public virtual void OnPointerEnter(PointerEventData eventData) { if (InInteractionRange()) { IsHovered = true; } isHoveredOutOfRange = true; ResourceMonitorDisplay.ResetIdleTimer(); }
public virtual void OnPointerClick(PointerEventData eventData) { ResourceMonitorDisplay.ResetIdleTimer(); }
public virtual void OnPointerExit(PointerEventData eventData) { IsHovered = false; isHoveredOutOfRange = false; ResourceMonitorDisplay.ResetIdleTimer(); }