protected override void FillTab() { UpdateSize(); Vector2 vector = CharacterCardUtility.PawnCardSize(PawnToShowInfoAbout); CharacterCardUtility.DrawCharacterCard(new Rect(17f, 17f, vector.x, vector.y), PawnToShowInfoAbout); }
protected override void UpdateSize() { base.UpdateSize(); size = CharacterCardUtility.PawnCardSize(PawnToShowInfoAbout) + new Vector2(17f, 17f) * 2f; }