void UpdateSong() { songLabel.text = songList[currentSongNum]; currentSong = SongLibrary.GetSongInfo(songList[currentSongNum]); Conductor.instance.musicSource.clip = Resources.Load <AudioClip>("Songs/" + currentSong.source); Conductor.instance.songBpm = currentSong.bpm; Conductor.instance.firstBeatOffset = currentSong.offset; Conductor.instance.playerInstrument = InstrumentLibrary.GetInstrumentFromName(currentSong.player_instrument); KeysInput.instance.SetKeys(currentSong.keys); Conductor.instance.SetTrackerBeats(currentSong.player_beats); }
void Awake() { instance = this; playerInstrument = InstrumentLibrary.GetInstrumentFromName("Fingered Bass"); }