private void detatch_Reward(Reward reward) { NotifyPropertyChanging("Reward"); reward.Category = null; NotifyPropertyChanged("Reward"); }
private void detach_Reward(Reward item) { NotifyPropertyChanging("Reward"); item.Skill = null; }
private void attach_Reward(Reward reward) { NotifyPropertyChanging("Reward"); reward.Category = this; NotifyPropertyChanged("Reward"); }
private void attach_Reward(Reward item) { NotifyPropertyChanging("Reward"); item.Skill = this; }