コード例 #1
0
ファイル: NAV_AI.cs プロジェクト: RoadTrain/Mafia2Toolkit
        public void WriteToFile(NavigationWriter writer)
        {
            writer.Write(-1); //file size
            writer.Write(unk01_flags);

            if (unk01_flags == 3604410608)
            {
                writer.Write(fileName.Length);
                StringHelpers.WriteString(writer, fileName, false);
                if (data is OBJData)
                {
                    (data as OBJData).WriteToFile(writer);
                }
                else if (data is HPDData)
                {
                    WriteHPD(writer);

                    // Our HPD file here actually should subtract 12 of the total.
                    writer.BaseStream.Position = 0;
                    writer.Write((uint)(writer.BaseStream.Length - 12));
                    return;
                }
            }
            else if (unk01_flags == 1005)
            {
                (data as AIWorld).WriteToFile(writer);
            }

            writer.BaseStream.Position = 0;
            writer.Write((uint)(writer.BaseStream.Length - 4));
        }
コード例 #2
0
ファイル: OBJData.cs プロジェクト: RoadTrain/Mafia2Toolkit
        public void WriteToFile(NavigationWriter writer)
        {
            writer.Write(unk0);
            writer.Write(fileIDHPD);
            writer.Write(unk3HPD);
            writer.Write(bitFlagsHPD);
            writer.Write(vertSize);
            writer.Write(triSize);

            for (int i = 0; i < vertices.Length; i++)
            {
                var vertex = vertices[i];
                writer.Write(vertex.Unk7); // | 0x80000000

                Vector3 pos = vertex.Position;
                float   z   = pos.Z; // TODO: Construct KynogonUtils to accomodate this
                pos.Z = -pos.Y;
                pos.Y = z;
                Vector3Utils.WriteToFile(pos, writer); // NB: DO NOT SET vertex.Position as pos!!
                writer.Write(vertex.Unk0);
                writer.Write(vertex.Unk1);
                writer.Write(vertex.Unk2);
                writer.Write(vertex.Unk3);
                writer.Write(vertex.Unk4);
                writer.Write(vertex.Unk5);
                writer.Write(vertex.Unk6);
            }

            for (int i = 0; i < connections.Length; i++)
            {
                var connection = connections[i];
                writer.Write(connection.Flags | 0x80000000);
                writer.Write(connection.NodeID);
                writer.Write(connection.ConnectedNodeID);
            }

            runtimeMesh.WriteToFile(writer);

            writer.Write(Footer);

            // write footer

            /* if (!runtimeMesh.bDEBUG_HASEXTRADATA)
             * {
             *   writer.Write(Padding);
             *   StringHelpers.WriteString(writer, Name);
             *   writer.Write(Name.Length + 1); // extra 1 is the padding
             *   writer.Write(303296513);
             * }*/
        }
コード例 #3
0
ファイル: NAV_AI.cs プロジェクト: RoadTrain/Mafia2Toolkit
        public void WriteToFile(bool bIsTest = true)
        {
            string OutputName = file.FullName;

            if (bIsTest)
            {
                OutputName = OutputName.Insert(OutputName.Length - 4, "_test");
            }

            using (NavigationWriter writer = new NavigationWriter(File.Open(OutputName, FileMode.Create)))
            {
                WriteToFile(writer);
            }
        }
コード例 #4
0
        public void WriteToFile(NavigationWriter writer)
        {
            long MESH_START = writer.BaseStream.Position;

            StringHelpers.WriteString(writer, "KynogonRuntimeMesh", false);
            writer.Write((ushort)0); //magic is name with two extra 00
            writer.Write(2);         //version

            writer.Write(Unk0);
            writer.Write(Unk1);
            writer.Write(Unk2);
            writer.Write(Unk3);

            writer.Write(BoundMin.X);
            writer.Write(BoundMax.X);
            writer.Write(-BoundMax.Y);
            writer.Write(-BoundMin.Y);

            writer.Write(CellSizeX);
            writer.Write(CellSizeY);
            writer.Write(Radius);
            writer.Write(Unk4);
            writer.Write(Height);
            writer.Write(Offset);

            for (int i = 0; i < Grid.Length; i++)
            {
                writer.PushLooseObjectPtr("GRID_OFFSET_" + i, MESH_START);
            }

            writer.PushLooseObjectPtr("GRID_END", MESH_START);

            for (int i = 0; i < Grid.Length; i++)
            {
                writer.SolveLooseObjectPtr("GRID_OFFSET_" + i);

                Cell cell = Cells[i];
                writer.Write(cell.Sets.Length);

                if (cell.Sets.Length == 0)
                {
                    continue;
                }

                writer.PushLooseObjectPtr("GRID_START_OFFSET", MESH_START);

                for (int x = 0; x < cell.Sets.Length; x++)
                {
                    var set = cell.Sets[x];
                    writer.Write(set.X);
                    writer.Write(set.Y);
                    writer.PushLooseObjectPtr("SET_END_OFFSET_" + x, MESH_START);
                }

                writer.SolveLooseObjectPtr("GRID_START_OFFSET");

                for (int x = 0; x < cell.Sets.Length; x++)
                {
                    long SET_START = writer.BaseStream.Position;

                    var set = cell.Sets[x];
                    writer.Write(set.cellUnk0);
                    writer.Write(set.cellUnk1);
                    writer.Write(set.cellUnk2);
                    writer.Write(set.cellUnk3);
                    writer.Write(set.cellUnk4);
                    writer.Write(set.cellUnk5);
                    writer.Write(set.cellUnk6);
                    writer.Write(set.cellUnk7);
                    writer.Write(set.cellUnk8);
                    writer.Write(set.cellUnk9);
                    writer.Write(set.NumUnk10Boxes);
                    writer.PushLooseObjectPtr("UNK10BOXES_OFFSET", SET_START);
                    writer.Write(set.NumUnk12Boxes);
                    writer.PushLooseObjectPtr("UNK12BOXES_OFFSET", SET_START);
                    writer.Write(set.NumUn14Boxes);
                    writer.PushLooseObjectPtr("UNK14BOXES_OFFSET", SET_START);
                    writer.Write(set.NumEdges);
                    writer.PushLooseObjectPtr("EDGES_OFFSET", SET_START);
                    writer.Write(set.NumUnk18Boxes);
                    writer.PushLooseObjectPtr("UNK18BOXES_OFFSET", SET_START);

                    if (set.NumUnk10Boxes > 0)
                    {
                        writer.SolveLooseObjectPtr("UNK10BOXES_OFFSET");
                        foreach (var dataSet in set.unk10Boxes)
                        {
                            BoundingBoxExtenders.WriteToFile(dataSet.B1, writer);
                            writer.Write(dataSet.UnkOffset);
                            writer.Write(dataSet.Unk20);
                        }
                    }

                    if (set.NumUnk12Boxes > 0)
                    {
                        writer.SolveLooseObjectPtr("UNK12BOXES_OFFSET");
                        foreach (var dataSet in set.unk12Boxes)
                        {
                            BoundingBoxExtenders.WriteToFile(dataSet.B1, writer);
                            writer.Write(dataSet.Unk01);
                            writer.Write(dataSet.Unk02);
                            writer.Write(dataSet.Unk03);
                            writer.Write(dataSet.Unk04);
                            writer.Write(dataSet.Unk05);
                        }
                    }

                    if (set.NumUn14Boxes > 0)
                    {
                        // write offset of boxes
                        writer.SolveLooseObjectPtr("UNK14BOXES_OFFSET");
                        for (int z = 0; z < set.unk14Boxes.Length; z++)
                        {
                            writer.PushLooseObjectPtr("UNK14_BOX_OFFSET_" + z, SET_START);
                        }

                        // write them
                        writer.PushLooseObjectPtr("UNK14_BOX_END", SET_START);
                        for (int z = 0; z < set.unk14Boxes.Length; z++)
                        {
                            writer.SolveLooseObjectPtr("UNK14_BOX_OFFSET_" + z);
                            foreach (var point in set.unk14Boxes[z].Points)
                            {
                                Vector3Utils.WriteToFile(point, writer);
                            }
                        }

                        // end data with ending offset
                        writer.SolveLooseObjectPtr("UNK14_BOX_END");
                    }

                    if (set.NumEdges > 0)
                    {
                        // write offset of boxes
                        writer.SolveLooseObjectPtr("EDGES_OFFSET");
                        for (int z = 0; z < set.EdgeBoxes.Length; z++)
                        {
                            writer.PushLooseObjectPtr("EDGE_OFFSET_" + z, SET_START);
                        }

                        // write them
                        writer.PushLooseObjectPtr("EDGE_END", SET_START);
                        for (int z = 0; z < set.EdgeBoxes.Length; z++)
                        {
                            writer.SolveLooseObjectPtr("EDGE_OFFSET_" + z);
                            set.EdgeBoxes[z].WriteToFile(writer);
                        }

                        // end data with ending offset
                        writer.SolveLooseObjectPtr("EDGE_END");
                    }

                    if (set.NumUnk18Boxes > 0)
                    {
                        // write offset
                        writer.SolveLooseObjectPtr("UNK18BOXES_OFFSET");
                        writer.PushLooseObjectPtr("UNK18BOXES_END", SET_START);

                        for (int z = 0; z < set.unk18Set.Length; z++)
                        {
                            writer.Write(set.unk18Set[z].Unk0);
                            writer.Write(set.unk18Set[z].Unk1);
                            writer.Write(set.unk18Set[z].Unk2);
                            writer.PushLooseObjectPtr("UNK18_SET_OFFSET_" + z, SET_START);
                        }

                        writer.Write(new byte[12]);
                        writer.SolveLooseObjectPtr("UNK18BOXES_END");

                        for (int z = 0; z < set.unk18Set.Length; z++)
                        {
                            for (int c = 0; c < set.unk18Set[z].Points.Length; c++)
                            {
                                Vector3Utils.WriteToFile(set.unk18Set[z].Points[c], writer);
                            }

                            writer.SolveLooseObjectPtr("UNK18_SET_OFFSET_" + z);
                        }
                    }

                    // remove any outstanding offsets
                    writer.RemoveLooseObjectPtr("UNK10BOXES_OFFSET");
                    writer.RemoveLooseObjectPtr("UNK12BOXES_OFFSET");
                    writer.RemoveLooseObjectPtr("UNK14BOXES_OFFSET");
                    writer.RemoveLooseObjectPtr("EDGES_OFFSET");
                    writer.RemoveLooseObjectPtr("UNK18BOXES_OFFSET");

                    // solve end of set
                    writer.SolveLooseObjectPtr("SET_END_OFFSET_" + x);
                }
            }

            writer.SolveLooseObjectPtr("GRID_END");

            /*writer.Write(0);
             *
             * // write size of mesh
             * uint SizeOfMesh = (uint)(writer.BaseStream.Position - MESH_START);
             * writer.Write(SizeOfMesh);*/
        }