コード例 #1
0
 public void MapInterfaceUpdate()
 {
     if (Find.CurrentMap != null)
     {
         if (!WorldRendererUtility.WorldRenderedNow)
         {
             Profiler.BeginSample("TargeterUpdate()");
             this.targeter.TargeterUpdate();
             Profiler.EndSample();
             Profiler.BeginSample("DrawSelectionOverlays()");
             SelectionDrawer.DrawSelectionOverlays();
             Profiler.EndSample();
             Profiler.BeginSample("EnvironmentStatsDrawer.DrawRoomOverlays()");
             EnvironmentStatsDrawer.DrawRoomOverlays();
             Profiler.EndSample();
             Profiler.BeginSample("DesignatorManagerUpdate()");
             this.designatorManager.DesignatorManagerUpdate();
             Profiler.EndSample();
             Profiler.BeginSample("RoofGridUpdate()");
             Find.CurrentMap.roofGrid.RoofGridUpdate();
             Profiler.EndSample();
             Profiler.BeginSample("ExitMapGridUpdate()");
             Find.CurrentMap.exitMapGrid.ExitMapGridUpdate();
             Profiler.EndSample();
             Profiler.BeginSample("DeepResourceGridUpdate()");
             Find.CurrentMap.deepResourceGrid.DeepResourceGridUpdate();
             Profiler.EndSample();
             Profiler.BeginSample("Debug drawing");
             if (DebugViewSettings.drawPawnDebug)
             {
                 Find.CurrentMap.pawnDestinationReservationManager.DebugDrawDestinations();
                 Find.CurrentMap.reservationManager.DebugDrawReservations();
             }
             if (DebugViewSettings.drawFoodSearchFromMouse)
             {
                 FoodUtility.DebugFoodSearchFromMouse_Update();
             }
             if (DebugViewSettings.drawPreyInfo)
             {
                 FoodUtility.DebugDrawPredatorFoodSource();
             }
             if (DebugViewSettings.drawAttackTargetScores)
             {
                 AttackTargetFinder.DebugDrawAttackTargetScores_Update();
             }
             MiscDebugDrawer.DebugDrawInteractionCells();
             Find.CurrentMap.debugDrawer.DebugDrawerUpdate();
             Find.CurrentMap.regionGrid.DebugDraw();
             InfestationCellFinder.DebugDraw();
             StealAIDebugDrawer.DebugDraw();
             if (DebugViewSettings.drawRiverDebug)
             {
                 Find.CurrentMap.waterInfo.DebugDrawRiver();
             }
             Profiler.EndSample();
         }
     }
 }
コード例 #2
0
 public void MapInterfaceUpdate()
 {
     if (Find.CurrentMap != null && !WorldRendererUtility.WorldRenderedNow)
     {
         targeter.TargeterUpdate();
         SelectionDrawer.DrawSelectionOverlays();
         EnvironmentStatsDrawer.DrawRoomOverlays();
         designatorManager.DesignatorManagerUpdate();
         Find.CurrentMap.roofGrid.RoofGridUpdate();
         Find.CurrentMap.fertilityGrid.FertilityGridUpdate();
         Find.CurrentMap.terrainGrid.TerrainGridUpdate();
         Find.CurrentMap.exitMapGrid.ExitMapGridUpdate();
         Find.CurrentMap.deepResourceGrid.DeepResourceGridUpdate();
         if (DebugViewSettings.drawPawnDebug)
         {
             Find.CurrentMap.pawnDestinationReservationManager.DebugDrawDestinations();
             Find.CurrentMap.reservationManager.DebugDrawReservations();
         }
         if (DebugViewSettings.drawDestReservations)
         {
             Find.CurrentMap.pawnDestinationReservationManager.DebugDrawReservations();
         }
         if (DebugViewSettings.drawFoodSearchFromMouse)
         {
             FoodUtility.DebugFoodSearchFromMouse_Update();
         }
         if (DebugViewSettings.drawPreyInfo)
         {
             FoodUtility.DebugDrawPredatorFoodSource();
         }
         if (DebugViewSettings.drawAttackTargetScores)
         {
             AttackTargetFinder.DebugDrawAttackTargetScores_Update();
         }
         MiscDebugDrawer.DebugDrawInteractionCells();
         Find.CurrentMap.debugDrawer.DebugDrawerUpdate();
         Find.CurrentMap.regionGrid.DebugDraw();
         InfestationCellFinder.DebugDraw();
         StealAIDebugDrawer.DebugDraw();
         if (DebugViewSettings.drawRiverDebug)
         {
             Find.CurrentMap.waterInfo.DebugDrawRiver();
         }
         BuildingsDamageSectionLayerUtility.DebugDraw();
     }
 }