public static void Main() { string myChannelURL = "tcp://" + Dns.Resolve(Dns.GetHostName()) .AddressList[0] + ":8085/SayHello"; ListDictionary myListDictionary = new ListDictionary(); myListDictionary.Add("port", 8086); TcpChannel myCustomChannel = new TcpChannel(myListDictionary, new SoapClientFormatterSinkProvider(), new SoapServerFormatterSinkProvider()); ChannelServices.RegisterChannel(myCustomChannel); try { HelloServer myHelloServer = (HelloServer)Activator.GetObject (typeof(RemotingSamples.HelloServer), myChannelURL); if (myHelloServer == null) { Console.WriteLine("Could not locate server."); } else { Console.WriteLine(myHelloServer.HelloMethod("Caveman")); } } catch (Exception e) { Console.WriteLine("Message : " + e.Message); } }
public static void Main() { try { TcpChannel myTcpChannel = new TcpChannel(8084); ChannelServices.RegisterChannel(myTcpChannel); HelloServer myHelloServer = (HelloServer)Activator.GetObject(typeof (RemotingSamples.HelloServer), "tcp://localhost:8080/SayHello"); if (myHelloServer == null) { System.Console.WriteLine("Could not locate server"); } else { // <Snippet4> string[] myURLArray = ChannelServices.GetUrlsForObject(myHelloServer); Console.WriteLine("Number of URLs for the specified Object: " + myURLArray.Length); for (int iIndex = 0; iIndex < myURLArray.Length; iIndex++) { Console.WriteLine("URL: " + myURLArray[iIndex]); } // </Snippet4> Console.WriteLine(myHelloServer.HelloMethod("Caveman")); } } catch (Exception e) { Console.WriteLine("Exception caught!!!"); Console.WriteLine("The source of exception: " + e.Source); Console.WriteLine("The Message of exception: " + e.Message); } }
public void RunMe() { if (Thread.CurrentThread == thread1) { Console.WriteLine("Ceci est le thread un"); HelloServer obj = (HelloServer)Activator.GetObject(typeof(HelloServer), "tcp://localhost:8089/SayHello"); for (int i = 0; i < 100; i++) { Console.WriteLine(obj.CountMe() + " - partir du thread 1 "); Thread.Sleep(0); } } else if (Thread.CurrentThread == thread2) { // TcpChannel chan = new TcpChannel(); //ChannelServices.RegisterChannel(chan, true); Console.WriteLine("Ceci est le thread deux"); HelloServer obj = (HelloServer)Activator.GetObject(typeof(HelloServer), "tcp://localhost:8089/SayHello"); for (int i = 0; i < 100; i++) { Console.WriteLine(obj.CountMe() + " - partir du thread 2 "); Thread.Sleep(0); } } }
public static void Main() { ListDictionary myProperties = new ListDictionary(); myProperties.Add("port", 8085); myProperties.Add("name", "MyHttpChannel"); // <Snippet1> HttpChannel myClientChannel = new HttpChannel(myProperties, new SoapClientFormatterSinkProvider(), new SoapServerFormatterSinkProvider()); ChannelServices.RegisterChannel(myClientChannel); // Get the registered channel. Console.WriteLine("Channel Name : " + ChannelServices.GetChannel( myClientChannel.ChannelName).ChannelName); Console.WriteLine("Channel Priorty : " + ChannelServices.GetChannel( myClientChannel.ChannelName).ChannelPriority); // </Snippet1> HelloServer myProxy = (HelloServer)Activator.GetObject(typeof( RemotingSamples.HelloServer), "http://localhost:8086/SayHello"); // <Snippet2> // Get an IDictionary of properties for a given proxy. IDictionary myDictionary = ChannelServices. GetChannelSinkProperties(myProxy); ICollection myKeysCollection = myDictionary.Keys; object[] myKeysArray = new object[myKeysCollection.Count]; ICollection myValuesCollection = myDictionary.Values; object[] myValuesArray = new object[myValuesCollection.Count]; myKeysCollection.CopyTo(myKeysArray, 0); myValuesCollection.CopyTo(myValuesArray, 0); for (int iIndex = 0; iIndex < myKeysArray.Length; iIndex++) { Console.WriteLine("Property Name : " + myKeysArray[iIndex] + " value : " + myValuesArray[iIndex]); } // </Snippet2> if (myProxy == null) { System.Console.WriteLine("Could not locate server"); } else { Console.WriteLine(myProxy.HelloMethod("Caveman")); } }
public static int Main(string[] args) { TcpChannel chan = new TcpChannel(8086); ChannelServices.RegisterChannel(chan, true); ForwardMe param = new ForwardMe(); HelloServer obj = (HelloServer)Activator.GetObject(typeof(RemotingSamples.HelloServer), "tcp://localhost:8085/SayHello"); if (obj == null) { System.Console.WriteLine("Impossible de trouver le serveur"); } else { Console.WriteLine(obj.HelloMethod("Homme des cavernes", param)); } Console.Read(); return(0); }
public void RunMe() { if (Thread.CurrentThread == thread1) { Console.WriteLine("Ceci est le thread un"); HelloServer obj = (HelloServer)Activator.GetObject(typeof(HelloServer), "tcp://localhost:8089/SayHello"); for (int i = 0; i < 100; i++) { Console.WriteLine(obj.CountMe() + " depuis le thread 1 "); Thread.Sleep(0); } } else if (Thread.CurrentThread == thread2) { Console.WriteLine("Ceci est le thread deux"); HelloServer obj = (HelloServer)Activator.GetObject(typeof(HelloServer), "tcp://localhost:8089/SayHello"); for (int i = 0; i < 100; i++) { Console.WriteLine(obj.CountMe() + " depuis le thread 2 "); Thread.Sleep(0); } } }
public static int Main(string[] args) { TcpChannel chan = new TcpChannel(8086); Console.WriteLine("channel créé"); ChannelServices.RegisterChannel(chan, true); Console.WriteLine("channel enregistré"); Console.ReadLine(); ForwardMe param = new ForwardMe(); // objet créé chez le client // ligne suivante, on va chercher un proxy sur le HelloServer publié chez le serveur sur le port 8085, nommé SayHello HelloServer obj = (HelloServer)Activator.GetObject(typeof(RemotingSamples.HelloServer), "tcp://localhost:8085/SayHello"); if (obj == null) { System.Console.WriteLine("Impossible de trouver le serveur"); } // ligne suivante, on passe en paramètre le ForwardMe local au serveur else { Console.WriteLine(obj.HelloMethod("Homme des cavernes", param)); } Console.Read(); return(0); }