public void addLight(String key, warp_Light l) { lightData.Add(key, l); lightsNeedRebuild = true; }
public void addLight(String key, warp_Light l) { lightData.Add(key, l); lightsNeedRebuild = true; }
public void addLight(String key, warp_Light l) { lightData.Add(key, l); lightsNeedRebuild = true; }
public void addLight(String key, warp_Light l) { lightData.Add(key, l); lightsNeedRebuild = true; }