public override void DoWindowContents(Rect rect) { DrawPageTitle(rect); Rect mainRect = GetMainRect(rect); GUI.BeginGroup(mainRect); Rect rect2 = new Rect(0f, 0f, mainRect.width * 0.35f, mainRect.height).Rounded(); DoScenarioSelectionList(rect2); ScenarioUI.DrawScenarioInfo(new Rect(rect2.xMax + 17f, 0f, mainRect.width - rect2.width - 17f, mainRect.height).Rounded(), curScen, ref infoScrollPosition); GUI.EndGroup(); DoBottomButtons(rect, null, "ScenarioEditor".Translate(), GoToScenarioEditor); }
public override void DoWindowContents(Rect rect) { base.DrawPageTitle(rect); Rect mainRect = base.GetMainRect(rect, 0f, false); GUI.BeginGroup(mainRect); Rect rect2 = new Rect(0f, 0f, mainRect.width * 0.35f, mainRect.height).Rounded(); this.DoScenarioSelectionList(rect2); Rect rect3 = new Rect(rect2.xMax + 17f, 0f, mainRect.width - rect2.width - 17f, mainRect.height).Rounded(); ScenarioUI.DrawScenarioInfo(rect3, this.curScen, ref this.infoScrollPosition); GUI.EndGroup(); string midLabel = "ScenarioEditor".Translate(); base.DoBottomButtons(rect, null, midLabel, new Action(this.GoToScenarioEditor), true); }
public override void DoWindowContents(Rect rect) { base.DrawPageTitle(rect); Rect mainRect = base.GetMainRect(rect, 0f, false); GUI.BeginGroup(mainRect); Rect rect2 = new Rect(0f, 0f, (float)(mainRect.width * 0.34999999403953552), mainRect.height).Rounded(); this.DoConfigControls(rect2); Rect rect3 = new Rect((float)(rect2.xMax + 17.0), 0f, (float)(mainRect.width - rect2.width - 17.0), mainRect.height).Rounded(); if (!this.editMode) { ScenarioUI.DrawScenarioInfo(rect3, this.curScen, ref this.infoScrollPosition); } else { ScenarioUI.DrawScenarioEditInterface(rect3, this.curScen, ref this.infoScrollPosition); } GUI.EndGroup(); base.DoBottomButtons(rect, null, null, null, true); }
public override void DoWindowContents(Rect rect) { DrawPageTitle(rect); Rect mainRect = GetMainRect(rect); GUI.BeginGroup(mainRect); Rect rect2 = new Rect(0f, 0f, mainRect.width * 0.35f, mainRect.height).Rounded(); DoConfigControls(rect2); Rect rect3 = new Rect(rect2.xMax + 17f, 0f, mainRect.width - rect2.width - 17f, mainRect.height).Rounded(); if (!editMode) { ScenarioUI.DrawScenarioInfo(rect3, curScen, ref infoScrollPosition); } else { ScenarioUI.DrawScenarioEditInterface(rect3, curScen, ref infoScrollPosition); } GUI.EndGroup(); DoBottomButtons(rect); }