public AbsEntity() { components = new Components(); features = new Features(); attributes = new Attributes(); configs = new Configs(); messageRegister = new MessageRegister(); updateRegister = new UpdateRegister(); timerRegister = new TimerRegister(); }
public static void Init() { register = new TimerRegister(); // TimerManager需要使用update,这里要在updateManager里注册timerManager的update事件 UpdateManager.RegisterUpdate(OnUpdate); }
public static void Dispose() { UpdateManager.UnregisterUpdate(OnUpdate); register.Dispose(); register = null; }