public static string GetPawnSituationLabel(Pawn pawn, Pawn fromPOV) { if (pawn.Dead) { return("Dead".Translate()); } if (pawn.Destroyed) { return("Missing".Translate()); } if (PawnUtility.IsKidnappedPawn(pawn)) { return("Kidnapped".Translate()); } QuestPart_LendColonistsToFaction questPart_LendColonistsToFaction = QuestUtility.GetAllQuestPartsOfType <QuestPart_LendColonistsToFaction>().FirstOrDefault((QuestPart_LendColonistsToFaction p) => p.LentColonistsListForReading.Contains(pawn)); if (questPart_LendColonistsToFaction != null) { return("Lent".Translate(questPart_LendColonistsToFaction.lendColonistsToFaction.Named("FACTION"), questPart_LendColonistsToFaction.returnLentColonistsInTicks.ToStringTicksToDays("0.0"))); } if (pawn.kindDef == PawnKindDefOf.Slave) { return("Slave".Translate()); } if (PawnUtility.IsFactionLeader(pawn)) { return("FactionLeader".Translate()); } Faction faction = pawn.Faction; if (faction != fromPOV.Faction) { if (faction == null || fromPOV.Faction == null) { return("Neutral".Translate()); } switch (faction.RelationKindWith(fromPOV.Faction)) { case FactionRelationKind.Hostile: return("Hostile".Translate() + ", " + faction.Name); case FactionRelationKind.Neutral: return("Neutral".Translate() + ", " + faction.Name); case FactionRelationKind.Ally: return("Ally".Translate() + ", " + faction.Name); default: return(""); } } return(""); }
public static string GetPawnSituationLabel(Pawn pawn, Pawn fromPOV) { if (pawn.Dead) { return("Dead".Translate()); } if (pawn.Destroyed) { return("Missing".Translate()); } if (PawnUtility.IsKidnappedPawn(pawn)) { return("Kidnapped".Translate()); } if (pawn.kindDef == PawnKindDefOf.Slave) { return("Slave".Translate()); } if (PawnUtility.IsFactionLeader(pawn)) { return("FactionLeader".Translate()); } Faction faction = pawn.Faction; if (faction == fromPOV.Faction) { return(string.Empty); } if (faction == null || fromPOV.Faction == null) { return("Neutral".Translate()); } switch (faction.RelationKindWith(fromPOV.Faction)) { case FactionRelationKind.Hostile: return("Hostile".Translate() + ", " + faction.Name); case FactionRelationKind.Neutral: return("Neutral".Translate() + ", " + faction.Name); case FactionRelationKind.Ally: return("Ally".Translate() + ", " + faction.Name); default: return(string.Empty); } }
public static string GetPawnSituationLabel(Pawn pawn, Pawn fromPOV) { if (pawn.Dead) { return("Dead".Translate()); } if (pawn.Destroyed) { return("Missing".Translate()); } if (PawnUtility.IsKidnappedPawn(pawn)) { return("Kidnapped".Translate()); } if (pawn.kindDef == PawnKindDefOf.Slave) { return("Slave".Translate()); } if (PawnUtility.IsFactionLeader(pawn)) { return("FactionLeader".Translate()); } Faction faction = pawn.Faction; if (faction == fromPOV.Faction) { return(string.Empty); } if (faction == null || fromPOV.Faction == null) { return("Neutral".Translate()); } if (!faction.HostileTo(fromPOV.Faction)) { return("Neutral".Translate() + ", " + faction.Name); } return("Hostile".Translate() + ", " + faction.Name); }