/***************************************************/ /**** Public Methods - Mesh ****/ /***************************************************/ public static void RenderRhinoMeshes(RHG.Mesh mesh, Rhino.Display.DisplayPipeline pipeline, DisplayMaterial material) { if (mesh.VertexColors.Count > 0) { pipeline.DrawMeshFalseColors(mesh); } else { pipeline.DrawMeshShaded(mesh, material); } }
/***************************************************/ /**** Public Methods - Mesh ****/ /***************************************************/ public static void RenderMeshes(BHG.Mesh mesh, Rhino.Display.DisplayPipeline pipeline, DisplayMaterial material) { RHG.Mesh rMesh = mesh.ToRhino(); pipeline.DrawMeshShaded(rMesh, material); }