コード例 #1
0
 /// <summary>
 /// The main entry point for the application.
 /// </summary>
 static void Main()
 {
     using (RectangleCollisionGame game = new RectangleCollisionGame())
     {
         game.Run();
     }
 }
コード例 #2
0
		public override void FinishedLaunching (UIApplication app)
		{
			// Fun begins..
			using (RectangleCollisionGame game = new RectangleCollisionGame()) {
				game.Run ();
			}
		}
コード例 #3
0
        public override void FinishedLaunching(MonoMac.Foundation.NSObject notification)
        {
            RectangleCollisionGame game = new RectangleCollisionGame();

            game.Run();
        }
コード例 #4
0
ファイル: Program.cs プロジェクト: kjpou1/MonoGame-Samples
		public override void FinishedLaunching (MonoMac.Foundation.NSObject notification)
		{
			using (RectangleCollisionGame game = new RectangleCollisionGame ()) {
				game.Run ();
			}
		}
コード例 #5
0
 public override void FinishedLaunching(UIApplication app)
 {
     // Fun begins..
     game = new RectangleCollisionGame();
     game.Run();
 }