public static void DrawRelationsAndOpinions(Rect rect, Pawn selPawnForSocialInfo) { SocialCardUtility.CheckRecache(selPawnForSocialInfo); if (Current.ProgramState != ProgramState.Playing) { SocialCardUtility.showAllRelations = false; } GUI.BeginGroup(rect); Text.Font = GameFont.Small; GUI.color = Color.white; Rect outRect = new Rect(0f, 0f, rect.width, rect.height); Rect viewRect = new Rect(0f, 0f, rect.width - 16f, SocialCardUtility.listScrollViewHeight); Rect rect2 = rect; if (viewRect.height > outRect.height) { rect2.width -= 16f; } Widgets.BeginScrollView(outRect, ref SocialCardUtility.listScrollPosition, viewRect, true); float num = 0f; float y = SocialCardUtility.listScrollPosition.y; float num2 = SocialCardUtility.listScrollPosition.y + outRect.height; for (int i = 0; i < SocialCardUtility.cachedEntries.Count; i++) { float rowHeight = SocialCardUtility.GetRowHeight(SocialCardUtility.cachedEntries[i], rect2.width, selPawnForSocialInfo); if (num > y - rowHeight && num < num2) { SocialCardUtility.DrawPawnRow(num, rect2.width, SocialCardUtility.cachedEntries[i], selPawnForSocialInfo); } num += rowHeight; } if (!SocialCardUtility.cachedEntries.Any <SocialCardUtility.CachedSocialTabEntry>()) { GUI.color = Color.gray; Text.Anchor = TextAnchor.UpperCenter; Rect rect3 = new Rect(0f, 0f, rect2.width, 30f); Widgets.Label(rect3, "NoRelationships".Translate()); Text.Anchor = TextAnchor.UpperLeft; } if (Event.current.type == EventType.Layout) { SocialCardUtility.listScrollViewHeight = num + 30f; } Widgets.EndScrollView(); GUI.EndGroup(); GUI.color = Color.white; }