/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (Game1 game = new Game1()) { game.Run(); } }
protected override void OnCreate (Bundle bundle) { base.OnCreate (bundle); Game1.Activity = this; var g = new Game1(); SetContentView(g.Window); g.Run(); }
public override void FinishedLaunching(UIApplication app) { // Fun begins.. using (Game1 game = new Game1()) { game.Run(); } }
static void Main() { game = new Game1(); game.Run(); }
public override void FinishedLaunching (MonoMac.Foundation.NSObject notification) { game = new Game1 (); game.Run (); }