private void timer1_Tick(object sender, EventArgs e) { paintGameField(); if (GameStarted) { SnakeGameLogics.MoveSnake(); if (SnakeGameLogics.CheckEndGame()) { GameStarted = false; MessageBox.Show("GAME OVER BRUH"); return; } paintGameField(); scoreLabel.Text = SnakeGameLogics.GetScore().ToString(); } }
private void SnakeForm_KeyDown(object sender, KeyEventArgs e) { switch (e.KeyCode) { case Keys.Up: SnakeGameLogics.ChangeDirection("UP"); break; case Keys.Right: SnakeGameLogics.ChangeDirection("RIGHT"); break; case Keys.Down: SnakeGameLogics.ChangeDirection("DOWN"); break; case Keys.Left: SnakeGameLogics.ChangeDirection("LEFT"); break; } }
private void paintGameField() { Graphics g = gameField.CreateGraphics(); g.Clear(Color.Black); SolidBrush snakeBrush = new SolidBrush(Color.DeepPink); SolidBrush fruitBrush = new SolidBrush(Color.Brown); for (int i = 0; i < SnakeGameLogics.getFieldWidth(); i++) { for (int j = 0; j < SnakeGameLogics.getFieldHeight(); j++) { if (SnakeGameLogics.CheckPointBelongsToSnake(i, j)) { g.FillRectangle(snakeBrush, 20 * i, 20 * j, 20, 20); } } } int[] mas = SnakeGameLogics.GetFruit(); g.FillRectangle(fruitBrush, 20 * mas[0], 20 * mas[1], 20, 20); }
private void newGameToolStripMenuItem_Click(object sender, EventArgs e) { SnakeGameLogics.ResetGame(); GameStarted = true; }