コード例 #1
0
        public override object ReadField(XmlReader xmlReader)
        {
            object list = GameDataAttribute.ReadTypeAttributes(xmlReader);

            while (xmlReader.Read())
            {
                if (xmlReader.NodeType == XmlNodeType.Element)
                {
                    if (xmlReader.Name == "Item")
                    {
                        object listItem = GameDataAttribute.ReadTypeAttributes(xmlReader);
                        if (listItem is GameObject <DoubleComponent> )
                        {
                            GameObject <DoubleComponent> listGameObject = (GameObject <DoubleComponent>)listItem;
                            listGameObject.LoadGameObjectData(xmlReader);
                            MethodInfo addMethod = list.GetType().GetMethod("Add");
                            addMethod.Invoke(list, new object[] { listGameObject });
                        }
                        else
                        {
                            throw new NotImplementedException("List of non-GameObjects not deserializable");
                        }
                    }
                }
                else if (xmlReader.NodeType == XmlNodeType.EndElement)
                {
                    break;
                }
            }

            return(list);
        }
コード例 #2
0
        public override object ReadField(XmlReader xmlReader)
        {
            //this bit may be broken..jd
            IVector <DoubleComponent> newVector2D = (IVector <DoubleComponent>)GameDataAttribute.ReadTypeAttributes(xmlReader);

            string xString = xmlReader.GetAttribute("x");
            string yString = xmlReader.GetAttribute("y");

            newVector2D.Set(Convert.ToDouble(xString), Convert.ToDouble(yString));

            return(newVector2D);
        }
コード例 #3
0
        public virtual void LoadGameObjectData(XmlReader xmlReader)
        {
            while (xmlReader.Read())
            {
                if (xmlReader.NodeType == XmlNodeType.Element)
                {
                    string AttributeNameForElement = xmlReader.Name;

                    BindingFlags bindingFlags = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance;
                    System.Reflection.FieldInfo[] fieldsOfGameObject = this.GetType().GetFields(bindingFlags);
                    foreach (FieldInfo fieldOfGameObject in fieldsOfGameObject)
                    {
                        object[] gameDataAttributes = fieldOfGameObject.GetCustomAttributes(typeof(GameDataAttribute), false);
                        if (gameDataAttributes.Length > 0)
                        {
                            GameDataAttribute singleGameDataAttribute = (GameDataAttribute)gameDataAttributes[0];
                            string            AttributeNameForField   = singleGameDataAttribute.Name;
                            if (AttributeNameForField == AttributeNameForElement)
                            {
                                if (fieldOfGameObject.FieldType.IsSubclassOf(typeof(GameObject <T>)))
                                {
                                    GameObject <T> newGameObject = (GameObject <T>)GameDataAttribute.ReadTypeAttributes(xmlReader);
                                    newGameObject.LoadGameObjectData(xmlReader);

                                    fieldOfGameObject.SetValue(this, newGameObject);
                                }
                                else
                                {
                                    object objectReadByAttribute = singleGameDataAttribute.ReadField(xmlReader);
                                    fieldOfGameObject.SetValue(this, objectReadByAttribute);
                                }
                                break;
                            }
                        }
                    }
                }
                else if (xmlReader.NodeType == XmlNodeType.EndElement)
                {
                    break;
                }
            }
        }