static void Main(string[] args) { var client = new RedisClient("127.0.0.1", 6379); var readClient1 = new RedisClient("192.168.1.100", 6381); var readClient2 = new RedisClient("192.168.1.100", 6382); //最后一个参数为我们排序的依据 #region Redis 支持排序集合 //var s = client.AddItemToSortedSet("12", "百度", 400); //client.AddItemToSortedSet("12", "谷歌", 300); //client.AddItemToSortedSet("12", "阿里", 200); //client.AddItemToSortedSet("12", "新浪", 100); //client.AddItemToSortedSet("12", "人人", 500); ////升序获取最一个值:"新浪" //var list = client.GetRangeFromSortedSet("12", 0, 2); //foreach (var item in list) //{ // Console.WriteLine(item); //} ////降序获取最一个值:"人人" //list = client.GetRangeFromSortedSetDesc("12", 0, 0); //foreach (var item in list) //{ // Console.WriteLine(item); //} #endregion #region redis最基本的功能 ---分布式缓存 //client.Add("ssss", "ssss", DateTime.Now.AddMinutes(20)); #endregion #region 数据结构:队列 + 栈 //client.EnqueueItemOnList("LogQueue","错误...."); //client.EnqueueItemOnList("LogQueue", "错误2...."); //string str = client.DequeueItemFromList("LogQueue"); //Console.WriteLine(str); client.PushItemToList("fz", "1"); client.PushItemToList("fz", "2"); Console.WriteLine(client.PopItemFromList("fz")); #endregion Console.Read(); }
static void Main(string[] args) { //初始化RedisClient:IP地址 端口 密码 数据库下标 RedisClient client = new RedisClient(IP, PORT); //删除所有数据库 //client.FlushAll(); //删除当前数据库 //client.FlushDb(); //选择数据库 //client.ChangeDb(1); #region String Console.WriteLine("=====value为普通字符串的存储======="); //AddMilliseconds:返回一个新的 System.DateTime,它将指定的毫秒数加到此实例的值上 时间: //过期时间 //添加key-value client.Add <string>("timeout", "30秒之后消失", DateTime.Now.AddMilliseconds(30000)); Console.WriteLine("消失时间:{0}", client.Get <string>("timeout")); Console.WriteLine("是否存在:{0}", client.ContainsKey("timeout")); //移除key client.Remove("timeout"); //是否包含key Console.WriteLine("是否存在:{0}", client.ContainsKey("timeout")); Console.WriteLine("======value为自定义对象的储存====="); Student stu = new Student() { Name = "zhangsan", Class = "class1" }; client.Add <Student>("stu", stu, DateTime.MaxValue); Student s = client.Get <Student>("stu"); Console.WriteLine("是否存在学生对象:{0}", client.ContainsKey("stu")); Console.WriteLine("Name={0}, Class={1}", s.Name, s.Class); #endregion client.FlushDb(); #region Hash Console.WriteLine("=====value为哈希值的储存====="); //保存一条信息 client.SetEntryInHash("czy", "Name", "ethan"); client.SetEntryInHash("czy", "Location", "ChangSha"); //获取所有keys List <string> keys = client.GetHashKeys("czy"); foreach (string key in keys) { //Name Location Console.WriteLine("key = {0}", key); } List <string> allKeys = client.GetAllKeys(); foreach (string kk in allKeys) { //czy Console.WriteLine("kk = {0}", kk); } //获取所有values List <string> values = client.GetHashValues("czy"); foreach (string value in values) { Console.WriteLine("values = {0}", value); } #endregion client.FlushDb(); #region List //入栈 client.EnqueueItemOnList("czy", "ethan"); client.EnqueueItemOnList("czy", "changsha"); client.EnqueueItemOnList("czy", "iOS"); client.EnqueueItemOnList("czy", "c#"); long count = client.GetListCount("czy"); long count1 = client.LLen("czy"); Console.WriteLine("数量:{0}{1}", count, count1); //根据下标取值 for (int i = 0; i < count; i++) { Console.WriteLine("list根据下标取值:{0}", client.GetItemFromList("czy", i)); } //插入新数据 byte[] ii = System.Text.Encoding.Default.GetBytes("iOS"); byte[] nn = System.Text.Encoding.Default.GetBytes("web"); //true:在前面插入 false:在后面插入 client.LInsert("czy", true, ii, nn); //获取所有value List <string> listValues = client.GetAllItemsFromList("czy"); foreach (string ss in listValues) { Console.WriteLine("ss = {0}", ss); } //挨个出栈 先进后出 for (int i = 0; i < count; i++) { //string dequeueString = client.DequeueItemFromList("czy"); string dequeueString = client.PopItemFromList("czy"); Console.WriteLine("当前出栈:{0}", dequeueString); } #endregion //清空数据库 client.FlushDb(); #region Set Console.WriteLine("=====set====="); client.AddItemToSet("czy1", "ethan"); client.AddItemToSet("czy1", "iOS"); client.AddItemToSet("czy1", "c#"); //数量 Console.WriteLine("set数量:{0}", client.GetSetCount("czy1")); //所有值 HashSet <string> sset1 = client.GetAllItemsFromSet("czy1"); Console.WriteLine(); Console.WriteLine("====sset1===="); foreach (string sss1 in sset1) { Console.WriteLine("sss1 = {0}", sss1); } client.AddItemToSet("czy2", "ethan"); client.AddItemToSet("czy2", "changsha"); client.AddItemToSet("czy2", "pingpong"); HashSet <string> sset2 = client.GetAllItemsFromSet("czy2"); Console.WriteLine(); Console.WriteLine("====sset2===="); foreach (string sss2 in sset2) { Console.WriteLine("sss2 = {0}", sss2); } //并集 HashSet <string> unionSets = client.GetUnionFromSets(new string[] { "czy1", "czy2" }); Console.WriteLine("集合并集:"); foreach (string unions in unionSets) { Console.WriteLine(unions); } //交集 HashSet <string> intersectSets = client.GetIntersectFromSets(new string[] { "czy1", "czy2" }); Console.WriteLine("集合交集:"); foreach (string intersects in intersectSets) { Console.WriteLine(intersects); } //差集://[返回存在于第一个集合,但是不存在于其他集合的数据。差集] HashSet <string> differenceSets = client.GetDifferencesFromSet("czy1", new string[] { "czy2" }); Console.WriteLine("集合差集:"); foreach (string difference in differenceSets) { Console.WriteLine(difference); } Console.WriteLine(); HashSet <string> differenceSets2 = client.GetDifferencesFromSet("czy2", new string[] { "czy1" }); foreach (string diff in differenceSets2) { Console.WriteLine(diff); } #endregion client.FlushDb(); #region Sorted Set client.AddItemToSortedSet("czy", "ethan"); client.AddItemToSortedSet("czy", "changsha"); client.AddItemToSortedSet("czy", "iOS"); client.AddItemToSortedSet("czy", "c#"); List <string> hset = client.GetAllItemsFromSortedSet("czy"); foreach (string ssss in hset) { Console.WriteLine("Sorted Set = {0}", ssss); } #endregion Console.ReadKey(); }