コード例 #1
0
ファイル: Inventory.cs プロジェクト: DaimOwns/ProRP
        private static void ApplyEffect(Session Session, ClientMessage Message)
        {
            int EffectSpriteId = Message.PopWiredInt32();

            if (EffectSpriteId < 0)
            {
                EffectSpriteId = 0;
            }

            RoomInstance Instance = RoomManager.GetInstanceByRoomId(Session.CurrentRoomId);

            if (Instance == null)
            {
                return;
            }

            RoomActor Actor = Instance.GetActorByReferenceId(Session.CharacterId);

            if (Actor == null || (EffectSpriteId != 0 && !Session.AvatarEffectCache.HasEffect(EffectSpriteId, true)))
            {
                return;
            }

            Actor.ApplyEffect(EffectSpriteId);
            Session.CurrentEffect = EffectSpriteId;
        }
コード例 #2
0
ファイル: DataRouter.cs プロジェクト: BjkGkh/BobbaRP
        public static void HandleData(Session Session, ClientMessage Message)
        {
            if (Session == null || Session.Stopped || Message == null)
            {
                return;
            }

            if (!mCallbacks.ContainsKey(Message.Id))
            {
                string text = System.IO.File.ReadAllText(Environment.CurrentDirectory + "\\packet-log.txt");
                Output.WriteLine("Unhandled packet: " + Message.Id + " (" + Constants.DefaultEncoding.GetString(Base64Encoding.EncodeUint32(Message.Id, 2)) + "), no suitable handler found.", OutputLevel.Warning);
                System.IO.StreamWriter file = new System.IO.StreamWriter(Environment.CurrentDirectory + "\\packet-log.txt");
                file.WriteLine(text + "Unhandled packet: " + Message.Id + " (" + Constants.DefaultEncoding.GetString(Base64Encoding.EncodeUint32(Message.Id, 2)) + "), no suitable handler found.",
                    OutputLevel.Notification + "\n\n");
                file.Close();
                return;
            }

            if (!Session.Authenticated && !mCallbacksWithoutAuthentication.Contains(Message.Id))
            {
                return;
            }

            mCallbacks[Message.Id].Invoke(Session, Message);
        }
コード例 #3
0
ファイル: InfobusManager.cs プロジェクト: DaimOwns/ProRP
        private static void SubmitAnswer(Session Session, ClientMessage Message)
        {
            RoomInstance Instance = RoomManager.GetInstanceByRoomId(Session.CurrentRoomId);

            if (Instance == null)
            {
                return;
            }

            RoomActor Actor = Instance.GetActorByReferenceId(Session.CharacterId);

            if (Actor == null)
            {
                return;
            }

            int AnswerId = Message.PopWiredInt32();

            lock (mInfobusQuestions)
            {
                if (mInfobusQuestions.ContainsKey(Instance.RoomId))
                {
                    mInfobusQuestions[Instance.RoomId].SubmitAnswer(Actor.Id, AnswerId);
                }
            }
        }
コード例 #4
0
ファイル: RoomItemHandler.cs プロジェクト: DaimOwns/ProRP
        private static void DeleteSticky(Session Session, ClientMessage Message)
        {
            RoomInstance Instance = RoomManager.GetInstanceByRoomId(Session.CurrentRoomId);

            if (Instance == null || !Instance.CheckUserRights(Session, true))
            {
                return;
            }

            Item Item = Instance.GetItem(Message.PopWiredUInt32());

            if (Item == null || Item.Definition.Behavior != ItemBehavior.StickyNote)
            {
                return;
            }

            if (Instance.TakeItem(Item.Id))
            {
                Instance.RegenerateRelativeHeightmap();

                using (SqlDatabaseClient MySqlClient = SqlDatabaseManager.GetClient())
                {
                    Item.RemovePermanently(MySqlClient);
                }
            }
        }
コード例 #5
0
ファイル: ModerationHandler.cs プロジェクト: DaimOwns/ProRP
        private static void AlertRoom(Session Session, ClientMessage Message)
        {
            if (!Session.HasRight("moderation_tool"))
            {
                return;
            }

            RoomInstance Instance = RoomManager.GetInstanceByRoomId(Session.CurrentRoomId);

            if (Instance == null)
            {
                Session.SendData(NotificationMessageComposer.Compose("Could not send room alert."));
                return;
            }

            int Unknown1 = Message.PopWiredInt32();
            int AlertMode = Message.PopWiredInt32();
            string AlertMessage = Message.PopString();
            bool IsCaution = AlertMode != 3;

            Instance.SendModerationAlert(AlertMessage, IsCaution);

            using (SqlDatabaseClient MySqlClient = SqlDatabaseManager.GetClient())
            {
                ModerationLogs.LogModerationAction(MySqlClient, Session, "Sent room " + (IsCaution ? "caution" : "message"),
                    "Room " + Instance.Info.Name + " (ID " + Instance.RoomId + "): '" + AlertMessage + "'");
            }
        }
コード例 #6
0
ファイル: ModerationHandler.cs プロジェクト: DaimOwns/ProRP
        private static void BanUser(Session Session, ClientMessage Message)
        {
            if (!Session.HasRight("moderation_tool"))
            {
                return;
            }

            uint UserId = Message.PopWiredUInt32();
            string MessageText = Message.PopString();
            double Length = (Message.PopWiredInt32() * 3600);

            Session TargetSession = SessionManager.GetSessionByCharacterId(UserId);

            if (TargetSession == null || TargetSession.HasRight("moderation_tool"))
            {
                Session.SendData(NotificationMessageComposer.Compose("This user is not online or you do not have permission to ban them.\nPlease use housekeeping to ban users that are offline."));
                return;
            }

            SessionManager.StopSession(TargetSession.Id);

            using (SqlDatabaseClient MySqlClient = SqlDatabaseManager.GetClient())
            {
                ModerationBanManager.BanUser(MySqlClient, UserId, MessageText, Session.CharacterId, Length);
                ModerationLogs.LogModerationAction(MySqlClient, Session, "Banned user",
                    "User '" + TargetSession.CharacterInfo.Username + "' (ID " + TargetSession.CharacterId + ") for " +
                    Length + " hours: '" + MessageText + "'");
            }
        }
コード例 #7
0
ファイル: Global.cs プロジェクト: BjkGkh/BobbaRP
        private static void OnSessionLatencyTest(Session Session, ClientMessage Message)
        {
            // Sesion timer sends a number to the server and expects it right back.
            // Maybe something to do with latency testing... or a keepalive?
            // Seems like a waste of bandwith since we're using pinging

            Session.SendData(LatencyTestResponseComposer.Compose(Message.PopWiredInt32()));
        }
コード例 #8
0
ファイル: Global.cs プロジェクト: BjkGkh/BobbaRP
 private static void OnClientDisconnectNotification(Session Session, ClientMessage Message)
 {
     RoomInstance Instance1 = RoomManager.GetInstanceByRoomId(Session.CurrentRoomId);
     RoomActor Actor = Instance1.GetActorByReferenceId(Session.CharacterInfo.Id);
     Instance1.BroadcastMessage(RoomChatComposer.Compose(Actor.Id, "-- Logging out in 10 seconds! -- [DISCONNECED]", 0, ChatType.Shout));
     System.Threading.Thread.Sleep(10000);
     SessionManager.StopSession(Session.Id);
 }
コード例 #9
0
ファイル: Handshake.cs プロジェクト: DaimOwns/ProRP
        private static void InitCrypto(Session Session, ClientMessage Message)
        {
            if (Session.Authenticated)
            {
                return;
            }

            Session.SendData(SessionParamsComposer.Compose());
        }
コード例 #10
0
ファイル: Handshake.cs プロジェクト: DaimOwns/ProRP
        private static void SsoLogin(Session Session, ClientMessage Message)
        {
            if (Session.Authenticated)
            {
                return;
            }

            string Ticket = UserInputFilter.FilterString(Message.PopString());
            Session.TryAuthenticate(Ticket, Session.RemoteAddress.ToString());
        }
コード例 #11
0
ファイル: Global.cs プロジェクト: BjkGkh/BobbaRP
        private static void OnUserAgent(Session Session, ClientMessage Message)
        {
            string UserAgent = Message.PopString();

            if (UserAgent.Length > 2000)
            {
                UserAgent = UserAgent.Substring(0, 2000);
            }

            Session.UserAgent = UserAgent;
        }
コード例 #12
0
ファイル: TradeHandler.cs プロジェクト: BjkGkh/BobbaRP
        private static void TradeComplete(Session Session, ClientMessage Message)
        {
            RoomInstance Instance = RoomManager.GetInstanceByRoomId(Session.CurrentRoomId);

            if (Instance == null)
            {
                return;
            }

            Trade Trade = Instance.TradeManager.GetTradeForUser(Session.CharacterId);

            if (Trade == null)
            {
                return;
            }

            Session TargetSession = SessionManager.GetSessionByCharacterId(Trade.UserOne == Session.CharacterId ?
                Trade.UserTwo : Trade.UserOne);

            if (TargetSession == null || !Trade.AcceptTrade(Trade.UserOne == Session.CharacterId))
            {
                return;
            }

            if (Trade.TradeStage == TradeStage.Finalized)
            {
                Session User1 = (TargetSession.CharacterId == Trade.UserOne ? TargetSession : Session);
                Session User2 = (TargetSession.CharacterId == Trade.UserTwo ? TargetSession : Session);

                Trade.DeliverItems(User1, User2);

                Session.SendData(TradeFinalizedComposer.Compose());
                TargetSession.SendData(TradeFinalizedComposer.Compose());

                Instance.TradeManager.StopTradeForUser(Session.CharacterId);
                Instance.TradeManager.StopTradeForUser(TargetSession.CharacterId);

                RoomActor Actor1 = Instance.GetActorByReferenceId(Session.CharacterId);
                RoomActor Actor2 = Instance.GetActorByReferenceId(TargetSession.CharacterId);

                if (Actor1 != null)
                {
                    Actor1.RemoveStatus("trd");
                    Actor1.UpdateNeeded = true;
                }

                if (Actor2 != null)
                {
                    Actor2.RemoveStatus("trd");
                    Actor2.UpdateNeeded = true;
                }
            }
        }
コード例 #13
0
ファイル: Inventory.cs プロジェクト: DaimOwns/ProRP
        private static void ActivateEffect(Session Session, ClientMessage Message)
        {
            AvatarEffect Effect = Session.AvatarEffectCache.GetEffect(Message.PopWiredInt32(), false, true);

            // If we do not have an effect that needs activating OR if we already have an effect
            // of this sort which IS activated, stop.
            if (Effect == null || Session.AvatarEffectCache.HasEffect(Effect.SpriteId, true))
            {
                return;
            }

            Effect.Activate();
            Session.SendData(UserEffectActivatedComposer.Compose(Effect));
        }
コード例 #14
0
ファイル: Handshake.cs プロジェクト: DaimOwns/ProRP
        private static void GetIgnoredUsers(Session Session, ClientMessage Message)
        {
            ReadOnlyCollection<uint> IgnoredUsers = Session.IgnoreCache.List;
            List<string> Names = new List<string>();

            foreach (uint IgnoredUser in IgnoredUsers)
            {
                string Name = CharacterResolverCache.GetNameFromUid(IgnoredUser);

                if (Name != "Unknown User" && !Names.Contains(Name))
                {
                    Names.Add(Name);
                }
            }

            Session.SendData(IgnoredUserListComposer.Compose(Names));
        }
コード例 #15
0
ファイル: Global.cs プロジェクト: BjkGkh/BobbaRP
        private static void OnClientConfig(Session Session, ClientMessage Message)
        {
            int Volume = Message.PopWiredInt32();
            bool Something = Message.PopWiredBoolean();

            if (Volume < 0)
            {
                Volume = 0;
            }

            if (Volume > 100)
            {
                Volume = 100;
            }

            Session.CharacterInfo.ConfigVolume = Volume;
        }
コード例 #16
0
ファイル: RoomItemHandler.cs プロジェクト: DaimOwns/ProRP
        private static void GetMoodlightInfo(Session Session, ClientMessage Message)
        {
            RoomInstance Instance = RoomManager.GetInstanceByRoomId(Session.CurrentRoomId);

            if (Instance == null || !Instance.CheckUserRights(Session, true))
            {
                return;
            }

            Item Item = Instance.MoodlightItem;

            if (Item == null)
            {
                return;
            }

            Session.SendData(MoodlightDataComposer.Compose(MoodlightData.GenerateFromFlags(Item.Flags)));
        }
コード例 #17
0
ファイル: TradeHandler.cs プロジェクト: BjkGkh/BobbaRP
        private static void TradeAccept(Session Session, ClientMessage Message)
        {
            RoomInstance Instance = RoomManager.GetInstanceByRoomId(Session.CurrentRoomId);

            if (Instance == null)
            {
                return;
            }

            Trade Trade = Instance.TradeManager.GetTradeForUser(Session.CharacterId);

            if (Trade == null || !Trade.AcceptTrade(Trade.UserOne == Session.CharacterId))
            {
                return;
            }

            ServerMessage TradeAcceptState = TradeAcceptStateComposer.Compose(Session.CharacterId, true);
            ServerMessage TradeFinalizing = (Trade.TradeStage == TradeStage.Finalizing ? TradeFinalizingComposer.Compose()
                : null);

            Session.SendData(TradeAcceptState);

            if (TradeFinalizing != null)
            {
                Session.SendData(TradeFinalizing);
            }

            Session TargetSession = SessionManager.GetSessionByCharacterId(Trade.UserOne == Session.CharacterId ?
                Trade.UserTwo : Trade.UserOne);

            if (TargetSession != null)
            {
                TargetSession.SendData(TradeAcceptState);

                if (TradeFinalizing != null)
                {
                    TargetSession.SendData(TradeFinalizing);
                }
            }
        }
コード例 #18
0
ファイル: Inventory.cs プロジェクト: DaimOwns/ProRP
        private static void SetWardrobe(Session Session, ClientMessage Message)
        {
            int SlotAmount = GetWardrobeSlotAmountForSession(Session);
            int SlotId = Message.PopWiredInt32();
            string Figure = Message.PopString();
            CharacterGender Gender = (Message.PopString() == "M" ? CharacterGender.Male : CharacterGender.Female);

            if (SlotId <= 0 || SlotId > SlotAmount)
            {
                return;
            }

            using (SqlDatabaseClient MySqlClient = SqlDatabaseManager.GetClient())
            {
                Session.CharacterInfo.SetWardrobeSlot(MySqlClient, SlotId, Figure, Gender);
            }
        }
コード例 #19
0
ファイル: Inventory.cs プロジェクト: DaimOwns/ProRP
 private static void SetMotto(Session Session, ClientMessage Message)
 {
 }
コード例 #20
0
ファイル: Inventory.cs プロジェクト: DaimOwns/ProRP
        private static void SetFigure(Session Session, ClientMessage Message)
        {
            // todo: verify data(!!!!)

            string NewGender = Message.PopString().ToLower();
            string NewFigure = UserInputFilter.FilterString(Message.PopString());

            if (NewGender != "m" && NewGender != "f")
            {
                NewGender = "m";
            }

            if (NewFigure.Length == 0 || (NewFigure == Session.CharacterInfo.Figure))
            {
                return;
            }

            using (SqlDatabaseClient MySqlClient = SqlDatabaseManager.GetClient())
            {
                Session.CharacterInfo.UpdateFigure(MySqlClient, NewGender, NewFigure);
                AchievementManager.ProgressUserAchievement(MySqlClient, Session, "ACH_AvatarLooks", 1);
            }

            QuestManager.ProgressUserQuest(Session, QuestType.PROFILE_CHANGE_LOOK);

            Session.SendInfoUpdate();
        }
コード例 #21
0
ファイル: Inventory.cs プロジェクト: DaimOwns/ProRP
        private static void SetBadgeOrder(Session Session, ClientMessage Message)
        {
            int i = 0;
            Dictionary<int, Badge> NewSettings = new Dictionary<int, Badge>();

            while (Message.RemainingLength > 0)
            {
                if (i > 5)
                {
                    continue;
                }

                int SlotId = Message.PopWiredInt32();
                string BadgeCode = Message.PopString();
                Badge BadgeRef = RightsManager.GetBadgeByCode(BadgeCode);

                if (BadgeRef == null || !Session.BadgeCache.ContainsCode(BadgeCode) || SlotId >= 6 ||
                    SlotId <= 0 || NewSettings.ContainsKey(SlotId))
                {
                    continue;
                }

                NewSettings.Add(SlotId, BadgeRef);

                i++;
            }

            using (SqlDatabaseClient MySqlClient = SqlDatabaseManager.GetClient())
            {
                Session.BadgeCache.UpdateBadgeOrder(MySqlClient, NewSettings);
            }

            RoomInstance Instance = RoomManager.GetInstanceByRoomId(Session.CurrentRoomId);

            if (Instance == null)
            {
                return;
            }

            Instance.BroadcastMessage(RoomUserBadgesComposer.Compose(Session.CharacterId, Session.BadgeCache.EquippedBadges));
            QuestManager.ProgressUserQuest(Session, QuestType.PROFILE_BADGE);
        }
コード例 #22
0
ファイル: Inventory.cs プロジェクト: DaimOwns/ProRP
 private static void MarkTabRead(Session Session, ClientMessage Message)
 {
     Session.NewItemsCache.MarkTabRead(Message.PopWiredInt32());
 }
コード例 #23
0
ファイル: Inventory.cs プロジェクト: DaimOwns/ProRP
        private static void GetWardrobe(Session Session, ClientMessage Message)
        {
            int SlotAmount = GetWardrobeSlotAmountForSession(Session);

            if (SlotAmount == 0)
            {
                return;
            }

            Dictionary<int, WardrobeItem> ValidItems = new Dictionary<int, WardrobeItem>();

            foreach (KeyValuePair<int, WardrobeItem> Item in Session.CharacterInfo.Wardrobe)
            {
                if (Item.Key > SlotAmount)
                {
                    continue;
                }

                ValidItems.Add(Item.Key, Item.Value);
            }

            Session.SendData(UserWardrobeComposer.Compose(new Dictionary<int, WardrobeItem>(ValidItems)));
        }
コード例 #24
0
ファイル: Inventory.cs プロジェクト: DaimOwns/ProRP
 private static void GetPetInventory(Session Session, ClientMessage Message)
 {
     Session.SendData(PetInventoryComposer.Compose(Session.PetInventoryCache.Pets));
 }
コード例 #25
0
ファイル: Inventory.cs プロジェクト: DaimOwns/ProRP
 private static void GetObjectInventory(Session Session, ClientMessage Message)
 {
     Session.SendData(InventoryComposer.Compose("S", Session.InventoryCache.GetFloorItems().Values.ToList()));
     Session.SendData(InventoryComposer.Compose("I", Session.InventoryCache.GetWallItems().Values.ToList()));
 }
コード例 #26
0
ファイル: Inventory.cs プロジェクト: DaimOwns/ProRP
 private static void GetBadgeInventory(Session Session, ClientMessage Message)
 {
     Session.SendData(UserBadgeInventoryComposer.Compose(Session.BadgeCache.Badges, Session.BadgeCache.EquippedBadges));
 }
コード例 #27
0
ファイル: Navigator.cs プロジェクト: BjkGkh/BobbaRP
 private static ServerMessage TryGetResponseFromCache(uint GroupId, ClientMessage Request)
 {
     return (CacheEnabled ? mCacheController.TryGetResponse(GroupId, Request) : null);
 }
コード例 #28
0
ファイル: Handshake.cs プロジェクト: DaimOwns/ProRP
 private static void GetBalance(Session Session, ClientMessage Message)
 {
     Session.SendData(CreditsBalanceComposer.Compose(Session.CharacterInfo.CreditsBalance));
     Session.SendData(ActivityPointsBalanceComposer.Compose(Session.CharacterInfo.ActivityPointsBalance, 0));
 }
コード例 #29
0
ファイル: Handshake.cs プロジェクト: DaimOwns/ProRP
 private static void GetSubscriptionData(Session Session, ClientMessage Message)
 {
     Session.SendData(SubscriptionStatusComposer.Compose(Session.SubscriptionManager));
 }
コード例 #30
0
ファイル: Handshake.cs プロジェクト: DaimOwns/ProRP
 private static void GetUserInfo(Session Session, ClientMessage Message)
 {
     Session.SendData(UserObjectComposer.Compose(Session));
     Session.SendData(AchievementScoreUpdateComposer.Compose(Session.CharacterInfo.Score));
 }