public SoftwareArmature(RMX_Armature armature) { Name = armature.Name; Bones = new List<SoftwareBone>(); foreach (var bone in armature.Bones.Bones) { Bones.Add(new SoftwareBone(bone)); } int i = 0; foreach (var bone in Bones) { bone.linkObjects(armature.Bones.Bones[i], Bones); ++i; } }
public SoftwareArmature(RMX_Armature armature) { Name = armature.Name; Bones = new List <SoftwareBone>(); foreach (var bone in armature.Bones.Bones) { Bones.Add(new SoftwareBone(bone)); } int i = 0; foreach (var bone in Bones) { bone.linkObjects(armature.Bones.Bones[i], Bones); ++i; } }