public void OnChange(string text) { int intValue; float floatValue; bool changed = false; bool haveMinMax = minValue != maxValue || minValue != -1; if (StringFieldUtils.TryEvaluate(text, out floatValue)) { intValue = (int)floatValue; if (haveMinMax) { if (intValue < minValue) { intValue = minValue; changed = true; } else if (maxValue > minValue && intValue > maxValue) { intValue = maxValue; changed = true; } } parameter.intsList[paramItemId] = intValue; if (changed) { _field.text = "" + intValue; } } }
public FixedVector3 GetPoint1() { float x, y, z; StringFieldUtils.TryEvaluate(_x1Field.text, out x); StringFieldUtils.TryEvaluate(_y1Field.text, out y); StringFieldUtils.TryEvaluate(_z1Field.text, out z); x /= 15; y /= 15; z /= 15; return(new FixedVector3(x, y, z)); }
public FixedVector3 GetPoint2() { float x, y, z; StringFieldUtils.TryEvaluate(_x2Field.text, out x); StringFieldUtils.TryEvaluate(_y2Field.text, out y); StringFieldUtils.TryEvaluate(_z2Field.text, out z); x /= 15; y /= 15; z /= 15; FixedVector3 p1 = GetPoint1(); x = (float)p1.X - x; y = (float)p1.Y - y; z = (float)p1.Z - z; return(new FixedVector3(x, y, z)); }