コード例 #1
0
        private TunnelHiveLikeSpawner SpawnTunnelLikeCluster(int hiveCount, Map map)
        {
            IntVec3           loc = DropCellFinder.RandomDropSpot(map);
            ThingDef_HiveLike tD  = (ThingDef_HiveLike)this.def.shipPart;
            ThingDef_TunnelHiveLikeSpawner thingDef = (ThingDef_TunnelHiveLikeSpawner)tD.TunnelDef;
            TunnelHiveLikeSpawner          hivelike = (TunnelHiveLikeSpawner)ThingMaker.MakeThing(thingDef, null);

            GenSpawn.Spawn(ThingMaker.MakeThing(hivelike.def, null), loc, map);
            //hivelike.SetFaction(hivelike.faction, null);
            IncidentWorker_Hivelike.SpawnItemInstantly(hivelike);
            for (int i = 0; i < hiveCount - 1; i++)
            {
                TunnelHiveLikeSpawner hivelike2;
                CompSpawnerHiveLikes  c = hivelike.GetComp <CompSpawnerHiveLikes>();
                if (hivelike.Spawned && hivelike.GetComp <CompSpawnerHiveLikes>().TrySpawnChildHiveLike(true, out hivelike2))
                {
                    IncidentWorker_Hivelike.SpawnItemInstantly(hivelike2);
                    hivelike = hivelike2;
                    //Log.Message(string.Format("7 e"));
                }
                //Log.Message(string.Format("7 f"));
            }
            //Log.Message(string.Format("8"));
            return(hivelike);
        }
コード例 #2
0
        private TunnelHiveLikeSpawner SpawnTunnelLikeCluster(int hiveCount, Map map, IncidentParms parms, bool ignoreRoofedRequirement = false, bool allowUnreachable = false, float modifier = 1)
        {
            IntVec3           loc = intVec;
            ThingDef_HiveLike tD  = (ThingDef_HiveLike)this.def.mechClusterBuilding;
            ThingDef_TunnelHiveLikeSpawner thingDef = (ThingDef_TunnelHiveLikeSpawner)tD.TunnelDef;
            TunnelHiveLikeSpawner          hivelike = (TunnelHiveLikeSpawner)ThingMaker.MakeThing(thingDef, null);

            hivelike.hivePoints = parms.points / hiveCount;
            GenSpawn.Spawn(ThingMaker.MakeThing(hivelike.def, null), loc, map);
            //hivelike.SetFaction(hivelike.faction, null);
            IncidentWorker_Xenomorph_Hivelike.SpawnItemInstantly(hivelike);
            for (int i = 0; i < hiveCount - 1; i++)
            {
                CompSpawnerHiveLikes c = hivelike.GetComp <CompSpawnerHiveLikes>();
                if (hivelike.Spawned && hivelike.GetComp <CompSpawnerHiveLikes>().TrySpawnChildHiveLike(modifier, modifier, out TunnelHiveLikeSpawner hivelike2, ignoreRoofedRequirement, allowUnreachable))
                {
                    IncidentWorker_Xenomorph_Hivelike.SpawnItemInstantly(hivelike2);
                    hivelike = hivelike2;
                    //Log.Message(string.Format("7 e"));
                }
                //Log.Message(string.Format("7 f"));
            }
            //Log.Message(string.Format("8"));
            return(hivelike);
        }
コード例 #3
0
        private HiveLike SpawnHiveLikeCluster(int hiveCount, Map map, bool ignoreRoofedRequirement = false, bool allowUnreachable = false, float modifier = 1)
        {
            ;
            IntVec3           loc      = intVec;
            ThingDef_HiveLike thingDef = (ThingDef_HiveLike)this.def.mechClusterBuilding;
            HiveLike          hivelike = (HiveLike)ThingMaker.MakeThing(thingDef, null);

            GenSpawn.Spawn(ThingMaker.MakeThing(hivelike.Def.TunnelDef, null), loc, map);
            hivelike.SetFaction(hivelike.OfFaction, null);
            IncidentWorker_Xenomorph_Hivelike.SpawnItemInstantly(hivelike);
            for (int i = 0; i < hiveCount - 1; i++)
            {
                CompSpawnerHiveLikes c = hivelike.GetComp <CompSpawnerHiveLikes>();
                if (hivelike.Spawned && hivelike.GetComp <CompSpawnerHiveLikes>().TrySpawnChildHiveLike(modifier, modifier, out HiveLike hivelike2, ignoreRoofedRequirement, allowUnreachable))
                {
                    IncidentWorker_Xenomorph_Hivelike.SpawnItemInstantly(hivelike2);
                    hivelike = hivelike2;
                }
            }
            return(hivelike);
        }
コード例 #4
0
        // Token: 0x06000E65 RID: 3685 RVA: 0x0006B914 File Offset: 0x00069D14
        private Thing SpawnTunnels(int hivelikeCount, Map map)
        {
            if (!InfestationLikeCellFinder.TryFindCell(out IntVec3 loc, out IntVec3 lc, map))
            {
                //    Log.Message(string.Format("TryFindCell: {0} From !InfestationLikeCellFinder.TryFindCell(out loc, map)", !InfestationLikeCellFinder.TryFindCell(out loc, map)));
                return(null);
            }
            ThingDef_HiveLike thingDef = (ThingDef_HiveLike)this.def.mechClusterBuilding;
            Thing             thing    = GenSpawn.Spawn(ThingMaker.MakeThing(thingDef.TunnelDef, null), loc, map, WipeMode.FullRefund);

            for (int i = 0; i < hivelikeCount - 1; i++)
            {
                loc = CompSpawnerHiveLikes.FindChildHiveLocation(thing.Position, map, this.def.mechClusterBuilding, this.def.mechClusterBuilding.GetCompProperties <CompProperties_SpawnerHiveLikes>(), 1, 1, true, true);
                //    Log.Message(string.Format("loc: {0} to check", !InfestationLikeCellFinder.TryFindCell(out loc, map)));
                if (loc.IsValid)
                {
                    thing = GenSpawn.Spawn(ThingMaker.MakeThing(thingDef.TunnelDef, null), loc, map, WipeMode.FullRefund);
                    //    Log.Message(string.Format("spawning: {0} @ {1}", thing.Label, loc));
                }
            }
            return(thing);
        }
コード例 #5
0
        private HiveLike SpawnHiveLikeCluster(int hiveCount, Map map)
        {
            ;
            IntVec3           loc      = DropCellFinder.RandomDropSpot(map);
            ThingDef_HiveLike thingDef = (ThingDef_HiveLike)this.def.shipPart;
            HiveLike          hivelike = (HiveLike)ThingMaker.MakeThing(thingDef, null);

            GenSpawn.Spawn(ThingMaker.MakeThing(hivelike.OfTunnel, null), loc, map);
            hivelike.SetFaction(hivelike.OfFaction, null);
            IncidentWorker_Hivelike.SpawnItemInstantly(hivelike);
            for (int i = 0; i < hiveCount - 1; i++)
            {
                HiveLike             hivelike2;
                CompSpawnerHiveLikes c = hivelike.GetComp <CompSpawnerHiveLikes>();
                if (hivelike.Spawned && hivelike.GetComp <CompSpawnerHiveLikes>().TrySpawnChildHiveLike(true, out hivelike2))
                {
                    IncidentWorker_Hivelike.SpawnItemInstantly(hivelike2);
                    hivelike = hivelike2;
                }
            }
            return(hivelike);
        }