private static void CheckSimpleFloats() { List <float> list = Autotests_RandomNumbers.RandomFloats(500).ToList <float>(); if (list.Any((float x) => x < 0f || x > 1f)) { Log.Error("Float out of range.", false); } if (list.Any((float x) => x < 0.1f)) { if (list.Any((float x) => (double)x > 0.5 && (double)x < 0.6)) { if (list.Any((float x) => (double)x > 0.9)) { goto IL_C7; } } } Log.Warning("Possibly uneven distribution.", false); IL_C7: list = Autotests_RandomNumbers.RandomFloats(1300000).ToList <float>(); int num = list.Count((float x) => (double)x < 0.1); Log.Message("< 0.1 count (should be ~10%): " + (float)num / (float)list.Count <float>() * 100f + "%", false); num = list.Count((float x) => (double)x < 0.0001); Log.Message("< 0.0001 count (should be ~0.01%): " + (float)num / (float)list.Count <float>() * 100f + "%", false); }
private static void CheckSimpleFloats() { List <float> list = Autotests_RandomNumbers.RandomFloats(500).ToList(); if (list.Any((float x) => x < 0.0 || x > 1.0)) { Log.Error("Float out of range."); } if (!list.Any((float x) => x < 0.10000000149011612) || !list.Any((float x) => (double)x > 0.5 && (double)x < 0.6) || !list.Any((float x) => (double)x > 0.9)) { Log.Warning("Possibly uneven distribution."); } list = Autotests_RandomNumbers.RandomFloats(1300000).ToList(); int num = list.Count((float x) => (double)x < 0.1); Log.Message("< 0.1 count (should be ~10%): " + (float)((float)num / (float)list.Count() * 100.0) + "%"); num = list.Count((float x) => (double)x < 0.0001); Log.Message("< 0.0001 count (should be ~0.01%): " + (float)((float)num / (float)list.Count() * 100.0) + "%"); }