protected override bool CanFireNowSub(IncidentParms parms) { GameConditionManager gameConditionManager = parms.target.GameConditionManager; bool result; if (gameConditionManager == null) { Log.ErrorOnce(string.Format("Couldn't find condition manager for incident target {0}", parms.target), 70849667, false); result = false; } else if (gameConditionManager.ConditionIsActive(this.def.gameCondition)) { result = false; } else { List <GameCondition> activeConditions = gameConditionManager.ActiveConditions; for (int i = 0; i < activeConditions.Count; i++) { if (!this.def.gameCondition.CanCoexistWith(activeConditions[i].def)) { return(false); } } result = true; } return(result); }
// Token: 0x06000E1B RID: 3611 RVA: 0x00069AE0 File Offset: 0x00067EE0 protected override bool CanFireNowSub(IncidentParms parms) { GameConditionManager gameConditionManager = parms.target.GameConditionManager; if (gameConditionManager == null) { Log.ErrorOnce(string.Format("Couldn't find condition manager for incident target {0}", parms.target), 70849667, false); return(false); } if (gameConditionManager.ConditionIsActive(this.def.gameCondition)) { return(false); } List <GameCondition> activeConditions = gameConditionManager.ActiveConditions; for (int i = 0; i < activeConditions.Count; i++) { if (!this.def.gameCondition.CanCoexistWith(activeConditions[i].def)) { return(false); } } Map map = (Map)parms.target; IntVec3 intVec; Faction faction = Find.FactionManager.FirstFactionOfDef(XenomorphDefOf.RRY_Xenomorph); return(this.TryFindSpawnSpot(map, out intVec) && faction != null); return(true); }
protected override bool CanFireNowSub(IncidentParms parms) { GameConditionManager gameConditionManager = parms.target.GameConditionManager; if (gameConditionManager == null) { Log.ErrorOnce($"Couldn't find condition manager for incident target {parms.target}", 70849667); return(false); } if (gameConditionManager.ConditionIsActive(def.gameCondition)) { return(false); } List <GameCondition> activeConditions = gameConditionManager.ActiveConditions; for (int i = 0; i < activeConditions.Count; i++) { if (!def.gameCondition.CanCoexistWith(activeConditions[i].def)) { return(false); } } return(true); }
protected override bool CanFireNowSub(IIncidentTarget target) { GameConditionManager gameConditionManager = target.GameConditionManager; if (gameConditionManager == null) { Log.ErrorOnce(string.Format("Couldn't find condition manager for incident target {0}", target), 70849667); return(false); } if (gameConditionManager.ConditionIsActive(this.def.gameCondition)) { return(false); } List <GameCondition> activeConditions = gameConditionManager.ActiveConditions; for (int i = 0; i < activeConditions.Count; i++) { if (!this.def.gameCondition.CanCoexistWith(activeConditions[i].def)) { return(false); } } return(true); }