public static Site TryMakeSite(SiteCoreDef core, IEnumerable <SitePartDef> siteParts, bool disallowAlliedFactions = true, Predicate <Faction> extraFactionValidator = null) { Faction faction = default(Faction); if (!SiteMakerHelper.TryFindRandomFactionFor(core, siteParts, out faction, disallowAlliedFactions, extraFactionValidator)) { return(null); } return(SiteMaker.MakeSite(core, siteParts, faction)); }
public static Site TryMakeSite(SiteCoreDef core, IEnumerable <SitePartDef> siteParts, int tile, bool disallowNonHostileFactions = true, Predicate <Faction> extraFactionValidator = null, bool ifHostileThenMustRemainHostile = true, float?threatPoints = null) { Faction faction; if (!SiteMakerHelper.TryFindRandomFactionFor(core, siteParts, out faction, disallowNonHostileFactions, extraFactionValidator)) { return(null); } return(SiteMaker.MakeSite(core, siteParts, tile, faction, ifHostileThenMustRemainHostile, threatPoints)); }
public static Site TryMakeSite_SingleSitePart(SiteCoreDef core, string singleSitePartTag, Faction faction = null, bool disallowAlliedFactions = true, Predicate <Faction> extraFactionValidator = null) { SitePartDef sitePart = default(SitePartDef); if (!SiteMakerHelper.TryFindSiteParams_SingleSitePart(core, singleSitePartTag, out sitePart, out faction, faction, disallowAlliedFactions, extraFactionValidator)) { return(null); } return(SiteMaker.MakeSite(core, sitePart, faction)); }
public static Site TryMakeSite_SingleSitePart(SiteCoreDef core, string singleSitePartTag, int tile, Faction faction = null, bool disallowNonHostileFactions = true, Predicate <Faction> extraFactionValidator = null, bool ifHostileThenMustRemainHostile = true, float?threatPoints = null) { SitePartDef sitePart; if (!SiteMakerHelper.TryFindSiteParams_SingleSitePart(core, singleSitePartTag, out sitePart, out faction, faction, disallowNonHostileFactions, extraFactionValidator)) { return(null); } return(SiteMaker.MakeSite(core, sitePart, tile, faction, ifHostileThenMustRemainHostile, threatPoints)); }
public static Site TryMakeSite_SingleSitePart(SiteCoreDef core, IEnumerable <SitePartDef> singleSitePartCandidates, Faction faction = null, bool disallowAlliedFactions = true, Predicate <Faction> extraFactionValidator = null) { SitePartDef sitePart; if (!SiteMakerHelper.TryFindSiteParams_SingleSitePart(core, singleSitePartCandidates, out sitePart, out faction, faction, disallowAlliedFactions, extraFactionValidator)) { return(null); } return(SiteMaker.MakeSite(core, sitePart, faction)); }
public static Site TryMakeSite(SiteCoreDef core, IEnumerable <SitePartDef> siteParts, bool disallowNonHostileFactions = true, Predicate <Faction> extraFactionValidator = null, bool ifHostileThenMustRemainHostile = true) { Faction faction; Site result; if (!SiteMakerHelper.TryFindRandomFactionFor(core, siteParts, out faction, disallowNonHostileFactions, extraFactionValidator)) { result = null; } else { result = SiteMaker.MakeSite(core, siteParts, faction, ifHostileThenMustRemainHostile); } return(result); }
public static Site TryMakeSite_SingleSitePart(SiteCoreDef core, string singleSitePartTag, Faction faction = null, bool disallowNonHostileFactions = true, Predicate <Faction> extraFactionValidator = null, bool ifHostileThenMustRemainHostile = true) { SitePartDef sitePart; Site result; if (!SiteMakerHelper.TryFindSiteParams_SingleSitePart(core, singleSitePartTag, out sitePart, out faction, faction, disallowNonHostileFactions, extraFactionValidator)) { result = null; } else { result = SiteMaker.MakeSite(core, sitePart, faction, ifHostileThenMustRemainHostile); } return(result); }
public static Site MakeSite(SiteCoreDef core, SitePartDef sitePart, Faction faction) { IEnumerable <SitePartDef> siteParts = (sitePart == null) ? null : Gen.YieldSingle(sitePart); return(SiteMaker.MakeSite(core, siteParts, faction)); }
public static Site MakeSite(SiteCoreDef core, SitePartDef sitePart, int tile, Faction faction, bool ifHostileThenMustRemainHostile = true, float?threatPoints = null) { IEnumerable <SitePartDef> siteParts = (sitePart == null) ? null : Gen.YieldSingle <SitePartDef>(sitePart); return(SiteMaker.MakeSite(core, siteParts, tile, faction, ifHostileThenMustRemainHostile, threatPoints)); }