.Zero;
            SegmentPointer->Offset = offset;
            SegmentPointer->Length = TotalLength;
        }
コード例 #18
0
        internal RioBufferSegment(RioFixedBufferPool pool, IntPtr bufferStartPointer, IntPtr segmentStartPointer, int index, int Length)
        {
            Index       = index;
            TotalLength = Length;
            _pool       = pool;
            AutoFree    = true;

            var offset = index * Length;

            RawPointer     = (byte *)(bufferStartPointer + offset).ToPointer();
            SegmentPointer = (RIO_BUFSEGMENT *)(segmentStartPointer + index * Marshal.SizeOf <RIO_BUFSEGMENT>()).ToPointer();

            SegmentPointer->BufferId = IntPtr.Zero;
            SegmentPointer->Offset   = offset;
            SegmentPointer->Length   = TotalLength;
        }
コード例 #19
0
        internal RioBufferSegment(RioFixedBufferPool pool, IntPtr bufferStartPointer, IntPtr segmentStartPointer, int index, int Length)
        {
            Index = index;
            TotalLength = Length;
            _pool = pool;

            var offset = index * Length;
            RawPointer = (byte*)(bufferStartPointer + offset).ToPointer();
            SegmentPointer = (RIO_BUFSEGMENT*)(segmentStartPointer + index * Marshal.SizeOf<RIO_BUFSEGMENT>()).ToPointer();

            SegmentPointer->BufferId = IntPtr.Zero;
            SegmentPointer->Offset = offset;
            SegmentPointer->Length = TotalLength;

            _continuationWrapperDelegate = o => ((Action)o)();
        }
コード例 #20
0
        internal RioBufferSegment(RioFixedBufferPool pool, IntPtr bufferStartPointer, IntPtr segmentStartPointer, int index, int Length)
        {
            Index       = index;
            TotalLength = Length;
            _pool       = pool;

            var offset = index * Length;

            RawPointer     = (byte *)(bufferStartPointer + offset).ToPointer();
            SegmentPointer = (RIO_BUFSEGMENT *)(segmentStartPointer + index * Marshal.SizeOf <RIO_BUFSEGMENT>()).ToPointer();

            SegmentPointer->BufferId = IntPtr.Zero;
            SegmentPointer->Offset   = offset;
            SegmentPointer->Length   = TotalLength;

            _continuationWrapperDelegate = o => ((Action)o)();
        }
コード例 #21
0
ファイル: RioSocket.cs プロジェクト: aL3891/RioSharp
        internal RioSocket(RioFixedBufferPool sendBufferPool, RioFixedBufferPool receiveBufferPool, RioFixedBufferPool adressBufferPool,
            uint maxOutstandingReceive, uint maxOutstandingSend, IntPtr SendCompletionQueue, IntPtr ReceiveCompletionQueue,
            ADDRESS_FAMILIES adressFam, SOCKET_TYPE sockType, PROTOCOL protocol)
        {
            this.adressFam = adressFam;
            this.sockType = sockType;
            this.protocol = protocol;
            this.maxOutstandingReceive = maxOutstandingReceive;
            this.maxOutstandingSend = maxOutstandingSend;
            this.ReceiveCompletionQueue = ReceiveCompletionQueue;
            this.SendCompletionQueue = SendCompletionQueue;

            SendBufferPool = sendBufferPool;
            ReceiveBufferPool = receiveBufferPool;
            AdressPool = adressBufferPool;

            ResetSocket();
        }
コード例 #22
0
ファイル: RioSocket.cs プロジェクト: xela-trawets/RioSharp
        internal RioSocket(RioFixedBufferPool sendBufferPool, RioFixedBufferPool receiveBufferPool, RioFixedBufferPool adressBufferPool,
                           uint maxOutstandingReceive, uint maxOutstandingSend, IntPtr SendCompletionQueue, IntPtr ReceiveCompletionQueue,
                           ADDRESS_FAMILIES adressFam, SOCKET_TYPE sockType, PROTOCOL protocol)
        {
            this.adressFam              = adressFam;
            this.sockType               = sockType;
            this.protocol               = protocol;
            this.maxOutstandingReceive  = maxOutstandingReceive;
            this.maxOutstandingSend     = maxOutstandingSend;
            this.ReceiveCompletionQueue = ReceiveCompletionQueue;
            this.SendCompletionQueue    = SendCompletionQueue;

            SendBufferPool    = sendBufferPool;
            ReceiveBufferPool = receiveBufferPool;
            AdressPool        = adressBufferPool;

            ResetSocket();
        }
コード例 #23
0
ファイル: RioTcpListener.cs プロジェクト: cube3power/RioSharp
        public unsafe RioTcpListener(RioFixedBufferPool sendPool, RioFixedBufferPool revicePool, uint socketCount, uint maxOutstandingReceive = 2048, uint maxOutstandingSend = 2048)
            : base(sendPool, revicePool, socketCount, ADDRESS_FAMILIES.AF_INET, SOCKET_TYPE.SOCK_STREAM, PROTOCOL.IPPROTO_TCP, maxOutstandingReceive, maxOutstandingSend, (maxOutstandingReceive + maxOutstandingSend) * socketCount)
        {
            if ((_listenerSocket = WinSock.WSASocket(adressFam, sockType, protocol, IntPtr.Zero, 0, SOCKET_FLAGS.REGISTERED_IO | SOCKET_FLAGS.WSA_FLAG_OVERLAPPED)) == IntPtr.Zero)
                WinSock.ThrowLastWSAError();

            int True = -1;
            UInt32 dwBytes = 0;

            WinSock.setsockopt(_listenerSocket, WinSock.IPPROTO_TCP, WinSock.TCP_NODELAY, (char*)&True, 4);
            WinSock.WSAIoctlGeneral(_listenerSocket, WinSock.SIO_LOOPBACK_FAST_PATH, &True, 4, null, 0, out dwBytes, IntPtr.Zero, IntPtr.Zero);

            if ((_listenIocp = Kernel32.CreateIoCompletionPort(_listenerSocket, _listenIocp, 0, 1)) == IntPtr.Zero)
                Kernel32.ThrowLastError();

            Thread ListenIocpThread = new Thread(ListenIocpComplete);
            ListenIocpThread.IsBackground = true;
            ListenIocpThread.Start();
        }
コード例 #24
0
ファイル: RioSocket.cs プロジェクト: cube3power/Cowboy
        internal RioSocket(RioFixedBufferPool sendBufferPool, RioFixedBufferPool receiveBufferPool,
            uint maxOutstandingReceive, uint maxOutstandingSend, IntPtr SendCompletionQueue, IntPtr ReceiveCompletionQueue,
            ADDRESS_FAMILIES adressFam, SOCKET_TYPE sockType, PROTOCOL protocol)
        {
            if ((Socket = WinSock.WSASocket(adressFam, sockType, protocol, IntPtr.Zero, 0, SOCKET_FLAGS.REGISTERED_IO | SOCKET_FLAGS.WSA_FLAG_OVERLAPPED)) == IntPtr.Zero)
                WinSock.ThrowLastWSAError();

            SendBufferPool = sendBufferPool;
            ReceiveBufferPool = receiveBufferPool;

            _requestQueue = RioStatic.CreateRequestQueue(Socket, maxOutstandingReceive, 1, maxOutstandingSend, 1, ReceiveCompletionQueue, SendCompletionQueue, GetHashCode());
            WinSock.ThrowLastWSAError();

            onIncommingSegmentWrapper = (socket, segment) =>
            {
                onIncommingSegmentSafe(segment);
                if (segment.CurrentContentLength > 0)
                    socket.BeginReceive();
                else
                    socket.Dispose();
                segment.Dispose();
            };
        }
コード例 #25
0
ファイル: Program.cs プロジェクト: SmartFire/RioSharp
        static void Main(string[] args)
        {
            pipeLineDeph = int.Parse(args.FirstOrDefault(f => f.StartsWith("-p"))?.Substring(2) ?? "16");
            int connections = int.Parse(args.FirstOrDefault(f => f.StartsWith("-c"))?.Substring(2) ?? "1024");

            sendPool = new RioFixedBufferPool(10 * connections, 140 * pipeLineDeph);
            recivePool = new RioFixedBufferPool(10 * connections, 128 * pipeLineDeph);

            listener = new RioTcpListener(sendPool, recivePool, 1024);
            currentSegment = listener.PreAllocateWrite(GetResponse());
            responseBytes = GetResponse();
            //Task.Run(async () =>
            //{
            //    while (true)
            //    {
            //        UpdateResponse();
            //        await Task.Delay(60000);
            //    }
            //});

            listener.OnAccepted = new Action<RioConnectionOrientedSocket>(s => ThreadPool.QueueUserWorkItem(o => Servebuff((RioConnectionOrientedSocket)o), s));
            listener.Listen(new IPEndPoint(new IPAddress(new byte[] { 0, 0, 0, 0 }), 5000), 1024 * connections);
            Console.ReadLine();
        }
コード例 #26
0
        public unsafe RioSocketPool(RioFixedBufferPool sendPool, RioFixedBufferPool receivePool, ADDRESS_FAMILIES adressFam, SOCKET_TYPE sockType, PROTOCOL protocol,
                                    uint maxOutstandingReceive = 1024, uint maxOutstandingSend = 1024, uint maxOutsandingCompletions = 2048)
        {
            MaxOutstandingReceive    = maxOutstandingReceive;
            MaxOutstandingSend       = maxOutstandingSend;
            MaxOutsandingCompletions = maxOutsandingCompletions;
            SendBufferPool           = sendPool;
            ReceiveBufferPool        = receivePool;

            this.adressFam = adressFam;
            this.sockType  = sockType;
            this.protocol  = protocol;

            var     version = new Version(2, 2);
            WSAData data;
            var     result = WinSock.WSAStartup((short)version.Raw, out data);

            if (result != 0)
            {
                WinSock.ThrowLastWSAError();
            }

            RioStatic.Initalize();

            if ((ReceiveCompletionPort = Kernel32.CreateIoCompletionPort((IntPtr)(-1), IntPtr.Zero, 0, 1)) == IntPtr.Zero)
            {
                Kernel32.ThrowLastError();
            }

            if ((SendCompletionPort = Kernel32.CreateIoCompletionPort((IntPtr)(-1), IntPtr.Zero, 0, 1)) == IntPtr.Zero)
            {
                Kernel32.ThrowLastError();
            }


            _sendBufferId = RioStatic.RegisterBuffer(SendBufferPool.BufferPointer, (uint)SendBufferPool.TotalLength);
            WinSock.ThrowLastWSAError();
            SendBufferPool.SetBufferId(_sendBufferId);

            _reciveBufferId = RioStatic.RegisterBuffer(ReceiveBufferPool.BufferPointer, (uint)ReceiveBufferPool.TotalLength);
            WinSock.ThrowLastWSAError();
            ReceiveBufferPool.SetBufferId(_reciveBufferId);

            var sendCompletionMethod = new RIO_NOTIFICATION_COMPLETION()
            {
                Type = RIO_NOTIFICATION_COMPLETION_TYPE.IOCP_COMPLETION,
                Iocp = new RIO_NOTIFICATION_COMPLETION_IOCP()
                {
                    IocpHandle       = SendCompletionPort,
                    QueueCorrelation = 0,
                    Overlapped       = (NativeOverlapped *)-1
                }
            };

            if ((SendCompletionQueue = RioStatic.CreateCompletionQueue(MaxOutsandingCompletions, sendCompletionMethod)) == IntPtr.Zero)
            {
                WinSock.ThrowLastWSAError();
            }

            var receiveCompletionMethod = new RIO_NOTIFICATION_COMPLETION()
            {
                Type = RIO_NOTIFICATION_COMPLETION_TYPE.IOCP_COMPLETION,
                Iocp = new RIO_NOTIFICATION_COMPLETION_IOCP()
                {
                    IocpHandle       = ReceiveCompletionPort,
                    QueueCorrelation = 0,
                    Overlapped       = (NativeOverlapped *)-1
                }
            };

            if ((ReceiveCompletionQueue = RioStatic.CreateCompletionQueue(MaxOutsandingCompletions, receiveCompletionMethod)) == IntPtr.Zero)
            {
                WinSock.ThrowLastWSAError();
            }


            Thread receiveThread = new Thread(ProcessReceiveCompletes);

            receiveThread.IsBackground = true;
            receiveThread.Start();
            Thread sendThread = new Thread(ProcessSendCompletes);

            sendThread.IsBackground = true;
            sendThread.Start();
        }
コード例 #27
0
 public RioConnectionlessSocketPool(RioFixedBufferPool sendPool, RioFixedBufferPool revicePool, ADDRESS_FAMILIES adressFam, SOCKET_TYPE sockType, PROTOCOL protocol,
                                    uint maxOutstandingReceive = 1024, uint maxOutstandingSend = 1024, uint maxSockets = 128, int adressBufferSize = 1024)
     : base(sendPool, revicePool, adressFam, sockType, protocol, maxOutstandingReceive, maxOutstandingSend, maxSockets, adressBufferSize)
 {
 }
コード例 #28
0
 internal RioConnectionOrientedSocket(IntPtr overlapped, IntPtr adressBuffer, RioConnectionOrientedSocketPool pool, RioFixedBufferPool sendBufferPool, RioFixedBufferPool receiveBufferPool,
                                      uint maxOutstandingReceive, uint maxOutstandingSend, IntPtr SendCompletionQueue, IntPtr ReceiveCompletionQueue,
                                      ADDRESS_FAMILIES adressFam, SOCKET_TYPE sockType, PROTOCOL protocol) :
     base(sendBufferPool, receiveBufferPool, maxOutstandingReceive, maxOutstandingSend, SendCompletionQueue, ReceiveCompletionQueue,
          adressFam, sockType, protocol) //ADDRESS_FAMILIES.AF_INET, SOCKET_TYPE.SOCK_STREAM, PROTOCOL.IPPROTO_TCP
 {
     _overlapped   = (RioNativeOverlapped *)overlapped.ToPointer();
     _eventHandle  = Kernel32.CreateEvent(IntPtr.Zero, false, false, null);
     _adressBuffer = adressBuffer;
     _pool         = pool;
     unsafe
     {
         var n = (NativeOverlapped *)overlapped.ToPointer();
         n->EventHandle = _eventHandle;
     }
 }
コード例 #29
0
 internal RioConnectionOrientedSocket(ulong socketid, IntPtr overlapped, IntPtr adressBuffer, RioConnectionOrientedSocketPool pool, RioFixedBufferPool sendBufferPool, RioFixedBufferPool receiveBufferPool, RioFixedBufferPool adressBufferPool,
                                      uint maxOutstandingReceive, uint maxOutstandingSend, IntPtr SendCompletionQueue, IntPtr ReceiveCompletionQueue,
                                      ADDRESS_FAMILIES adressFam, SOCKET_TYPE sockType, PROTOCOL protocol) :
     base(sendBufferPool, receiveBufferPool, adressBufferPool, maxOutstandingReceive, maxOutstandingSend, SendCompletionQueue, ReceiveCompletionQueue,
          adressFam, sockType, protocol)
 {
     _overlapped      = (RioNativeOverlapped *)overlapped.ToPointer();
     _adressBuffer    = adressBuffer;
     _pool            = pool;
     onreadCompletion = id => { if (id == currentId)
                                {
                                    Interlocked.Decrement(ref pendingRecives);
                                }
     };
     onSendCompletion = id => { if (id == currentId)
                                {
                                    Interlocked.Decrement(ref pendingSends);
                                }
     };
     sendTimeout    = Stopwatch.Frequency * 5;
     receiveTimeout = Stopwatch.Frequency * 5;
     currentId      = socketid;
 }
コード例 #30
0
 public RioConnectionlessSocketPool(RioFixedBufferPool sendPool, RioFixedBufferPool revicePool, int socketCount,
     uint maxOutstandingReceive = 1024, uint maxOutstandingSend = 1024, uint maxOutsandingCompletions = 1024)
     : base(sendPool, revicePool, maxOutstandingReceive, maxOutstandingSend, maxOutsandingCompletions)
 {
 }
コード例 #31
0
 public RioConnectionlessSocketPool(RioFixedBufferPool sendPool, RioFixedBufferPool revicePool, ADDRESS_FAMILIES adressFam, SOCKET_TYPE sockType, PROTOCOL protocol,
     uint maxOutstandingReceive = 1024, uint maxOutstandingSend = 1024, uint maxOutsandingCompletions = 1024)
     : base(sendPool, revicePool, adressFam, sockType, protocol, maxOutstandingReceive, maxOutstandingSend, maxOutsandingCompletions)
 {
 }
コード例 #32
0
ファイル: RioSocketPool.cs プロジェクト: cube3power/Cowboy
        public unsafe RioSocketPool(RioFixedBufferPool sendPool, RioFixedBufferPool receivePool, ADDRESS_FAMILIES adressFam, SOCKET_TYPE sockType, PROTOCOL protocol,
            uint maxOutstandingReceive = 1024, uint maxOutstandingSend = 1024, uint maxOutsandingCompletions = 2048)
        {
            MaxOutstandingReceive = maxOutstandingReceive;
            MaxOutstandingSend = maxOutstandingSend;
            MaxOutsandingCompletions = maxOutsandingCompletions;
            SendBufferPool = sendPool;
            ReceiveBufferPool = receivePool;

            this.adressFam = adressFam;
            this.sockType = sockType;
            this.protocol = protocol;

            var version = new Version(2, 2);
            WSAData data;
            var result = WinSock.WSAStartup((short)version.Raw, out data);
            if (result != 0)
                WinSock.ThrowLastWSAError();

            RioStatic.Initalize();

            if ((ReceiveCompletionPort = Kernel32.CreateIoCompletionPort((IntPtr)(-1), IntPtr.Zero, 0, 1)) == IntPtr.Zero)
                Kernel32.ThrowLastError();

            if ((SendCompletionPort = Kernel32.CreateIoCompletionPort((IntPtr)(-1), IntPtr.Zero, 0, 1)) == IntPtr.Zero)
                Kernel32.ThrowLastError();


            _sendBufferId = RioStatic.RegisterBuffer(SendBufferPool.BufferPointer, (uint)SendBufferPool.TotalLength);
            WinSock.ThrowLastWSAError();
            SendBufferPool.SetBufferId(_sendBufferId);

            _reciveBufferId = RioStatic.RegisterBuffer(ReceiveBufferPool.BufferPointer, (uint)ReceiveBufferPool.TotalLength);
            WinSock.ThrowLastWSAError();
            ReceiveBufferPool.SetBufferId(_reciveBufferId);

            var sendCompletionMethod = new RIO_NOTIFICATION_COMPLETION()
            {
                Type = RIO_NOTIFICATION_COMPLETION_TYPE.IOCP_COMPLETION,
                Iocp = new RIO_NOTIFICATION_COMPLETION_IOCP()
                {
                    IocpHandle = SendCompletionPort,
                    QueueCorrelation = 0,
                    Overlapped = (NativeOverlapped*)-1
                }
            };

            if ((SendCompletionQueue = RioStatic.CreateCompletionQueue(MaxOutsandingCompletions, sendCompletionMethod)) == IntPtr.Zero)
                WinSock.ThrowLastWSAError();

            var receiveCompletionMethod = new RIO_NOTIFICATION_COMPLETION()
            {
                Type = RIO_NOTIFICATION_COMPLETION_TYPE.IOCP_COMPLETION,
                Iocp = new RIO_NOTIFICATION_COMPLETION_IOCP()
                {
                    IocpHandle = ReceiveCompletionPort,
                    QueueCorrelation = 0,
                    Overlapped = (NativeOverlapped*)-1
                }
            };

            if ((ReceiveCompletionQueue = RioStatic.CreateCompletionQueue(MaxOutsandingCompletions, receiveCompletionMethod)) == IntPtr.Zero)
                WinSock.ThrowLastWSAError();


            Thread receiveThread = new Thread(ProcessReceiveCompletes);
            receiveThread.IsBackground = true;
            receiveThread.Start();
            Thread sendThread = new Thread(ProcessSendCompletes);
            sendThread.IsBackground = true;
            sendThread.Start();

        }