private void ShowSettingsButtonClick() { ScreenInterface.GetInstance().Execute(ScreenType.Settings); }
private void StartGameButtonClick() { ScreenInterface.GetInstance().Execute(ScreenType.GameMenu); }
public void Dispose() { _instance = null; }
public static ScreenInterface GetInstance() { return(_instance ?? (_instance = new ScreenInterface())); }
private void Call() { ScreenInterface.GetInstance().Execute(ScreenType.MainMenu); }