public bool OnSceneGUI(Rect windowRect) { return(GenerateBrushToolGUI.OnSceneGUI(windowRect, this)); }
public Rect GetLastSceneGUIRect() { return(GenerateBrushToolGUI.GetLastSceneGUIRect(this)); }
public bool OnSceneGUI() { return(GenerateBrushToolGUI.OnSceneGUI(this)); }
public void OnInspectorGUI(EditorWindow window, float height) { GenerateBrushToolGUI.OnInspectorGUI(this, window, height); }
public void OnInspectorGUI(EditorWindow window) { GenerateBrushToolGUI.OnInspectorGUI(this, window); }