public CharacterValuesControl() { InitializeComponent(); _attributes = new AttributesControl(); _statistics = new BasicStatisticsControl(); _defense = new DefenseControl(); _factions = new FactionStandingsControl(); _attributes.SizeChanged += new EventHandler(stats_SizeChanged); _statistics.SizeChanged += new EventHandler(stats_SizeChanged); _defense.SizeChanged += new EventHandler(stats_SizeChanged); _factions.SizeChanged += new EventHandler(stats_SizeChanged); ResizeAndSetControlLocation(); this.Controls.Add(_attributes); this.Controls.Add(_statistics); this.Controls.Add(_defense); this.Controls.Add(_factions); }