public override void Update(GameTime gameTime) { #region JESUS IS LORD SOUND REPEATING JESUS IS LORD! if (MediaPlayer.State == MediaState.Stopped) { MediaPlayer.Play(backgroundMusic); } #endregion backwardscode.Update(gameTime); forward.Update(gameTime); scrollingbackgroundtop.Update(gameTime); scrollingbackgroundbottom.Update(gameTime); backwards.Update(gameTime); #region JESUS IS LORD CHARACTER CONTROL ALGORITHIMS /* * if (Keyboard.GetState(PlayerIndex.One).IsKeyDown(Keys.G)) * { * gokuRect.X = gokuRect.X + 1; * * * redRect.X = redRect.X + 2; * * } * * if (Keyboard.GetState(PlayerIndex.One).IsKeyDown(Keys.S)) * { * supermanRect.X = supermanRect.X - 1; * blueRect.X = blueRect.X - 2; * } * * keyState = Keyboard.GetState(); * * if ((gokuRect.X - 250) >= (supermanRect.X)) * ScreenManager.Instance.AddScreen(new TitleScreen()); * if (displayEndScenes) * { * if (Keyboard.GetState(PlayerIndex.One).IsKeyDown(Keys.D3)) * { * ScreenManager.Instance.AddScreen(new GokuWins()); * } * * if (Keyboard.GetState(PlayerIndex.One).IsKeyDown(Keys.D4)) * { * ScreenManager.Instance.AddScreen(new SuperManWins()); * } * * } */ #endregion if (hitboxrect[0].Intersects(leapcollisionb)) { broken[0] = true; hitsound.Play(); } if (hitboxrect[0].Intersects(leapcollisionb)) { broken[0] = true; hitsound.Play(); } if (hitboxrect[0].Intersects(leapcollisionb)) { broken[0] = true; hitsound.Play(); } if (hitboxrect[0].Intersects(leapcollisionb)) { broken[0] = true; hitsound.Play(); } if (hitboxrect[0].Intersects(leapcollisionb)) { broken[0] = true; hitsound.Play(); } if (hitboxrect[0].Intersects(leapcollisionb)) { broken[0] = true; hitsound.Play(); } if (hitboxrect[0].Intersects(leapcollisionb)) { broken[0] = true; hitsound.Play(); } if (hitboxrect[0].Intersects(leapcollisionb)) { broken[0] = true; hitsound.Play(); } #region JESUS IS LORD AND IN CONTROL - THIS CHANGES STATE TO THE OPENING VIDEO if (Keyboard.GetState(PlayerIndex.One).IsKeyDown(Keys.Enter)) { MediaPlayer.Stop(); //ScreenManager.Instance.AddScreen(new SplashScreen()); ScreenManager.Instance.AddScreen(new ResumeVideoGame()); } #endregion }