コード例 #1
0
 public PlayerData get(IMyPlayer player)
 {
     PlayerData result;
     if(!mPlayerData.TryGetValue(player.SteamUserId , out result)) {
         result = new PlayerData(player.SteamUserId);
         mPlayerData.Add(player.SteamUserId , result);
     }
     return result;
 }
コード例 #2
0
        public void Save()
        {
            try
            {
                PlayerData[] tmp = new PlayerData[mPlayerData.Count];
                mPlayerData.Values.CopyTo(tmp, 0);

                TextWriter writer = MyAPIGateway.Utilities.WriteFileInWorldStorage(mFilename, typeof(PlayerDataStore));
                writer.Write(MyAPIGateway.Utilities.SerializeToXML<PlayerData[]>(tmp));
                writer.Flush();
                writer.Close();
            } catch (Exception e)
            {
                //MyAPIGateway.Utilities.ShowMessage("ERROR", "Error: " + e.Message + "\n" + e.StackTrace);
            }
        }
コード例 #3
0
ファイル: Client.cs プロジェクト: ZEvangile/SE-HungerMod
        private void FoodUpdateMsgHandler(byte[] data)
        {
            //MyAPIGateway.Utilities.ShowMessage("Debug", "Heartbeat: " + mHud.Heartbeat);
            mPlayerData = MyAPIGateway.Utilities.SerializeFromXML<PlayerData>(Encoding.Unicode.GetString(data));

            //MyAPIGateway.Utilities.ShowMessage("FoodSystem", "Hunger: " + Math.Floor(mPlayerData.hunger) + "% Thirst: " + Math.Floor(mPlayerData.thirst) + "%");

            if (mPlayerData.thirst <= 10 && mPlayerData.hunger <= 10) {
                ShowNotification("Warning: You are Thirsty (" + Math.Floor(mPlayerData.thirst) + "%) and Hungry (" + Math.Floor(mPlayerData.hunger) + "%)", MyFontEnum.Red);
            } else if(mPlayerData.thirst <= 10) {
                ShowNotification("Warning: You are Thirsty (" + Math.Floor(mPlayerData.thirst) + "%)", MyFontEnum.Red);
            } else if(mPlayerData.hunger <= 10) {
                ShowNotification("Warning: You are Hungry (" + Math.Floor(mPlayerData.hunger) + "%)", MyFontEnum.Red);
            }

            if (mHud.Heartbeat)
            {
                mHud.CreateAndSend(1, (mPlayerData.thirst <= 10) ? 10 : 1000, new Vector2D(-0.98f, -0.15f), "Thirst: " + ((mPlayerData.thirst <= 10) ? "<color=255,0,0>" : "<color=0,255,0>") + Math.Floor(mPlayerData.thirst) + "%");
                mHud.CreateAndSend(2, (mPlayerData.hunger <= 10) ? 10 : 1000, new Vector2D(-0.98f, -0.2f), "Hunger: " + ((mPlayerData.hunger <= 10) ? " <color=255,0,0>" : "<color=0,255,0>") + Math.Floor(mPlayerData.hunger) + "% ");
            }
        }
コード例 #4
0
ファイル: Server.cs プロジェクト: ZEvangile/SE-HungerMod
        private static bool playerEatSomething(IMyEntity entity, PlayerData playerData)
        {
            MyInventoryBase inventory = ((MyEntity)entity).GetInventoryBase();
            var items = inventory.GetItems();

            foreach (IMyInventoryItem item in items)
            {
                float result;

                // Getting the item type

                string szItemContent = item.Content.ToString();
                string szTypeName = szItemContent.Substring(szItemContent.IndexOf(OBJECT_BUILDER_PREFIX) + OBJECT_BUILDER_PREFIX.Length);

                // Type verification

                if (!szTypeName.Equals("Ingot")) continue;

                if (mFoodTypes.TryGetValue(item.Content.SubtypeName, out result))
                {
                    float canConsumeNum = Math.Min(((MAX_VALUE - playerData.hunger) / result), (float)item.Amount);

                    //MyAPIGateway.Utilities.ShowMessage("DEBUG", "canEat: " + canConsumeNum);

                    if (canConsumeNum > 0)
                    {
                        inventory.Remove(item, (MyFixedPoint)canConsumeNum);
                        playerData.hunger += result * (float)canConsumeNum;

                        return true;
                    }
                }
            }

            return false;
        }