private void button1_Click(object sender, EventArgs e) { // open instances this.Hide(); MyInstances f = new MyInstances(); f.Show(); }
public void startInstance_callback(string res) { JsonValue json = JsonValue.Parse(res); //Creates JsonValue from response string Console.WriteLine("My Json String = " + json.ToString()); //log that a response was recieved if (DataManager.cleanJSON(json["HttpStatus"].ToString()) == "200") { // Code to execute on success goes here Console.WriteLine("pending"); DataManager.setInstanceUp(false); DataManager.setRecoveryStatus("start"); DataManager.setRecoveryID(DataManager.cleanJSON(json["recovery_id"].ToString())); aTimer = new System.Timers.Timer(); aTimer.Elapsed += new ElapsedEventHandler(OnTimedEvent); // Set the Interval to 1 minute. 1000 = 1 second. aTimer.Interval = 30000; aTimer.Start(); // open instances this.Hide(); MyInstances f = new MyInstances(); f.Show(); } else { // Code to execute on error goes here Console.WriteLine("error"); } }
public void getBackups_callback(string res1) { JsonValue json = JsonValue.Parse(res1); //Creates JsonValue from response string Console.WriteLine("My Json String = " + json.ToString()); //log that a response was recieved if (DataManager.cleanJSON(json["HttpStatus"].ToString()) == "200") { // Code to execute on success goes here Console.WriteLine("Success"); DataManager.addBackupsList(json); } else { // Code to execute on error goes here Console.WriteLine("error"); } this.Hide(); MyInstances f = new MyInstances(); f.Show(); }