コード例 #1
0
        public static int ApproxTicksUntilRot_AssumeTimePassesBy(CompRottable rot, int tile, List <Pair <int, int> > ticksToArrive = null)
        {
            float num  = 0f;
            int   num2 = Find.TickManager.TicksAbs;

            while (num < 1f && (float)num2 < (float)Find.TickManager.TicksAbs + 3.606E+07f)
            {
                int tile2 = (!ticksToArrive.NullOrEmpty <Pair <int, int> >()) ? CaravanArrivalTimeEstimator.TileIllBeInAt(num2, ticksToArrive, Find.TickManager.TicksAbs) : tile;
                int num3  = Mathf.FloorToInt((float)rot.ApproxTicksUntilRotWhenAtTempOfTile(tile2, num2) * (1f - num));
                if (num3 <= 0)
                {
                    break;
                }
                int num4 = Mathf.Min(num3, 26999);
                num  += (float)num4 / (float)num3;
                num2 += num4;
            }
            return(num2 - Find.TickManager.TicksAbs);
        }
コード例 #2
0
        private static float ApproxDaysWorthOfFood(List <Pawn> pawns, List <ThingDefCount> extraFood, int tile, IgnorePawnsInventoryMode ignoreInventory, Faction faction, WorldPath path = null, float nextTileCostLeft = 0f, int caravanTicksPerMove = 3300, bool assumeCaravanMoving = true)
        {
            if (!AnyFoodEatingPawn(pawns))
            {
                return(600f);
            }
            if (!assumeCaravanMoving)
            {
                path = null;
            }
            tmpFood.Clear();
            if (extraFood != null)
            {
                int i = 0;
                for (int count = extraFood.Count; i < count; i++)
                {
                    ThingDefCount item = extraFood[i];
                    if (item.ThingDef.IsNutritionGivingIngestible && item.Count > 0)
                    {
                        tmpFood.Add(item);
                    }
                }
            }
            int j = 0;

            for (int count2 = pawns.Count; j < count2; j++)
            {
                Pawn pawn = pawns[j];
                if (InventoryCalculatorsUtility.ShouldIgnoreInventoryOf(pawn, ignoreInventory))
                {
                    continue;
                }
                ThingOwner <Thing> innerContainer = pawn.inventory.innerContainer;
                int k = 0;
                for (int count3 = innerContainer.Count; k < count3; k++)
                {
                    Thing thing = innerContainer[k];
                    if (thing.def.IsNutritionGivingIngestible)
                    {
                        tmpFood.Add(new ThingDefCount(thing.def, thing.stackCount));
                    }
                }
            }
            tmpFood2.Clear();
            tmpFood2.AddRange(tmpFood);
            tmpFood.Clear();
            int l = 0;

            for (int count4 = tmpFood2.Count; l < count4; l++)
            {
                ThingDefCount item2 = tmpFood2[l];
                bool          flag  = false;
                int           m     = 0;
                for (int count5 = tmpFood.Count; m < count5; m++)
                {
                    ThingDefCount thingDefCount = tmpFood[m];
                    if (thingDefCount.ThingDef == item2.ThingDef)
                    {
                        tmpFood[m] = thingDefCount.WithCount(thingDefCount.Count + item2.Count);
                        flag       = true;
                        break;
                    }
                }
                if (!flag)
                {
                    tmpFood.Add(item2);
                }
            }
            tmpDaysWorthOfFoodForPawn.Clear();
            int n = 0;

            for (int count6 = pawns.Count; n < count6; n++)
            {
                tmpDaysWorthOfFoodForPawn.Add(0f);
            }
            int ticksAbs = Find.TickManager.TicksAbs;

            tmpTicksToArrive.Clear();
            if (path != null && path.Found)
            {
                CaravanArrivalTimeEstimator.EstimatedTicksToArriveToEvery(tile, path.LastNode, path, nextTileCostLeft, caravanTicksPerMove, ticksAbs, tmpTicksToArrive);
            }
            cachedNutritionBetweenHungryAndFed.Clear();
            cachedTicksUntilHungryWhenFed.Clear();
            cachedMaxFoodLevel.Clear();
            int num = 0;

            for (int count7 = pawns.Count; num < count7; num++)
            {
                Pawn pawn2 = pawns[num];
                if (pawn2.RaceProps.EatsFood)
                {
                    Need_Food food = pawn2.needs.food;
                    cachedNutritionBetweenHungryAndFed.Add(food.NutritionBetweenHungryAndFed);
                    cachedTicksUntilHungryWhenFed.Add(food.TicksUntilHungryWhenFedIgnoringMalnutrition);
                    cachedMaxFoodLevel.Add(food.MaxLevel);
                }
                else
                {
                    cachedNutritionBetweenHungryAndFed.Add(0f);
                    cachedTicksUntilHungryWhenFed.Add(0);
                    cachedMaxFoodLevel.Add(0f);
                }
            }
            float     num2      = 0f;
            float     num3      = 0f;
            float     num4      = 0f;
            bool      flag2     = false;
            WorldGrid worldGrid = Find.WorldGrid;
            bool      flag3;

            do
            {
                flag3 = false;
                int   num5            = ticksAbs + (int)(num3 * 60000f);
                int   num6            = ((path != null) ? CaravanArrivalTimeEstimator.TileIllBeInAt(num5, tmpTicksToArrive, ticksAbs) : tile);
                bool  flag4           = CaravanNightRestUtility.WouldBeRestingAt(num6, num5);
                float progressPerTick = ForagedFoodPerDayCalculator.GetProgressPerTick(assumeCaravanMoving && !flag4, flag4);
                float num7            = 1f / progressPerTick;
                bool  flag5           = VirtualPlantsUtility.EnvironmentAllowsEatingVirtualPlantsAt(num6, num5);
                float num8            = num3 - num2;
                if (num8 > 0f)
                {
                    num4 += num8 * 60000f;
                    if (num4 >= num7)
                    {
                        BiomeDef biome       = worldGrid[num6].biome;
                        int      num9        = Mathf.RoundToInt(ForagedFoodPerDayCalculator.GetForagedFoodCountPerInterval(pawns, biome, faction));
                        ThingDef foragedFood = biome.foragedFood;
                        while (num4 >= num7)
                        {
                            num4 -= num7;
                            if (num9 <= 0)
                            {
                                continue;
                            }
                            bool flag6 = false;
                            for (int num10 = tmpFood.Count - 1; num10 >= 0; num10--)
                            {
                                ThingDefCount thingDefCount2 = tmpFood[num10];
                                if (thingDefCount2.ThingDef == foragedFood)
                                {
                                    tmpFood[num10] = thingDefCount2.WithCount(thingDefCount2.Count + num9);
                                    flag6          = true;
                                    break;
                                }
                            }
                            if (!flag6)
                            {
                                tmpFood.Add(new ThingDefCount(foragedFood, num9));
                            }
                        }
                    }
                }
                num2 = num3;
                int num11 = 0;
                for (int count8 = pawns.Count; num11 < count8; num11++)
                {
                    Pawn pawn3 = pawns[num11];
                    if (!pawn3.RaceProps.EatsFood)
                    {
                        continue;
                    }
                    if (flag5 && VirtualPlantsUtility.CanEverEatVirtualPlants(pawn3))
                    {
                        if (tmpDaysWorthOfFoodForPawn[num11] < num3)
                        {
                            tmpDaysWorthOfFoodForPawn[num11] = num3;
                        }
                        else
                        {
                            tmpDaysWorthOfFoodForPawn[num11] += 0.45f;
                        }
                        flag3 = true;
                    }
                    else
                    {
                        float num12 = cachedNutritionBetweenHungryAndFed[num11];
                        int   num13 = cachedTicksUntilHungryWhenFed[num11];
                        do
                        {
                            int num14 = BestEverEdibleFoodIndexFor(pawn3, tmpFood);
                            if (num14 < 0)
                            {
                                if (tmpDaysWorthOfFoodForPawn[num11] < num3)
                                {
                                    flag2 = true;
                                }
                                break;
                            }
                            ThingDefCount thingDefCount3 = tmpFood[num14];
                            float         num15          = Mathf.Min(thingDefCount3.ThingDef.ingestible.CachedNutrition, num12);
                            float         num16          = num15 / num12 * (float)num13 / 60000f;
                            int           num17          = Mathf.Min(Mathf.CeilToInt(Mathf.Min(0.2f, cachedMaxFoodLevel[num11]) / num15), thingDefCount3.Count);
                            tmpDaysWorthOfFoodForPawn[num11] += num16 * (float)num17;
                            tmpFood[num14] = thingDefCount3.WithCount(thingDefCount3.Count - num17);
                            flag3          = true;
                        }while (tmpDaysWorthOfFoodForPawn[num11] < num3);
                    }
                    if (flag2)
                    {
                        break;
                    }
                    num3 = Mathf.Max(num3, tmpDaysWorthOfFoodForPawn[num11]);
                }
            }while (!(!flag3 || flag2) && !(num3 > 601f));
            float num18 = 600f;
            int   num19 = 0;

            for (int count9 = pawns.Count; num19 < count9; num19++)
            {
                if (pawns[num19].RaceProps.EatsFood)
                {
                    num18 = Mathf.Min(num18, tmpDaysWorthOfFoodForPawn[num19]);
                }
            }
            return(num18);
        }
コード例 #3
0
        private static float ApproxDaysWorthOfFood(List <Pawn> pawns, List <ThingDefCount> extraFood, int tile, IgnorePawnsInventoryMode ignoreInventory, Faction faction, WorldPath path = null, float nextTileCostLeft = 0f, int caravanTicksPerMove = 3500, bool assumeCaravanMoving = true)
        {
            float result;

            if (!DaysWorthOfFoodCalculator.AnyFoodEatingPawn(pawns))
            {
                result = 600f;
            }
            else
            {
                if (!assumeCaravanMoving)
                {
                    path = null;
                }
                DaysWorthOfFoodCalculator.tmpFood.Clear();
                if (extraFood != null)
                {
                    int i     = 0;
                    int count = extraFood.Count;
                    while (i < count)
                    {
                        ThingDefCount item = extraFood[i];
                        if (item.ThingDef.IsNutritionGivingIngestible && item.Count > 0)
                        {
                            DaysWorthOfFoodCalculator.tmpFood.Add(item);
                        }
                        i++;
                    }
                }
                int j      = 0;
                int count2 = pawns.Count;
                while (j < count2)
                {
                    Pawn pawn = pawns[j];
                    if (!InventoryCalculatorsUtility.ShouldIgnoreInventoryOf(pawn, ignoreInventory))
                    {
                        ThingOwner <Thing> innerContainer = pawn.inventory.innerContainer;
                        int k      = 0;
                        int count3 = innerContainer.Count;
                        while (k < count3)
                        {
                            Thing thing = innerContainer[k];
                            if (thing.def.IsNutritionGivingIngestible)
                            {
                                DaysWorthOfFoodCalculator.tmpFood.Add(new ThingDefCount(thing.def, thing.stackCount));
                            }
                            k++;
                        }
                    }
                    j++;
                }
                DaysWorthOfFoodCalculator.tmpFood2.Clear();
                DaysWorthOfFoodCalculator.tmpFood2.AddRange(DaysWorthOfFoodCalculator.tmpFood);
                DaysWorthOfFoodCalculator.tmpFood.Clear();
                int l      = 0;
                int count4 = DaysWorthOfFoodCalculator.tmpFood2.Count;
                while (l < count4)
                {
                    ThingDefCount item2  = DaysWorthOfFoodCalculator.tmpFood2[l];
                    bool          flag   = false;
                    int           m      = 0;
                    int           count5 = DaysWorthOfFoodCalculator.tmpFood.Count;
                    while (m < count5)
                    {
                        ThingDefCount thingDefCount = DaysWorthOfFoodCalculator.tmpFood[m];
                        if (thingDefCount.ThingDef == item2.ThingDef)
                        {
                            DaysWorthOfFoodCalculator.tmpFood[m] = thingDefCount.WithCount(thingDefCount.Count + item2.Count);
                            flag = true;
                            break;
                        }
                        m++;
                    }
                    if (!flag)
                    {
                        DaysWorthOfFoodCalculator.tmpFood.Add(item2);
                    }
                    l++;
                }
                DaysWorthOfFoodCalculator.tmpDaysWorthOfFoodForPawn.Clear();
                int n      = 0;
                int count6 = pawns.Count;
                while (n < count6)
                {
                    DaysWorthOfFoodCalculator.tmpDaysWorthOfFoodForPawn.Add(0f);
                    n++;
                }
                int ticksAbs = Find.TickManager.TicksAbs;
                DaysWorthOfFoodCalculator.tmpTicksToArrive.Clear();
                if (path != null && path.Found)
                {
                    CaravanArrivalTimeEstimator.EstimatedTicksToArriveToEvery(tile, path.LastNode, path, nextTileCostLeft, caravanTicksPerMove, ticksAbs, DaysWorthOfFoodCalculator.tmpTicksToArrive);
                }
                DaysWorthOfFoodCalculator.cachedNutritionBetweenHungryAndFed.Clear();
                DaysWorthOfFoodCalculator.cachedTicksUntilHungryWhenFed.Clear();
                DaysWorthOfFoodCalculator.cachedMaxFoodLevel.Clear();
                int num    = 0;
                int count7 = pawns.Count;
                while (num < count7)
                {
                    Pawn      pawn2 = pawns[num];
                    Need_Food food  = pawn2.needs.food;
                    DaysWorthOfFoodCalculator.cachedNutritionBetweenHungryAndFed.Add(food.NutritionBetweenHungryAndFed);
                    DaysWorthOfFoodCalculator.cachedTicksUntilHungryWhenFed.Add(food.TicksUntilHungryWhenFed);
                    DaysWorthOfFoodCalculator.cachedMaxFoodLevel.Add(food.MaxLevel);
                    num++;
                }
                float     num2      = 0f;
                float     num3      = 0f;
                float     num4      = 0f;
                bool      flag2     = false;
                WorldGrid worldGrid = Find.WorldGrid;
                bool      flag3;
                do
                {
                    flag3 = false;
                    int   num5            = ticksAbs + (int)(num3 * 60000f);
                    int   num6            = (path == null) ? tile : CaravanArrivalTimeEstimator.TileIllBeInAt(num5, DaysWorthOfFoodCalculator.tmpTicksToArrive, ticksAbs);
                    bool  flag4           = CaravanRestUtility.WouldBeRestingAt(num6, (long)num5);
                    float progressPerTick = ForagedFoodPerDayCalculator.GetProgressPerTick(assumeCaravanMoving && !flag4, flag4, null);
                    float num7            = 1f / progressPerTick;
                    bool  flag5           = VirtualPlantsUtility.EnvironmentAllowsEatingVirtualPlantsAt(num6, num5);
                    float num8            = num3 - num2;
                    if (num8 > 0f)
                    {
                        num4 += num8 * 60000f;
                        if (num4 >= num7)
                        {
                            BiomeDef biome       = worldGrid[num6].biome;
                            int      num9        = Mathf.RoundToInt(ForagedFoodPerDayCalculator.GetForagedFoodCountPerInterval(pawns, biome, faction, null));
                            ThingDef foragedFood = biome.foragedFood;
                            while (num4 >= num7)
                            {
                                num4 -= num7;
                                if (num9 > 0)
                                {
                                    bool flag6 = false;
                                    for (int num10 = DaysWorthOfFoodCalculator.tmpFood.Count - 1; num10 >= 0; num10--)
                                    {
                                        ThingDefCount thingDefCount2 = DaysWorthOfFoodCalculator.tmpFood[num10];
                                        if (thingDefCount2.ThingDef == foragedFood)
                                        {
                                            DaysWorthOfFoodCalculator.tmpFood[num10] = thingDefCount2.WithCount(thingDefCount2.Count + num9);
                                            flag6 = true;
                                            break;
                                        }
                                    }
                                    if (!flag6)
                                    {
                                        DaysWorthOfFoodCalculator.tmpFood.Add(new ThingDefCount(foragedFood, num9));
                                    }
                                }
                            }
                        }
                    }
                    num2 = num3;
                    int num11  = 0;
                    int count8 = pawns.Count;
                    while (num11 < count8)
                    {
                        Pawn pawn3 = pawns[num11];
                        if (pawn3.RaceProps.EatsFood)
                        {
                            if (flag5 && VirtualPlantsUtility.CanEverEatVirtualPlants(pawn3))
                            {
                                if (DaysWorthOfFoodCalculator.tmpDaysWorthOfFoodForPawn[num11] < num3)
                                {
                                    DaysWorthOfFoodCalculator.tmpDaysWorthOfFoodForPawn[num11] = num3;
                                }
                                else
                                {
                                    List <float> list;
                                    int          index;
                                    (list = DaysWorthOfFoodCalculator.tmpDaysWorthOfFoodForPawn)[index = num11] = list[index] + 0.45f;
                                }
                                flag3 = true;
                            }
                            else
                            {
                                float num12 = DaysWorthOfFoodCalculator.cachedNutritionBetweenHungryAndFed[num11];
                                int   num13 = DaysWorthOfFoodCalculator.cachedTicksUntilHungryWhenFed[num11];
                                do
                                {
                                    int num14 = DaysWorthOfFoodCalculator.BestEverEdibleFoodIndexFor(pawn3, DaysWorthOfFoodCalculator.tmpFood);
                                    if (num14 < 0)
                                    {
                                        goto Block_27;
                                    }
                                    ThingDefCount thingDefCount3 = DaysWorthOfFoodCalculator.tmpFood[num14];
                                    float         num15          = Mathf.Min(thingDefCount3.ThingDef.ingestible.CachedNutrition, num12);
                                    float         num16          = num15 / num12 * (float)num13 / 60000f;
                                    int           num17          = Mathf.Min(Mathf.CeilToInt(Mathf.Min(0.2f, DaysWorthOfFoodCalculator.cachedMaxFoodLevel[num11]) / num15), thingDefCount3.Count);
                                    List <float>  list;
                                    int           index2;
                                    (list = DaysWorthOfFoodCalculator.tmpDaysWorthOfFoodForPawn)[index2 = num11] = list[index2] + num16 * (float)num17;
                                    DaysWorthOfFoodCalculator.tmpFood[num14] = thingDefCount3.WithCount(thingDefCount3.Count - num17);
                                    flag3 = true;
                                }while (DaysWorthOfFoodCalculator.tmpDaysWorthOfFoodForPawn[num11] < num3);
                                goto IL_633;
Block_27:
                                if (DaysWorthOfFoodCalculator.tmpDaysWorthOfFoodForPawn[num11] < num3)
                                {
                                    flag2 = true;
                                }
                            }
IL_633:
                            if (flag2)
                            {
                                break;
                            }
                            num3 = Mathf.Max(num3, DaysWorthOfFoodCalculator.tmpDaysWorthOfFoodForPawn[num11]);
                        }
                        num11++;
                    }
                }while (flag3 && !flag2 && num3 <= 601f);
                float num18  = 600f;
                int   num19  = 0;
                int   count9 = pawns.Count;
                while (num19 < count9)
                {
                    if (pawns[num19].RaceProps.EatsFood)
                    {
                        num18 = Mathf.Min(num18, DaysWorthOfFoodCalculator.tmpDaysWorthOfFoodForPawn[num19]);
                    }
                    num19++;
                }
                result = num18;
            }
            return(result);
        }