public override IEnumerable Regenerate() { foreach (object result in base.Regenerate()) { yield return(result); } List <WorldObject> allObjects = Find.WorldObjects.AllWorldObjects; for (int i = 0; i < allObjects.Count; i++) { WorldObject worldObject = allObjects[i]; if (!worldObject.def.useDynamicDrawer) { if (!this.ShouldSkip(worldObject)) { Material material = worldObject.Material; if (material == null) { Log.ErrorOnce("World object " + worldObject + " returned null material.", Gen.HashCombineInt(1948576891, worldObject.ID), false); } else { LayerSubMesh subMesh = base.GetSubMesh(material); Rand.PushState(); Rand.Seed = worldObject.ID; worldObject.Print(subMesh); Rand.PopState(); } } } } base.FinalizeMesh(MeshParts.All); }
public override IEnumerable Regenerate() { foreach (object item in base.Regenerate()) { yield return(item); } List <WorldObject> allWorldObjects = Find.WorldObjects.AllWorldObjects; for (int i = 0; i < allWorldObjects.Count; i++) { WorldObject worldObject = allWorldObjects[i]; if (!worldObject.def.useDynamicDrawer && !ShouldSkip(worldObject)) { Material material = worldObject.Material; if (material == null) { Log.ErrorOnce(string.Concat("World object ", worldObject, " returned null material."), Gen.HashCombineInt(1948576891, worldObject.ID)); continue; } LayerSubMesh subMesh = GetSubMesh(material); Rand.PushState(); Rand.Seed = worldObject.ID; worldObject.Print(subMesh); Rand.PopState(); } } FinalizeMesh(MeshParts.All); }
public override IEnumerable Regenerate() { IEnumerator enumerator = base.Regenerate().GetEnumerator(); try { if (enumerator.MoveNext()) { object result = enumerator.Current; yield return(result); /*Error: Unable to find new state assignment for yield return*/; } } finally { IDisposable disposable; IDisposable disposable2 = disposable = (enumerator as IDisposable); if (disposable != null) { disposable2.Dispose(); } } List <WorldObject> allObjects = Find.WorldObjects.AllWorldObjects; for (int i = 0; i < allObjects.Count; i++) { WorldObject worldObject = allObjects[i]; if (!worldObject.def.useDynamicDrawer && !ShouldSkip(worldObject)) { Material material = worldObject.Material; if (material == null) { Log.ErrorOnce("World object " + worldObject + " returned null material.", Gen.HashCombineInt(1948576891, worldObject.ID)); } else { LayerSubMesh subMesh = GetSubMesh(material); Rand.PushState(); Rand.Seed = worldObject.ID; worldObject.Print(subMesh); Rand.PopState(); } } } FinalizeMesh(MeshParts.All); yield break; IL_01ac: /*Error near IL_01ad: Unexpected return in MoveNext()*/; }
public override IEnumerable Regenerate() { IEnumerator enumerator = base.Regenerate().GetEnumerator(); try { while (enumerator.MoveNext()) { object result = enumerator.Current; yield return(result); } } finally { IDisposable disposable; if ((disposable = (enumerator as IDisposable)) != null) { disposable.Dispose(); } } List <WorldObject> allObjects = Find.WorldObjects.AllWorldObjects; for (int i = 0; i < allObjects.Count; i++) { WorldObject worldObject = allObjects[i]; if (!worldObject.def.useDynamicDrawer) { if (!this.ShouldSkip(worldObject)) { Material material = worldObject.Material; if (material == null) { Log.ErrorOnce("World object " + worldObject + " returned null material.", Gen.HashCombineInt(1948576891, worldObject.ID), false); } else { LayerSubMesh subMesh = base.GetSubMesh(material); Rand.PushState(); Rand.Seed = worldObject.ID; worldObject.Print(subMesh); Rand.PopState(); } } } } base.FinalizeMesh(MeshParts.All); yield break; }