コード例 #1
0
 public override float RandomSelectionWeight(Pawn initiator, Pawn recipient)
 {
     return((float)(0.019999999552965164 * NegativeInteractionUtility.NegativeInteractionChanceFactor(initiator, recipient)));
 }
コード例 #2
0
 public override float RandomSelectionWeight(Pawn initiator, Pawn recipient)
 {
     return((float)(0.0070000002160668373 * NegativeInteractionUtility.NegativeInteractionChanceFactor(initiator, recipient)));
 }