public void Update(float timer) { if (_multi_quit_partie) { _loading.Update(timer); } }
public void Update(float timer) { if (!_out_of_time && !_adversaire_refuse && !_ping_partie) { if (_timer.IncreaseTimer(timer)) { _server.Client_Valid_Or_Refuse_Game(_id, _id_partie_found, _code, "0"); _out_of_time = true; _ping_partie = false; Reset_Bouton_Phase_2(); } } if (_server.Echange_en_cours) { _loading.Update(timer); } if (_server.Info_Attente_Check()) { string blbl = _server.Recuperer_Info(); string[] data = blbl.Split(' '); if (data [0] == "ok") { statut = Statut_Pop_Up.Refuse; } else if (data [0] == "ERREUR" || data [0] == "4") { _out_of_time = true; _ping_partie = false; Reset_Bouton_Phase_2(); } else if (data [0] == "3") { _adversaire_refuse = true; _ping_partie = false; Reset_Bouton_Phase_2(); } else if (data [0] == "2") { statut = Statut_Pop_Up.Partie_found; data_game.Add(data [1]); data_game.Add(data [2]); data_game.Add(data [3]); data_game.Add(data [4]); data_game.Add(data [5]); data_game.Add(data [6]); data_game.Add(data [7]); } else if (data [0] == "1") { _ping_partie = true; } } if (_ping_partie && _timer_ping.IncreaseTimer(timer)) { _server.Client_Valid_Or_Refuse_Game(_id, _id_partie_found, _code, "1"); } }
public override void Update(Microsoft.Xna.Framework.GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen) { float timer = (float)gameTime.ElapsedGameTime.TotalMilliseconds; _no_co.Update(timer, server); //KEYBOARD if (_statut_bouton == Statut_Bouton.Normal || _statut_bouton == Statut_Bouton.Attente_Confirmation || _statut_bouton == Statut_Bouton.Deja_Pris) { if (keyboard._tapped) { if (keyboard._type_tapped == Keyboard.TypeLettre.Lettre) { if (_name.Length < nombre_max_name) { if (_name.Length == 0) { keyboard.Changer_en_MIN(); isMaj = false; } _name += keyboard._letter_tapped; _error_nbr_letters = false; if (_statut_bouton == Statut_Bouton.Deja_Pris || _statut_bouton == Statut_Bouton.Attente_Confirmation) { Statut_Normal(); } } else { _error_trop_de_letters = true; } } else if (keyboard._type_tapped == Keyboard.TypeLettre.Effacer) { if (_name.Length > 0) { _name = _name.Remove(_name.Length - 1, 1); if (_statut_bouton == Statut_Bouton.Attente_Confirmation || _statut_bouton == Statut_Bouton.Deja_Pris) { Statut_Normal(); } } } else if (keyboard._type_tapped == Keyboard.TypeLettre.Maj_Min) { Inverser_MAJ(); } keyboard.Reboot_Variable(); } } if (server.Info_Attente_Check()) { if (_statut_bouton == Statut_Bouton.Attente_Verification) { string data = server.Recuperer_Info(); bool result = false; if (data == "true") { result = true; } else if (data == "false") { result = false; } if (result) { Statut_Already_Take(); } else { Statut_Bon(); } } else if (_statut_bouton == Statut_Bouton.Envoie_Confirmation) { string data = server.Recuperer_Info(); string[] data_array = data.Split(' '); string id = "0", code = "0"; //ASSIGNE id = data_array [0].ToString(); code = data_array [1].ToString(); IsolatedStorageSettings.ApplicationSettings ["id"] = id; IsolatedStorageSettings.ApplicationSettings ["code"] = code; Valider(); } } if (_name.Length < nombre_max_name) { _error_trop_de_letters = false; } if (_loading != null & _statut_bouton == Statut_Bouton.Attente_Verification || _statut_bouton == Statut_Bouton.Envoie_Confirmation) { _loading.Update(timer); } keyboard.Update_Timer(timer); base.Update(gameTime, otherScreenHasFocus, coveredByOtherScreen); }
public override void Update(GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen) { if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) { this.ExitScreen(); ScreenManager.AddScreen(new MainMenuScreen()); } float timer = (float)gameTime.ElapsedGameTime.TotalMilliseconds; transition.Update_Transition(timer); _no_co.Update(timer, server); if (!popup.is_active) { _loading.Update(timer); } else { GestionFin_Popup(); popup.Update(timer); } if (!popup.is_active) { if (server.Info_Attente_Check()) { string blbl = server.Recuperer_Info(); string[] data = blbl.Split(' '); if (!is_dans_salle_attente) { if (data [0] == "true") { is_dans_salle_attente = true; server.Verifier_Partie_trouver(_id, _code); } else { server.Ajout_Joueur_Liste_Attente(_id, _code); } } else { if (data [0] == "true") { Adversaire_Found(data [1]); } } } if (is_dans_salle_attente) { if (!server.Echange_en_cours && _timer_ping_partie.IncreaseTimer(timer)) { server.Verifier_Partie_trouver(_id, _code); } } } base.Update(gameTime, otherScreenHasFocus, coveredByOtherScreen); }