public Laser(Directions initialDirection, LaserColours initialColour, int initialFrame) : base(true, initialFrame) { CurrentDirection = initialDirection; CurrentColour = initialColour; Killed = false; }
/// <summary> /// Set the current direction of the laser. This method is used during /// the TracePath method. /// </summary> /// <param name="direction"></param> public void SetDirection(Directions direction) { CurrentDirection = direction; }