public override void DoWindowContents(Rect inRect) { float x = inRect.x; float y = inRect.y; float width = inRect.width; float height = inRect.height; Vector2 closeButSize = CloseButSize; FactionUIUtility.DoWindowContents(new Rect(x, y, width, height - closeButSize.y), ref scrollPosition, ref scrollViewHeight); }
public override void DoWindowContents(Rect inRect) { FactionUIUtility.DoWindowContents(new Rect(inRect.x, inRect.y, inRect.width, inRect.height - this.CloseButSize.y), ref this.scrollPosition, ref this.scrollViewHeight); }
public override void DoWindowContents(Rect fillRect) { base.DoWindowContents(fillRect); FactionUIUtility.DoWindowContents(fillRect, ref this.scrollPosition, ref this.scrollViewHeight); }