public void RunTest() { if (repairedModel == null) { repairedModel = originalModel.Copy(); repairedModel.RepairUnobtrusive(); } repairedModel.RetestIntersectingTriangles(); //repairedModel.JoinTouchedOpenEdges(0.1); //repairedModel.UpdateNormals(); repairedModel.Analyse(); repairedModel.updateBad(); ShowRepaired(true); }