/* \\ ==================================================== // Misc // ==================================================== \\ */ private void Resolute_Launcher_Load(object sender, EventArgs e) { rememberMe = new rememberMe(this); if (!Directory.Exists(rootPath)) Directory.CreateDirectory(rootPath); rememberMe.remember(); }
/* \\ ==================================================== // \\ Misc \\ // ==================================================== \\ */ private void Resolute_Launcher_Load(object sender, EventArgs e) { rememberMe = new rememberMe(this); if (!Directory.Exists(rootPath)) { Directory.CreateDirectory(rootPath); } rememberMe.remember(); }