public static bool IsRestrictedForUser(Player player, Region region, Node node) { if (UsingPermissions) { var Allowed = Program.permissionManager.IsPermittedImpl(node.Path, player); if (!Allowed) return region.IsRestrictedForUser(player); return !Allowed; } return region.IsRestrictedForUser(player); }
public bool IsRestrictedForUser(Player player, Region region, Node node) { if (UsingPermissions) { return Program.permissionManager.isPermittedImpl(node.Path, player); } return region.IsRestrictedForUser(player); }