/// <summary> /// Load a preset config into the remotetech settings object. /// </summary> private static Settings LoadPreset(Settings settings, UrlDir.UrlConfig curSet) { settings.PreSets.Add(curSet.url); RTLog.Notify("Override RTSettings with configs from {0}", curSet.url); settings.backupFields(); ConfigNode.LoadObjectFromConfig(settings, curSet.config); settings.restoreBackups(); return(settings); }
public static Settings Load() { // Create a new settings object Settings settings = new Settings(); // try to load from the base settings.cfg ConfigNode load = ConfigNode.Load(File); if (load == null) { // write new base file to the rt folder settings.Save(); } else { // old or new format? if (load.HasNode("RemoteTechSettings")) { load = load.GetNode("RemoteTechSettings"); } RTLog.Notify("Load base settings into object with {0}", load); // load basic file ConfigNode.LoadObjectFromConfig(settings, load); } // Prefer to load from GameDatabase, to allow easier user customization UrlDir.UrlConfig[] configList = GameDatabase.Instance.GetConfigs("RemoteTechSettings"); foreach (UrlDir.UrlConfig curSet in configList) { // only third party files if (!curSet.url.Equals("RemoteTech/RemoteTech_Settings/RemoteTechSettings")) { RTLog.Notify("Override RTSettings with configs from {0}", curSet.url); settings.backupFields(); ConfigNode.LoadObjectFromConfig(settings, curSet.config); settings.restoreBackups(); } } return(settings); }
public static Settings Load() { // Create a new settings object Settings settings = new Settings(); // try to load from the base settings.cfg ConfigNode load = ConfigNode.Load(File); if (load == null) { // write new base file to the rt folder settings.Save(); } else { // old or new format? if (load.HasNode("RemoteTechSettings")) { load = load.GetNode("RemoteTechSettings"); } RTLog.Notify("Load base settings into object with {0}", load); // load basic file ConfigNode.LoadObjectFromConfig(settings, load); } // Prefer to load from GameDatabase, to allow easier user customization UrlDir.UrlConfig[] configList = GameDatabase.Instance.GetConfigs("RemoteTechSettings"); foreach (UrlDir.UrlConfig curSet in configList) { // only third party files if (!curSet.url.Equals("RemoteTech/RemoteTech_Settings/RemoteTechSettings")) { RTLog.Notify("Override RTSettings with configs from {0}", curSet.url); settings.backupFields(); ConfigNode.LoadObjectFromConfig(settings, curSet.config); settings.restoreBackups(); } } return settings; }