protected override void OnLoad() { bundle = MyBundles.LoadSync(MyAssets.GetBundleByAssetName(assetName)); }
protected override void OnLoad() { bundle = MyBundles.Load(MyAssets.GetBundleByAssetName(assetName)); asset = bundle.LoadAsset(MyAssets.GetAssetPathByAssetName(assetName), assetType); }