static void OnGUIContents(bool isSceneGUI, MeshEditBrushTool tool) { CommonGUI.StartToolGUI(); var filteredSelection = CSGBrushEditorManager.FilteredSelection; var defaultMaterial = CSGSettings.DefaultMaterial; GUILayout.BeginVertical(isSceneGUI ? InSceneWidth : GUIStyleUtility.ContentEmpty); { /* * GUILayout.BeginHorizontal(GUIStyleUtility.ContentEmpty); * { * * GUILayout.BeginVertical(isSceneGUI ? GUI.skin.box : GUIStyle.none); * { * //GUILayout.Label(Keys.VerticalMoveMode.ToString() + " to dragging brush up/down", EditorStyles.miniLabel); * GUILayout.Label("Control (hold) to drag polygon on it's plane", EditorStyles.miniLabel); * GUILayout.Label("Shift (hold) to drag extrude polygon", EditorStyles.miniLabel); * GUILayout.Label("Shift (hold) to chamfer edges and vertices", EditorStyles.miniLabel); * } * GUILayout.EndVertical(); * } * GUILayout.EndHorizontal();*/ ChooseCSGOperation(filteredSelection, isSceneGUI, tool); GUILayout.BeginHorizontal(GUIStyleUtility.ContentEmpty); { if (isSceneGUI) { GUILayout.BeginVertical(GUIStyleUtility.ContentEmpty); { EditorGUI.BeginChangeCheck(); { defaultMaterial = GUIStyleUtility.MaterialImage(defaultMaterial, small: true); } if (EditorGUI.EndChangeCheck() && defaultMaterial) { CSGSettings.DefaultMaterial = defaultMaterial; CSGSettings.Save(); } } GUILayout.EndVertical(); } GUILayout.BeginVertical(GUIStyleUtility.ContentEmpty); { bool have_nodes = tool != null && (filteredSelection.NodeTargets.Length > 0); EditorGUI.BeginDisabledGroup(!have_nodes); { GUIStyle left = EditorStyles.miniButtonLeft; GUIStyle middle = EditorStyles.miniButtonMid; GUIStyle right = EditorStyles.miniButtonRight; GUILayout.BeginHorizontal(GUIStyleUtility.ContentEmpty); { if (isSceneGUI) { EditorGUILayout.LabelField(ContentFlip, labelWidth); } else { EditorGUILayout.LabelField(ContentFlip, largeLabelWidth); } if (GUILayout.Button(ContentFlipX, left)) { tool.FlipX(); } TooltipUtility.SetToolTip(TooltipFlipX); if (GUILayout.Button(ContentFlipY, middle)) { tool.FlipY(); } TooltipUtility.SetToolTip(TooltipFlipY); if (GUILayout.Button(ContentFlipZ, right)) { tool.FlipZ(); } TooltipUtility.SetToolTip(TooltipFlipZ); } GUILayout.EndHorizontal(); /* * EditorGUILayout.LabelField(ContentEdgesLabel); * GUILayout.BeginHorizontal(GUIStyleUtility.ContentEmpty); * { * EditorGUI.BeginDisabledGroup(!tool.CanSmooth()); * { * if (GUILayout.Button("Smooth")) { tool.Smooth(); } * } * EditorGUI.EndDisabledGroup(); * EditorGUI.BeginDisabledGroup(!tool.CanUnSmooth()); * { * if (GUILayout.Button("Un-smooth")) { tool.UnSmooth(); } * } * EditorGUI.EndDisabledGroup(); * } * GUILayout.EndHorizontal(); */ if (GUILayout.Button(ContentSnapToGrid)) { tool.SnapToGrid(); } TooltipUtility.SetToolTip(TooltipSnapToGrid); } EditorGUI.EndDisabledGroup(); } GUILayout.EndVertical(); } GUILayout.EndHorizontal(); GUILayout.Space(2); if (!isSceneGUI) { EditorGUILayout.Space(); GUILayout.BeginHorizontal(GUIStyleUtility.ContentEmpty); { EditorGUILayout.LabelField(ContentDefaultMaterial, largeLabelWidth); GUILayout.BeginVertical(GUIStyleUtility.ContentEmpty); { EditorGUI.BeginChangeCheck(); { defaultMaterial = EditorGUILayout.ObjectField(defaultMaterial, typeof(Material), true) as Material; } if (EditorGUI.EndChangeCheck() && defaultMaterial) { CSGSettings.DefaultMaterial = defaultMaterial; CSGSettings.Save(); } } GUILayout.Space(2); GUILayout.BeginHorizontal(GUIStyleUtility.ContentEmpty); { GUILayout.Space(5); defaultMaterial = GUIStyleUtility.MaterialImage(defaultMaterial, small: false); } GUILayout.EndHorizontal(); GUILayout.EndVertical(); } GUILayout.EndHorizontal(); /* * // Unity won't let us do this * GUILayout.BeginVertical(GUIStyleUtility.ContentEmpty); * OnGUIContentsMaterialInspector(first_material, multiple_materials); * GUILayout.EndVertical(); */ } else { EditorGUI.BeginChangeCheck(); { defaultMaterial = EditorGUILayout.ObjectField(defaultMaterial, typeof(Material), true) as Material; } if (EditorGUI.EndChangeCheck() && defaultMaterial) { CSGSettings.DefaultMaterial = defaultMaterial; CSGSettings.Save(); } } } GUILayout.EndVertical(); EditorGUI.showMixedValue = false; }
static void OnGUIContents(GenerateBrushTool tool, bool isSceneGUI, float height) { if (!isSceneGUI) { Rect shapeModeBounds; var csg_skin = GUIStyleUtility.Skin; tool.BuilderMode = (ShapeMode)GUIStyleUtility.ToolbarWrapped((int)tool.BuilderMode, ref shapeModeRects, out shapeModeBounds, csg_skin.shapeModeNames, tooltips: GUIStyleUtility.shapeModeTooltips, yOffset: height, areaWidth: EditorGUIUtility.currentViewWidth - 4); GUILayout.Space(shapeModeBounds.height); CommonGUI.StartToolGUI(); scrollPos = EditorGUILayout.BeginScrollView(scrollPos); { ChooseOperation(tool, isSceneGUI); tool.CurrentGenerator.OnShowGUI(isSceneGUI); CommitOrCancel(isSceneGUI, tool); EditorGUILayout.Space(); var defaultMaterial = CSGSettings.DefaultMaterial; GUILayout.BeginHorizontal(GUIStyleUtility.ContentEmpty); { EditorGUILayout.LabelField(ContentDefaultMaterial, largeLabelWidth); GUILayout.BeginVertical(GUIStyleUtility.ContentEmpty); { EditorGUI.BeginChangeCheck(); { defaultMaterial = EditorGUILayout.ObjectField(defaultMaterial, typeof(Material), true) as Material; } if (EditorGUI.EndChangeCheck() && defaultMaterial) { CSGSettings.DefaultMaterial = defaultMaterial; tool.CurrentGenerator.OnDefaultMaterialModified(); CSGSettings.Save(); } } GUILayout.Space(2); GUILayout.BeginHorizontal(GUIStyleUtility.ContentEmpty); { GUILayout.Space(5); EditorGUI.BeginChangeCheck(); { defaultMaterial = GUIStyleUtility.MaterialImage(defaultMaterial, small: false); } if (EditorGUI.EndChangeCheck() && defaultMaterial) { CSGSettings.DefaultMaterial = defaultMaterial; tool.CurrentGenerator.OnDefaultMaterialModified(); CSGSettings.Save(); } } GUILayout.EndHorizontal(); GUILayout.EndVertical(); } GUILayout.EndHorizontal(); /* * // Unity won't let us do this * GUILayout.BeginVertical(GUIStyleUtility.ContentEmpty); * OnGUIContentsMaterialInspector(first_material, multiple_materials); * GUILayout.EndVertical(); */ } EditorGUILayout.EndScrollView(); } if (isSceneGUI) { GUILayout.BeginHorizontal(GUILayout.MinHeight(100)); { GUILayout.BeginVertical(GUILayout.Width(100)); { GUILayout.FlexibleSpace(); var rect = GUILayoutUtility.GetLastRect(); var csg_skin = GUIStyleUtility.Skin; Rect shapeModeBounds; tool.BuilderMode = (ShapeMode)GUIStyleUtility.ToolbarWrapped((int)tool.BuilderMode, ref shapeModeRects, out shapeModeBounds, csg_skin.shapeModeNames, tooltips: GUIStyleUtility.shapeModeTooltips, yOffset: rect.y, areaWidth: 100); GUILayout.Space(shapeModeBounds.height); ChooseOperation(tool, isSceneGUI); } GUILayout.EndVertical(); GUILayout.BeginVertical(GUIStyleUtility.ContentEmpty); { tool.CurrentGenerator.OnShowGUI(isSceneGUI); GUILayout.FlexibleSpace(); CommitOrCancel(isSceneGUI, tool); } GUILayout.EndVertical(); } GUILayout.EndHorizontal(); } }
static void OnGUIContents(bool isSceneGUI, ClipBrushTool tool) { CommonGUI.StartToolGUI(); if (tool.ClipBrushCount == 0) { GUILayout.Label(string.Format("no brushes selected", tool.ClipBrushCount), GUIStyleUtility.redTextArea); } else { if (tool.ClipBrushCount == 1) { GUILayout.Label(string.Format("{0} brush selected", tool.ClipBrushCount)); } else { GUILayout.Label(string.Format("{0} brushes selected", tool.ClipBrushCount)); } } EditorGUILayout.Space(); EditorGUI.BeginDisabledGroup(tool == null); { GUILayout.BeginVertical(isSceneGUI ? GUI.skin.box : GUIStyle.none); { var newClipMode = (tool != null) ? tool.clipMode : ((ClipMode)999); var skin = GUIStyleUtility.Skin; for (int i = 0; i < clipModeValues.Length; i++) { var selected = newClipMode == clipModeValues[i]; GUIContent content; GUIStyle style; if (selected) { style = GUIStyleUtility.selectedIconLabelStyle; content = skin.clipNamesOn[i]; } else { style = GUIStyleUtility.unselectedIconLabelStyle; content = skin.clipNames[i]; } if (GUILayout.Toggle(selected, content, style)) { newClipMode = clipModeValues[i]; } TooltipUtility.SetToolTip(GUIStyleUtility.clipTooltips[i]); } if (tool != null && tool.clipMode != newClipMode) { tool.SetClipMode(newClipMode); } } GUILayout.EndVertical(); if (!isSceneGUI) { GUILayout.Space(10); } bool disabled = (tool == null || tool.editMode != ClipBrushTool.EditMode.EditPoints); var defaultMaterial = CSGSettings.DefaultMaterial; GUILayout.BeginVertical(isSceneGUI ? MaterialSceneWidth : GUIStyleUtility.ContentEmpty); { GUILayout.BeginHorizontal(GUIStyleUtility.ContentEmpty); { if (isSceneGUI) { EditorGUI.BeginChangeCheck(); { defaultMaterial = GUIStyleUtility.MaterialImage(defaultMaterial); } if (EditorGUI.EndChangeCheck() && defaultMaterial) { CSGSettings.DefaultMaterial = defaultMaterial; CSGSettings.Save(); } GUILayout.BeginVertical(GUIStyleUtility.ContentEmpty); } { EditorGUI.BeginDisabledGroup(disabled); { if (GUILayout.Button(ContentCancel)) { doCancel = true; } TooltipUtility.SetToolTip(CancelTooltip); if (GUILayout.Button(ContentCommit)) { doCommit = true; } TooltipUtility.SetToolTip(CommitTooltip); } EditorGUI.EndDisabledGroup(); } if (isSceneGUI) { GUILayout.EndVertical(); } } GUILayout.EndHorizontal(); if (isSceneGUI) { GUILayout.Space(2); EditorGUI.BeginChangeCheck(); { defaultMaterial = EditorGUILayout.ObjectField(defaultMaterial, typeof(Material), true) as Material; } if (EditorGUI.EndChangeCheck() && defaultMaterial) { CSGSettings.DefaultMaterial = defaultMaterial; CSGSettings.Save(); } } } if (!isSceneGUI) { EditorGUILayout.Space(); GUILayout.BeginHorizontal(GUIStyleUtility.ContentEmpty); { EditorGUILayout.LabelField(ContentDefaultMaterial, largeLabelWidth); GUILayout.BeginVertical(GUIStyleUtility.ContentEmpty); { EditorGUI.BeginChangeCheck(); { defaultMaterial = EditorGUILayout.ObjectField(defaultMaterial, typeof(Material), true) as Material; } if (EditorGUI.EndChangeCheck() && defaultMaterial) { CSGSettings.DefaultMaterial = defaultMaterial; CSGSettings.Save(); } } GUILayout.Space(2); GUILayout.BeginHorizontal(GUIStyleUtility.ContentEmpty); { GUILayout.Space(5); defaultMaterial = GUIStyleUtility.MaterialImage(defaultMaterial, small: false); } GUILayout.EndHorizontal(); GUILayout.EndVertical(); } GUILayout.EndHorizontal(); /* * // Unity won't let us do this * GUILayout.BeginVertical(GUIStyleUtility.ContentEmpty); * OnGUIContentsMaterialInspector(first_material, multiple_materials); * GUILayout.EndVertical(); */ } GUILayout.EndVertical(); } EditorGUI.EndDisabledGroup(); }
static void CommitOrCancel(bool isSceneGUI, GenerateBrushTool tool) { var defaultMaterial = CSGSettings.DefaultMaterial; GUILayout.BeginHorizontal(GUIStyleUtility.ContentEmpty); { if (isSceneGUI) { GUILayout.Space(5); GUILayout.BeginVertical(GUILayout.MinWidth(10)); { EditorGUI.BeginChangeCheck(); { defaultMaterial = GUIStyleUtility.MaterialImage(defaultMaterial); } if (EditorGUI.EndChangeCheck() && defaultMaterial) { CSGSettings.DefaultMaterial = defaultMaterial; tool.CurrentGenerator.OnDefaultMaterialModified(); CSGSettings.Save(); } } GUILayout.EndVertical(); GUILayout.Space(4); GUILayout.BeginVertical(GUIStyleUtility.ContentEmpty); } { var generator = tool.CurrentGenerator; EditorGUI.BeginDisabledGroup(!generator.CanCommit); { if (GUILayout.Button(CancelContent)) { generator.DoCancel(); } TooltipUtility.SetToolTip(CancelTooltip); if (GUILayout.Button(CreateContent)) { generator.DoCommit(); } TooltipUtility.SetToolTip(CreateTooltip); } EditorGUI.EndDisabledGroup(); } if (isSceneGUI) { GUILayout.EndVertical(); } } GUILayout.EndHorizontal(); if (isSceneGUI) { GUILayout.Space(2); EditorGUI.BeginChangeCheck(); { defaultMaterial = EditorGUILayout.ObjectField(defaultMaterial, typeof(Material), true) as Material; } if (EditorGUI.EndChangeCheck() && defaultMaterial) { CSGSettings.DefaultMaterial = defaultMaterial; tool.CurrentGenerator.OnDefaultMaterialModified(); CSGSettings.Save(); } } }