/// <summary> /// Creates a model, upload catalog and usage files and trigger a build. /// Returns the Build ID of the trained build. /// </summary> /// <param name="recommender">Wrapper that maintains API key</param> /// <param name="buildType">The type of build. (Recommendation or FBT)</param> /// <param name="modelId">The model Id</param> public static long UploadDataAndTrainModel(string modelId, BuildType buildType = BuildType.Recommendation) { long buildId = -1; // Import data to the model. Console.WriteLine("Importing catalog files..."); int catalogFilesCount = 0; foreach (string catalog in Directory.GetFiles(ProductCatalogPath, "*.*")) { var catalogFile = new FileInfo(catalog); recommender.UploadCatalog(modelId, catalogFile.FullName, catalogFile.Name); catalogFilesCount++; } Console.WriteLine("Imported {0} catalog files.", catalogFilesCount); Console.WriteLine("Importing usage files..."); int usageFilesCount = 0; foreach (string usage in Directory.GetFiles(UsageFilesPath, "*.*")) { var usageFile = new FileInfo(usage); recommender.UploadUsage(modelId, usageFile.FullName, usageFile.Name); usageFilesCount++; } Console.WriteLine("Imported {0} usage files.", usageFilesCount); #region training // Trigger a recommendation build. string operationLocationHeader; Console.WriteLine("Triggering build for model '{0}'. \nThis will take a few minutes...", modelId); if (buildType == BuildType.Recommendation) { buildId = recommender.CreateRecommendationsBuild(modelId, "Recommendation Build " + DateTime.UtcNow.ToString("yyyyMMddHHmmss"), enableModelInsights: false, operationLocationHeader: out operationLocationHeader); } else { buildId = recommender.CreateFbtBuild(modelId, "Frequenty-Bought-Together Build " + DateTime.UtcNow.ToString("yyyyMMddHHmmss"), enableModelInsights: false, operationLocationHeader: out operationLocationHeader); } // Monitor the build and wait for completion. Console.WriteLine("Monitoring build {0}", buildId); var buildInfo = recommender.WaitForOperationCompletion <BuildInfo>(RecommendationsApiWrapper.GetOperationId(operationLocationHeader)); Console.WriteLine("Build {0} ended with status {1}.\n", buildId, buildInfo.Status); if (String.Compare(buildInfo.Status, "Succeeded", StringComparison.OrdinalIgnoreCase) != 0) { Console.WriteLine("Build {0} did not end successfully, the sample app will stop here.", buildId); Console.WriteLine("Press any key to end"); Console.ReadKey(); return(-1); } // Waiting in order to propagate the model updates from the build... Console.WriteLine("Waiting for 40 sec for propagation of the built model..."); Thread.Sleep(TimeSpan.FromSeconds(40)); // The below api is more meaningful when you want to give a certain build id to be an active build. // Currently this app has a single build which is already active. Console.WriteLine("Setting build {0} as active build.", buildId); recommender.SetActiveBuild(modelId, buildId); #endregion return(buildId); }
/// <summary> /// 1) Builds a recommendations model and upload catalog and usage data /// 2) Triggers a model build and monitor the build operation status /// 3) Sets the build as the active build for the model. /// 4) Requests item recommendations /// 5) Requests user recommendations /// </summary> public static void Main(string[] args) { // Initialize helper with username and API key. var recommender = new RecommendationsApiWrapper(AccountKey, BaseUri); string modelId = string.Empty; try { if (String.IsNullOrEmpty(AccountKey)) { Console.WriteLine("Please enter your API key to run this sample."); Console.ReadKey(); return; } // Create a new model. Console.WriteLine("Creating a new model {0}...", ModelName); ModelInfo modelInfo = recommender.CreateModel(ModelName, "Sample model"); modelId = modelInfo.Id; Console.WriteLine("Model '{0}' created with ID: {1}", ModelName, modelId); // Import data to the model. var resourcesDir = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "Resources"); Console.WriteLine("Importing catalog files..."); foreach (string catalog in Directory.GetFiles(resourcesDir, "catalog*.csv")) { var catalogFile = new FileInfo(catalog); recommender.UploadCatalog(modelId, catalogFile.FullName, catalogFile.Name); } Console.WriteLine("Importing usage data..."); foreach (string usage in Directory.GetFiles(resourcesDir, "usage*.csv")) { var usageFile = new FileInfo(usage); recommender.UploadUsage(modelId, usageFile.FullName, usageFile.Name); } // Trigger a recommendation build. string operationLocationHeader; Console.WriteLine("Triggering build for model '{0}'. \nThis will take a few minutes...", modelId); var buildId = recommender.CreateRecommendationsBuild(modelId, "build of " + DateTime.UtcNow.ToString("yyyyMMddHHmmss"), enableModelInsights: false, operationLocationHeader: out operationLocationHeader); // Monitor the build and wait for completion. Console.WriteLine("Monitoring build {0}", buildId); var buildInfo = recommender.WaitForBuildCompletion(operationLocationHeader); Console.WriteLine("Build {0} ended with status {1}.\n", buildId, buildInfo.Status); if (String.Compare(buildInfo.Status, "Succeeded", StringComparison.OrdinalIgnoreCase) != 0) { Console.WriteLine("Build {0} did not end successfully, the sample app will stop here.", buildId); Console.WriteLine("Press any key to end"); Console.ReadKey(); return; } // Waiting in order to propagate the model updates from the build... Console.WriteLine("Waiting for 40 sec for propagation of the built model..."); Thread.Sleep(TimeSpan.FromSeconds(40)); // The below api is more meaningful when you want to give a certain build id to be an active build. // Currently this app has a single build which is already active. Console.WriteLine("Setting build {0} as active build.", buildId); recommender.SetActiveBuild(modelId, buildId); // Now we are ready to get recommendations! // Get item to item recommendations. (I2I) Console.WriteLine(); Console.WriteLine("Getting Item to Item Recommendations for The Piano Man's Daughter"); const string itemIds = "6485200"; var itemSets = recommender.GetRecommendations(modelId, buildId, itemIds, 6); if (itemSets.RecommendedItemSetInfo != null) { foreach (RecommendedItemSetInfo recoSet in itemSets.RecommendedItemSetInfo) { foreach (var item in recoSet.Items) { Console.WriteLine("Item id: {0} \n Item name: {1} \t (Rating {2})", item.Id, item.Name, recoSet.Rating); } } } else { Console.WriteLine("No recommendations found."); } // Now let's get a user recommendation (U2I) Console.WriteLine(); Console.WriteLine("Getting User Recommendations for User:"******"142256"; itemSets = recommender.GetUserRecommendations(modelId, buildId, userId, 6); if (itemSets.RecommendedItemSetInfo != null) { foreach (RecommendedItemSetInfo recoSet in itemSets.RecommendedItemSetInfo) { foreach (var item in recoSet.Items) { Console.WriteLine("Item id: {0} \n Item name: {1} \t (Rating {2})", item.Id, item.Name, recoSet.Rating); } } } else { Console.WriteLine("No recommendations found."); } Console.WriteLine("Press any key to end"); Console.ReadKey(); } finally { // Uncomment the line below if you wish to delete the model. // Note that you can have up to 10 models at any time. // You may have up to 20 builds per model. //recommender.DeleteModel(modelId); } }