コード例 #1
0
        Dictionary <string, RD> FetchAllResources <RD, R>(string[] fileTypes) where RD : ResourceDetail where R : Resource
        {
            isSearching = true;
            Dictionary <string, RD> allDict = new Dictionary <string, RD>();

            FileInfo[] resFiles = EditorFileUitl.GetAllFiles(Res_Root_Path, "*.*");
            for (int i = 0; i < resFiles.Length; i++)
            {
                FileInfo fileInfo  = resFiles[i];
                string   lowerName = fileInfo.Name.ToLower();
                bool     find      = false;
                for (int j = 0; j < fileTypes.Length; j++)
                {
                    if (lowerName.EndsWith(fileTypes[j]))
                    {
                        find = true;
                        break;
                    }
                }
                if (find)
                {
                    string dir  = EditorFileUitl.Absolute2Relativity(fileInfo.DirectoryName) + "/";
                    string path = dir + fileInfo.Name;
                    EditorUtility.DisplayProgressBar("Resource Searching...", path, (float)i + 1.0f / (float)resFiles.Length);
                    string md5 = ResUtils.GetFileMD5(path);
                    RD     rd  = null;
                    if (!allDict.TryGetValue(md5, out rd))
                    {
                        rd = (RD)System.Activator.CreateInstance(typeof(RD), md5, fileInfo.Name);
                        allDict.Add(md5, rd);
                    }
                    R r = (R)System.Activator.CreateInstance(typeof(R));
                    r.name = fileInfo.Name;
                    r.path = dir + fileInfo.Name;
                    r.SetResObj(AssetDatabase.LoadAssetAtPath <Object>(path));
                    r.fileInfo = fileInfo;
                    r.hashCode = r.resObj.GetHashCode();
                    rd.resources.Add(r);
                }
            }
            EditorUtility.ClearProgressBar();
            isSearching = false;
            return(allDict);
        }
コード例 #2
0
ファイル: ResUtils.cs プロジェクト: mengtest/zhengnan
        /// <summary>
        /// 获取相同的文件
        /// </summary>
        /// <param name="_PathValue"></param>
        /// <param name="assetsPaths"></param>
        /// <returns></returns>
        public static string[] GetSameFilePaths(string _PathValue, List <string> assetsPaths)
        {
            List <string> samePaths = new List <string>();

            string _AssetMD5 = ResUtils.GetFileMD5(_PathValue);

            //遍历所有Assets
            for (int i = 0; i < assetsPaths.Count; i++)
            {
                if (assetsPaths[i] == _PathValue)
                {
                    continue;
                }
                if (_AssetMD5 == ResUtils.GetFileMD5(assetsPaths[i]))
                {
                    samePaths.Add(assetsPaths[i]);
                }
            }
            return(samePaths.ToArray());
        }