private void OnSendTaskCompletedCallback(NetResponse response) { if (!response.IsError) { if (response.IsContainsKey("task")) { var taskText = response.GetValue("task"); var taskRank = double.Parse(response.GetValue("rank")); byte taskUserRank = 0;//load from localStorage List <Comment> taskComments = null; //if (response.IsContainsKey("comments")) //{ // taskComments = new List<Comment>(); // var comments = response.GetValue("comments").Split(new char[]{'|'}); // foreach(var comm in comments) // { // var commParam = comm.Split(new string[]{";1;"},StringSplitOptions.RemoveEmptyEntries); // } //} _currentTask = new GameTask(taskText, taskRank, taskComments, taskUserRank); } else { _currentTask = null; } //CallDataUpdate(); } }
private void OnSendTaskCompletedCallback(NetResponse response) { if (!response.IsError) { if (response.IsContainsKey("task")) { var taskText = response.GetValue("task"); var taskRank = double.Parse(response.GetValue("rank")); byte taskUserRank = 0;//load from localStorage List<Comment> taskComments = null; //if (response.IsContainsKey("comments")) //{ // taskComments = new List<Comment>(); // var comments = response.GetValue("comments").Split(new char[]{'|'}); // foreach(var comm in comments) // { // var commParam = comm.Split(new string[]{";1;"},StringSplitOptions.RemoveEmptyEntries); // } //} _currentTask = new GameTask(taskText, taskRank, taskComments, taskUserRank); } else { _currentTask = null; } //CallDataUpdate(); } }