// Token: 0x06000EB1 RID: 3761 RVA: 0x0006D5F4 File Offset: 0x0006B9F4 protected override bool TryExecuteWorker(IncidentParms parms) { Map map = (Map)parms.target; List <Thing> things = ThingSetMakerDefOf.RefugeePod.root.Generate(); IntVec3 intVec = DropCellFinder.RandomDropSpot(map); Pawn pawn = this.FindPawn(things); pawn.guest.getRescuedThoughtOnUndownedBecauseOfPlayer = true; pawn.health.AddHediff(XenomorphDefOf.RRY_HiddenXenomorphImpregnation); string label = "LetterLabelRefugeePodCrash".Translate(); string text = "RefugeePodCrash".Translate(pawn.Named("PAWN")).AdjustedFor(pawn, "PAWN"); text += "\n\n"; if (pawn.Faction == null) { text += "RefugeePodCrash_Factionless".Translate(pawn.Named("PAWN")).AdjustedFor(pawn, "PAWN"); } else if (pawn.Faction.HostileTo(Faction.OfPlayer)) { text += "RefugeePodCrash_Hostile".Translate(pawn.Named("PAWN")).AdjustedFor(pawn, "PAWN"); } else { text += "RefugeePodCrash_NonHostile".Translate(pawn.Named("PAWN")).AdjustedFor(pawn, "PAWN"); } PawnRelationUtility.TryAppendRelationsWithColonistsInfo(ref text, ref label, pawn); Find.LetterStack.ReceiveLetter(label, text, LetterDefOf.NeutralEvent, new TargetInfo(intVec, map, false), null, null); ActiveDropPodInfo activeDropPodInfo = new ActiveDropPodInfo(); activeDropPodInfo.innerContainer.TryAddRangeOrTransfer(things, true, false); activeDropPodInfo.openDelay = 180; activeDropPodInfo.leaveSlag = true; DropPodUtility.MakeDropPodAt(intVec, map, activeDropPodInfo); return(true); }
public static void DropThingGroupsNear(IntVec3 dropCenter, Map map, List <List <Thing> > thingsGroups, int openDelay = 110, bool instaDrop = false, bool leaveSlag = false, bool canRoofPunch = true, bool explode = false) { foreach (List <Thing> thingsGroup in thingsGroups) { IntVec3 intVec = default(IntVec3); if (!DropCellFinder.TryFindDropSpotNear(dropCenter, map, out intVec, true, canRoofPunch)) { Log.Warning("DropThingsNear failed to find a place to drop " + thingsGroup.FirstOrDefault() + " near " + dropCenter + ". Dropping on random square instead."); intVec = CellFinderLoose.RandomCellWith((IntVec3 c) => c.Walkable(map), map, 1000); } for (int i = 0; i < thingsGroup.Count; i++) { thingsGroup[i].SetForbidden(true, false); } if (instaDrop) { foreach (Thing item in thingsGroup) { GenPlace.TryPlaceThing(item, intVec, map, ThingPlaceMode.Near, null); } } else { ActiveDropPodInfo activeDropPodInfo = new ActiveDropPodInfo(); foreach (Thing item2 in thingsGroup) { activeDropPodInfo.innerContainer.TryAdd(item2, true); } activeDropPodInfo.openDelay = openDelay; activeDropPodInfo.leaveSlag = leaveSlag; DropPodUtility.MakeDropPodAt(intVec, map, activeDropPodInfo, explode); } } }
protected override bool TryExecuteWorker(IncidentParms parms) { Map map = (Map)parms.target; List <Thing> things = ThingSetMakerDefOf.RefugeePod.root.Generate(); IntVec3 intVec = DropCellFinder.RandomDropSpot(map); Pawn pawn = ThingUtility.FindPawn(things); pawn.guest.getRescuedThoughtOnUndownedBecauseOfPlayer = true; TaggedString title = "LetterLabelRefugeePodCrash".Translate(); TaggedString text = "RefugeePodCrash".Translate(pawn.Named("PAWN")).AdjustedFor(pawn); text += "\n\n"; if (pawn.Faction == null) { text += "RefugeePodCrash_Factionless".Translate(pawn.Named("PAWN")).AdjustedFor(pawn); } else if (pawn.Faction.HostileTo(Faction.OfPlayer)) { text += "RefugeePodCrash_Hostile".Translate(pawn.Named("PAWN")).AdjustedFor(pawn); } else { text += "RefugeePodCrash_NonHostile".Translate(pawn.Named("PAWN")).AdjustedFor(pawn); } PawnRelationUtility.TryAppendRelationsWithColonistsInfo(ref text, ref title, pawn); SendStandardLetter(title, text, LetterDefOf.NeutralEvent, parms, new TargetInfo(intVec, map)); ActiveDropPodInfo activeDropPodInfo = new ActiveDropPodInfo(); activeDropPodInfo.innerContainer.TryAddRangeOrTransfer(things); activeDropPodInfo.openDelay = 180; activeDropPodInfo.leaveSlag = true; DropPodUtility.MakeDropPodAt(intVec, map, activeDropPodInfo); return(true); }
public static void SpawnDropPod(IntVec3 dropSpot, Map map, Thing t) { ActiveDropPodInfo activeDropPodInfo = new ActiveDropPodInfo(); activeDropPodInfo.SingleContainedThing = t; activeDropPodInfo.leaveSlag = false; DropPodUtility.MakeDropPodAt(dropSpot, map, activeDropPodInfo); }
public static void SpawnDropPod(IntVec3 dropSpot, Map map, Thing t) { DropPodUtility.MakeDropPodAt(dropSpot, map, new ActiveDropPodInfo { SingleContainedThing = t, leaveSlag = false }, false); }
public override void SpawnJoiner(Map map, Pawn pawn) { IntVec3 c = DropCellFinder.RandomDropSpot(map); ActiveDropPodInfo activeDropPodInfo = new ActiveDropPodInfo(); activeDropPodInfo.innerContainer.TryAddOrTransfer(pawn); activeDropPodInfo.openDelay = 180; activeDropPodInfo.leaveSlag = true; DropPodUtility.MakeDropPodAt(c, map, activeDropPodInfo); }
public override bool Spawn(IntVec3 at, Map map, Faction faction, Sketch.SpawnMode spawnMode = Sketch.SpawnMode.Normal, bool wipeIfCollides = false, List <Thing> spawnedThings = null, bool dormant = false) { if (IsSpawningBlocked(at, map, null, wipeIfCollides)) { return(false); } switch (spawnMode) { case Sketch.SpawnMode.Blueprint: GenConstruct.PlaceBlueprintForBuild(def, at, map, rot, faction, stuff ?? GenStuff.DefaultStuffFor(def)); break; case Sketch.SpawnMode.Normal: { Thing thing2 = Instantiate(); spawnedThings?.Add(thing2); if (faction != null) { thing2.SetFactionDirect(faction); } SetDormant(thing2, dormant); GenSpawn.Spawn(thing2, at, map, rot, WipeMode.VanishOrMoveAside); break; } case Sketch.SpawnMode.TransportPod: { Thing thing = Instantiate(); thing.Position = at; thing.Rotation = rot; spawnedThings?.Add(thing); if (faction != null) { thing.SetFactionDirect(faction); } SetDormant(thing, dormant); ActiveDropPodInfo activeDropPodInfo = new ActiveDropPodInfo(); activeDropPodInfo.innerContainer.TryAdd(thing, 1); activeDropPodInfo.openDelay = 60; activeDropPodInfo.leaveSlag = false; activeDropPodInfo.despawnPodBeforeSpawningThing = true; activeDropPodInfo.spawnWipeMode = (wipeIfCollides ? new WipeMode?(WipeMode.VanishOrMoveAside) : null); activeDropPodInfo.moveItemsAsideBeforeSpawning = true; activeDropPodInfo.setRotation = rot; DropPodUtility.MakeDropPodAt(at, map, activeDropPodInfo); break; } default: throw new NotImplementedException("Spawn mode " + spawnMode + " not implemented!"); } return(true); }
protected override bool TryExecuteWorker(IncidentParms parms) { Map map = (Map)parms.target; List <Thing> things = ItemCollectionGeneratorDefOf.RefugeePod.Worker.Generate(default(ItemCollectionGeneratorParams)); IntVec3 intVec = DropCellFinder.RandomDropSpot(map); Pawn pawn = this.FindPawn(things); string label = "LetterLabelRefugeePodCrash".Translate(); string text = "RefugeePodCrash".Translate(); PawnRelationUtility.TryAppendRelationsWithColonistsInfo(ref text, ref label, pawn); Find.LetterStack.ReceiveLetter(label, text, LetterDefOf.NeutralEvent, new TargetInfo(intVec, map, false), null); ActiveDropPodInfo activeDropPodInfo = new ActiveDropPodInfo(); activeDropPodInfo.innerContainer.TryAddRangeOrTransfer(things, true, false); activeDropPodInfo.openDelay = 180; activeDropPodInfo.leaveSlag = true; DropPodUtility.MakeDropPodAt(intVec, map, activeDropPodInfo, true); return(true); }
public static void DropThingGroupsNear(IntVec3 dropCenter, Map map, List <List <Thing> > thingsGroups, int openDelay = 110, bool instaDrop = false, bool leaveSlag = false, bool canRoofPunch = true) { foreach (List <Thing> list in thingsGroups) { IntVec3 intVec; if (!DropCellFinder.TryFindDropSpotNear(dropCenter, map, out intVec, true, canRoofPunch)) { Log.Warning(string.Concat(new object[] { "DropThingsNear failed to find a place to drop ", list.FirstOrDefault <Thing>(), " near ", dropCenter, ". Dropping on random square instead." }), false); intVec = CellFinderLoose.RandomCellWith((IntVec3 c) => c.Walkable(map), map, 1000); } for (int i = 0; i < list.Count; i++) { list[i].SetForbidden(true, false); } if (instaDrop) { foreach (Thing thing in list) { GenPlace.TryPlaceThing(thing, intVec, map, ThingPlaceMode.Near, null, null); } } else { ActiveDropPodInfo activeDropPodInfo = new ActiveDropPodInfo(); foreach (Thing item in list) { activeDropPodInfo.innerContainer.TryAdd(item, true); } activeDropPodInfo.openDelay = openDelay; activeDropPodInfo.leaveSlag = leaveSlag; DropPodUtility.MakeDropPodAt(intVec, map, activeDropPodInfo); } } }
private void CallResources(IntVec3 cell) { List <Thing> list = new List <Thing>(); for (int i = 0; i < def.royalAid.itemsToDrop.Count; i++) { Thing thing = ThingMaker.MakeThing(def.royalAid.itemsToDrop[i].thingDef); thing.stackCount = def.royalAid.itemsToDrop[i].count; list.Add(thing); } if (list.Any()) { ActiveDropPodInfo activeDropPodInfo = new ActiveDropPodInfo(); activeDropPodInfo.innerContainer.TryAddRangeOrTransfer(list); DropPodUtility.MakeDropPodAt(cell, map, activeDropPodInfo); Messages.Message("MessagePermitTransportDrop".Translate(faction.Named("FACTION")), new LookTargets(cell, map), MessageTypeDefOf.NeutralEvent); caller.royalty.GetPermit(def, faction).Notify_Used(); if (!free) { caller.royalty.TryRemoveFavor(faction, def.royalAid.favorCost); } } }
public static List <Thing> SpawnCluster(IntVec3 center, Map map, MechClusterSketch sketch, bool dropInPods = true, bool canAssaultColony = false, string questTag = null) { List <Thing> spawnedThings = new List <Thing>(); Sketch.SpawnMode spawnMode = (!dropInPods) ? Sketch.SpawnMode.Normal : Sketch.SpawnMode.TransportPod; sketch.buildingsSketch.Spawn(map, center, Faction.OfMechanoids, Sketch.SpawnPosType.Unchanged, spawnMode, wipeIfCollides : false, clearEdificeWhereFloor : false, spawnedThings, sketch.startDormant, buildRoofsInstantly : false, null, delegate(IntVec3 spot, SketchEntity entity) { SketchThing sketchThing; if ((sketchThing = (entity as SketchThing)) != null && sketchThing.def != ThingDefOf.Wall && sketchThing.def != ThingDefOf.Barricade) { entity.SpawnNear(spot, map, 12f, Faction.OfMechanoids, spawnMode, wipeIfCollides: false, spawnedThings, sketch.startDormant); } }); float defendRadius = Mathf.Sqrt(sketch.buildingsSketch.OccupiedSize.x * sketch.buildingsSketch.OccupiedSize.x + sketch.buildingsSketch.OccupiedSize.z * sketch.buildingsSketch.OccupiedSize.z) / 2f + 6f; LordJob_MechanoidDefendBase lordJob_MechanoidDefendBase = null; lordJob_MechanoidDefendBase = ((!sketch.startDormant) ? ((LordJob_MechanoidDefendBase) new LordJob_MechanoidsDefend(spawnedThings, Faction.OfMechanoids, defendRadius, center, canAssaultColony, isMechCluster: true)) : ((LordJob_MechanoidDefendBase) new LordJob_SleepThenMechanoidsDefend(spawnedThings, Faction.OfMechanoids, defendRadius, center, canAssaultColony, isMechCluster: true))); Lord lord = LordMaker.MakeNewLord(Faction.OfMechanoids, lordJob_MechanoidDefendBase, map); QuestUtility.AddQuestTag(lord, questTag); bool flag = Rand.Chance(0.6f); float randomInRange = InitiationDelay.RandomInRange; int num = (int)(MechAssemblerInitialDelayDays.RandomInRange * 60000f); for (int i = 0; i < spawnedThings.Count; i++) { Thing thing = spawnedThings[i]; thing.TryGetComp <CompSpawnerPawn>()?.CalculateNextPawnSpawnTick(num); if (thing.TryGetComp <CompProjectileInterceptor>() != null) { lordJob_MechanoidDefendBase.AddThingToNotifyOnDefeat(thing); } if (flag) { CompInitiatable compInitiatable = thing.TryGetComp <CompInitiatable>(); if (compInitiatable != null) { compInitiatable.initiationDelayTicksOverride = (int)(60000f * randomInRange); } } Building b; if ((b = (thing as Building)) != null && IsBuildingThreat(b)) { lord.AddBuilding(b); } thing.SetFaction(Faction.OfMechanoids); } if (!sketch.pawns.NullOrEmpty()) { foreach (MechClusterSketch.Mech pawn2 in sketch.pawns) { IntVec3 result = pawn2.position + center; if (result.Standable(map) || CellFinder.TryFindRandomCellNear(result, map, 12, (IntVec3 x) => x.Standable(map), out result)) { Pawn pawn = PawnGenerator.GeneratePawn(pawn2.kindDef, Faction.OfMechanoids); CompCanBeDormant compCanBeDormant = pawn.TryGetComp <CompCanBeDormant>(); if (compCanBeDormant != null) { if (sketch.startDormant) { compCanBeDormant.ToSleep(); } else { compCanBeDormant.WakeUp(); } } lord.AddPawn(pawn); spawnedThings.Add(pawn); if (dropInPods) { ActiveDropPodInfo activeDropPodInfo = new ActiveDropPodInfo(); activeDropPodInfo.innerContainer.TryAdd(pawn, 1); activeDropPodInfo.openDelay = 60; activeDropPodInfo.leaveSlag = false; activeDropPodInfo.despawnPodBeforeSpawningThing = true; activeDropPodInfo.spawnWipeMode = WipeMode.Vanish; DropPodUtility.MakeDropPodAt(result, map, activeDropPodInfo); } else { GenSpawn.Spawn(pawn, result, map); } } } } foreach (Thing item in spawnedThings) { if (!sketch.startDormant) { item.TryGetComp <CompWakeUpDormant>()?.Activate(sendSignal: true, silent: true); } } return(spawnedThings); }