internal CclShader ReCreateSimpleEmissionShader(CyclesLight light, CclShader emission_shader) { var rhinolight = RhinoShader.CreateRhinoLightShader(Client, light, emission_shader); return(rhinolight.GetShader()); }
internal CclShader ReCreateSimpleEmissionShader(CyclesLight light, CclShader emission_shader) { var rhinolight = RhinoShader.CreateRhinoLightShader(Client, light, emission_shader); return rhinolight.GetShader(); }
internal CclShader CreateSimpleEmissionShader(CyclesLight light) { var rhinolight = RhinoShader.CreateRhinoLightShader(Client, light, null); return(rhinolight.GetShader()); }
internal CclShader CreateSimpleEmissionShader(CyclesLight light) { var rhinolight = RhinoShader.CreateRhinoLightShader(Client, light, null); return rhinolight.GetShader(); }